a poll about the ss issue in war

If you have any suggestion in order to make the game better, tell them, they are always welcome.

your opinions on the ss issue

Keep it as it is
1
4%
Can only cast it on your own nation
6
22%
Give it a Cool down timer
1
4%
Can be blocked by protection spells
7
26%
self cast only
12
44%
 
Total votes: 27

Silencer
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Re: a poll about the ss issue in war

Postby Silencer » Wed Mar 17, 2010 10:13 am

Elmy wrote:
Sentinel wrote:Look up 'curse' in a dictionary. Whenever ever you cast SS on your enemy it is a curse. The problem, which we are discussing, is that it is not treated as a curse in the game, meaning that it is not cureable, lasts a very long time in comparison to curse spells, and for the most part not preventable. And spell you cast on an enemy to give them a harmful status effect needs to be treated like a curse in the game, other wise the game is not balanced. He was giving an example of this by having you imagine what stun would be like if it was considered a protection spell by the game, and you could cast it on anyone you wanted at any time and it lasted 73 seconds. That would make stun extremely unbalanced.

Making other protection spells protect against SS is not enough. If SS is going to be used as a curse spell then it must be a curse spell, curable, preventable, and short duration like all other curse spells. Leaving such an imbalanced spell in the game is going to cause an already low population game to be even lower, and as a result less fun to play.



Hmmm yes, because SS is the root cause of all of DR's past, present and future problems... talk about being melodramatic, wow.


Yes, it's annoying. And it can be lame. That's about as far as it gets. I like how you all conveniently seem to forget how long "Stonezation"(sp?) lasts without curse rares. It makes you safe, disables your skills... sound familiar? And guess what. It's considered a curse. And it's as long as a protection spell. How about that. SS and Stone are each other's counterparts. Why aren't you bitching about Stone?

Wait, let me guess. Because it can be prevented by SFD (or whatever)?

No wait, you can't use that argument, because you're also turning down the whole 'sfd prevent SS' argument. What's your other argument? That stone can be cured? Sure. By 2 classes, one of which has to have the stats and a symbol to do it. 2 Classes can remove / counter Stone... Hold on a sec. That sounds familiar. How many classes can stop SS, again? ... 2. We are coming to more and more common denominators, here.



Before you waste your time arguing, I already agree that SS needs a tweak. Just don't use stupid arguments. It being prevented while you have SFD is a fine option. It being only self cast is also a fine option. Making it so it can only be cast on people who you have partied and have you partied is a fine option. There is no need to make a drastic overhaul of the spell. Just set some conditions on it.


He isn't bitching about stonization because that's not the main topic here. By making a comparison with stonization and SS, you're just bolstering his argument. Stonization is equally if not more vilified than SS, it's just not apparent in this thread. Knocking on an argument by providing an example that has the same attributes to it (in an argument about SS, you're bringing in stonization) is not a very effective way to do so (unless the opponent explicitly takes the opposite position on the example with same attributes, in which case they are being hypocritical). Your argument works extremely well if and only if Sentinel took the position that stonization shouldn't be nerfed. You pre-empted him without even knowing his viewpoints on stonization.

Back on topic. Why does DR need SS? There's more harm than good. Sure it's easy as hell to just SS your warrior and blast along with your wizard. But you can do without it. You guys want war to be more fun? Find a way to take out SS and it'll be much more fun to be in war. The problem is not only priests casting SS on enemies, it's also casting 3 minute SS on their damage dealers and send them to whack the stones while the defense has almost no way of combating that strategy. You can only hope the person getting hit by warrior's piercing skill is stupid not to pot the insignificant hits. My viewpoint that SS should be taken out altogether is an extreme point of view and I acknowledge that. That's why I suggested making it self cast only. I can at least admit I see some utility in SS, with priests needing to use SS on themselves to ress people. But even that argument can be knocked down, but I know half of you aren't even reading this sentence and another half of you will stop reading if I start on this.

If it's possible, I would even suggest keeping SS the way it is until lvl 96, and then making it self cast only afterwards. SS has no PvE utility whatsoever starting from VD1/DB. From that point on, the only value it has is annoying the f*** out of people in PvP and war.

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Re: a poll about the ss issue in war

Postby LadyPhoenix » Wed Mar 17, 2010 10:47 am

On NR, my D4 warrior was able to easily 1 shot kill a 40K hp (full hp) thief under ss using pierce lightning. It's not hard to kill people under ss if you know how.
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Silencer
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Re: a poll about the ss issue in war

Postby Silencer » Wed Mar 17, 2010 11:30 am

LadyPhoenix wrote:On NR, my D4 warrior was able to easily 1 shot kill a 40K hp (full hp) thief under ss using pierce lightning. It's not hard to kill people under ss if you know how.


