pepex wrote:Cupid wrote:crit is already worthless. and the merchant board have been forgotten because of this.
no one needs crit anymore when you could get 3mil every per gm of a job.
players only willing to sell there item's either by re or sard.
try ask yourself saying "do I need crit." the answer explain everything.
exactly why we dont need to make this, the solution is to make crit usefull not even more useless.
Cupid wrote:i think this is a good idea. because i agrea that crit is worthless and this would totally eliminate its purpose othe than donating to nation and pots. this would mean that RE would become the main currency of the server which is good. this will mean more donating to the server from those who can afford. and a chance for those who cannot afford to pay for RE to make good job charecters. and trade items for RE. this might hopefully help to balance the game more between those who
can donate and those who cannot.
making RE the main ingame currenci will make the game balance between those who
can donate and those who cannot worst,
those that cant donate will be forced to be a job gm and to do every sard quest they can do if they whant to see a decent rare and since not everyone has the time to do it, this will only make people leave or increase the diference between people who donate and those who dont.crit is the main currenci of ingame items and should be balance to ear that name and be usefull again.
I don't understand a word
I'll just reply on the bold statement.
those who can't donate and does't have time:
so you think they will have time to earn crit? if they do, doesn't it came from sard also? well, for your information. job quest is not that hard. you'll get 5 lvl's per quest until 75. from 75, you'll have 4 daily quests (one quest doesn't work now so it's 3), every daily quest for one particular job always have one quest that only requires store items. so they'll be gm in 25 day's (75-100). the easiest gm job to earn sard are butcher and tailor. cause you get the materials 100%. but those two (2) jobs are one of the hardest from the start.
recommended for butcher/tailor: lvl60+ long range attackers.
Edit:
In early DR, when you have to buy top ups (credits) to play. Yes, crit was the ingame currency.
but now it's free. and due to the amazing items in the mall. R.E. became the currency now.