Dual 5 Balancing

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sillon
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Re: Dual 5 Balancing

Postby sillon » Fri Mar 16, 2012 6:06 am

im sure agility candle ignore stroke always, ddnt matter when use it, I used to waste full dura on a stroke candle while OmegaSage was on agility and always miss.

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Dragonrajashop
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Re: Dual 5 Balancing

Postby Dragonrajashop » Fri Mar 16, 2012 1:24 pm

Eleval wrote:
muking wrote:Not really! As i and some hk friend test at other server before (NewRaja and HK DR server),
stroke candle effect vs Agility candle effect.
Which effect will happened finally depend on the time for u use.

FOr example, A hitting B
1. If A used stroke candle, then suppose 100% (No any miss, negate all smart), but if B used agility candle later, the smart rates (Miss) will change to 50%.
But 2. If B used agility canlde first, the smart rate is 50%, but if A used stroke candle later, the rates will change to 100% again.

So, to sum up, which canlde effect will show depend on who used later. used later one will chanel the before one effect.

Don't know is it same about this server, can any GM test and prove it?

Thanks (Y) :go:

Well not really since the calculation of which attack will miss and which will not is at the moment of the attack and not at the moment when the candle is used. So basically during the attack, the stroke candle will still ingore the whole smart rares but it won't ignore the agility candle.
And to be honest, even if it's a bug or not it should stay like that. High grade Agility candles are harder to make than a simple G1 Stroke candle.


Doesn't agility candle and stroke candle have the same effect? Higher grades just raise the time right?
Symtex

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sillon
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Re: Dual 5 Balancing

Postby sillon » Fri Mar 16, 2012 4:26 pm

ya, a wizard on agility candle + 200 def and dual 4 so hard to be killed I m sure at d5 a wiz with agility candle will take more than 1 minute to kill it.. if he dont fast kill you first

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lemonbone
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Re: Dual 5 Balancing

Postby lemonbone » Fri Mar 16, 2012 4:32 pm

u pepsi wiz, then i killed -_-
stop complaining :P
IMpriest

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täisdibla
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Re: Dual 5 Balancing

Postby täisdibla » Fri Mar 16, 2012 4:46 pm

Eleval, your opinion is heavily biased towards wizards and priests ( not surprising at this point :roll: ). Agility candle shouldn't work at all times versus stroke. You are forgetting that the other person spent their time making their candle as well, so they should even each other out.

Anyway, I found a solution to balance agility and stroke candles:
Instead of Stroke Candle giving 100% accuracy, make it ignore 50% of the enemy's physical evasion rate upon attacking them. This way, when Stroke is activated and the enemy has G10 smart, it will all be negated. If the enemy has an agility candle, the effect will be negated, the candles cancel each other out, so it's fair. If the enemy has G10 Smart + Agility Candle, they will have +50%-50%+37%=37% chance to dodge incoming physical attacks. Their G10 smart will still work properly instead of agility candle ( which is 50% 9
This would balance stroke and agility candles.
The problem is coding it I guess, but it doesn't seem like anything difficult to do, then again I'm not a scripter.

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Dragonrajashop
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Re: Dual 5 Balancing

Postby Dragonrajashop » Fri Mar 16, 2012 4:56 pm

Sounds to me, we are worrying about the wrong things at the moment T_T

How many people actually are using rare candles?
Symtex

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lemonbone
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Re: Dual 5 Balancing

Postby lemonbone » Fri Mar 16, 2012 5:11 pm

you guys should really make a new thread to discuss about candle :P

I think d5 need to be stroooooooooooooooooooooooooooooong
IMpriest

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sillon
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Re: Dual 5 Balancing

Postby sillon » Fri Mar 16, 2012 5:57 pm

Dragonrajashop wrote:Sounds to me, we are worrying about the wrong things at the moment T_T

How many people actually are using rare candles?

alot, at big mace everyone use candles.

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Titus
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Re: Dual 5 Balancing

Postby Titus » Sat Mar 17, 2012 2:14 am

täisdibla wrote:Eleval, your opinion is heavily biased towards wizards and priests ( not surprising at this point :roll: ). Agility candle shouldn't work at all times versus stroke. You are forgetting that the other person spent their time making their candle as well, so they should even each other out.

Anyway, I found a solution to balance agility and stroke candles:
Instead of Stroke Candle giving 100% accuracy, make it ignore 50% of the enemy's physical evasion rate upon attacking them. This way, when Stroke is activated and the enemy has G10 smart, it will all be negated. If the enemy has an agility candle, the effect will be negated, the candles cancel each other out, so it's fair. If the enemy has G10 Smart + Agility Candle, they will have +50%-50%+37%=37% chance to dodge incoming physical attacks. Their G10 smart will still work properly instead of agility candle ( which is 50% 9
This would balance stroke and agility candles.
The problem is coding it I guess, but it doesn't seem like anything difficult to do, then again I'm not a scripter.


My friend, dont waste your time, just send a PM to GM. On this forum those who post numbers are extraterrestres . hueheuehue

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jesse
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Re: Dual 5 Balancing

Postby jesse » Sat Mar 17, 2012 7:39 am

:arrow: G5 Symbol should be enabled for D5 layers.
Reason:

1. Not much changes to game balance. Total AC of those who already MAX will not be increase, cause there is a cap for G20 blue AC effect, which the symbol is a part of. Unless they use +3ac red ring/box, which is already the highest AC boost they can get in this server. Lets say a D5 player with D5 AC symbol, G20 AC total, and uses couple +3 AC red ring, all he got is only 6 AC more than a D4 player, with same rare.

2. Allows D5 players to throw their Star Crests away. There are not much choices for players D1~D4 on rings, they HAVE TO use 2 Star Crests because there are no better ring items in game than those. D5 is deserved to be different than D4. Since 99% players on this server are using warrior class symbol, this will Release those D5 players from the use of 1 or 2 Star Crests to get max AC, and allows them to use other ring items like +10 Gem boxes for max stats, which are needed to max their luck/speed/endu, for EVERY CLASS, even a wizard, the class with most extra points to spend, needs extra points to put on his LUCK, CON, DEX and MOVP when D5. There are many +10 Gem Box is game, and I dont see many players choose them as their equipment right now, cause Star Crests > All those. Its boring if you got no choices.

3. For players use other class's symbol(Wiz, priest, archer, thief), they also deserve to get an enchance when they get D5, and even better than dual warrior symbols. Cause the current symbol effect already sucks for them, and not as rewarding as the warrior one.


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