Yes, let's hope all our warriors will reach D4 in a relative short amount of time with enough rares to one shot a 40k hp thief with one pierce lightning. And I'm sure it's fun for the D3-4 warrior who will be one shotting those darned thieves, but let's not forget 4 other classes that can't do shit, with 3 of them doing miss miss miss and another not even being able to touch em with their spells.

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Tensu
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Re: a poll about the ss issue in war

Postby Tensu » Wed Mar 17, 2010 3:49 pm

i like to point out that there's only 1 class who can cure stoneization wich is wiz (d1 priest spell doesnt cure stone) and ss isnt a curse spell of any kind. this argument seems based on a fairytale... i also see ss being used as own defence more then in pk.
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ArabianArrow
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Re: a poll about the ss issue in war

Postby ArabianArrow » Wed Mar 17, 2010 3:58 pm

Self-cast sounds like the best option for now.

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Atlantis
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Re: a poll about the ss issue in war

Postby Atlantis » Wed Mar 17, 2010 4:08 pm

Silencer wrote:
LadyPhoenix wrote:On NR, my D4 warrior was able to easily 1 shot kill a 40K hp (full hp) thief under ss using pierce lightning. It's not hard to kill people under ss if you know how.


Yes, let's hope all our warriors will reach D4 in a relative short amount of time with enough rares to one shot a 40k hp thief with one pierce lightning. And I'm sure it's fun for the D3-4 warrior who will be one shotting those darned thieves, but let's not forget 4 other classes that can't do shit, with 3 of them doing miss miss miss and another not even being able to touch em with their spells.


All you have to do is kill the priest. No res egg hes out the picture end of story. And theres alot of warriors that will be playing live i would say just as many priests. Its just a shame most people get bored of warrior and quit befor it gets good.
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LadyPhoenix
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Re: a poll about the ss issue in war

Postby LadyPhoenix » Wed Mar 17, 2010 9:13 pm

Silencer wrote:
LadyPhoenix wrote:On NR, my D4 warrior was able to easily 1 shot kill a 40K hp (full hp) thief under ss using pierce lightning. It's not hard to kill people under ss if you know how.


Yes, let's hope all our warriors will reach D4 in a relative short amount of time with enough rares to one shot a 40k hp thief with one pierce lightning. And I'm sure it's fun for the D3-4 warrior who will be one shotting those darned thieves, but let's not forget 4 other classes that can't do shit, with 3 of them doing miss miss miss and another not even being able to touch em with their spells.


by the time the thief has 40K hp, the warrior will be D2+ too. It will stay proportional more or less. And 4 other other classes? Archers have pierce arrow that does the same thing.

Archer + Warrior: kill those with SS
Priest + Wizard: ability to be immune to ss
Thief: can't kill or be immune to ss

doesn't sound unfair to me except when the priest uses SS on the archer/warrior that's trying to kill him.
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Silencer
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Re: a poll about the ss issue in war

Postby Silencer » Thu Mar 18, 2010 8:17 am

Yes, let's find that priest (if you can find him in the first place) and then try to kill him while he has SS. And archer's defense drop skill is pathetic when done on targets with SS on. It's to the point where people don't even bother. And you still haven't addressed the issue of kamikaze runs on stones with SS on by warriors/archers/thieves, with wizards picking off other classes and priests staying hidden or doing the same while keeping everyone SSed. You make it seem like all your warriors and archers can coordinate killing one SSed target at a time when the battlefield is much more fluid than that, with wizards jumping around killing/annoying people all the while your stone's hp slowly being eaten away. Matter of fact is, SS is an un-needed skill that does more harm than good (in this context, in war I don't wanna get into an argument about SS in general).

And I never mentioned about being fair or not. Battles are never suppose to be fair. I'm talking about the fun factor involved and the fact that SS just makes war fricken boring as hell. SS being self cast only is one of the better choices or options we have.

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Re: a poll about the ss issue in war

Postby LadyPhoenix » Thu Mar 18, 2010 6:07 pm

Silencer wrote: kamikaze runs on stones with SS on by warriors/archers/thieves,


they can be pierced with archers and warriors. otherwise when you're under ss, you can't use skills. So an archer using multi that would do 5x damage would only do 1x. That mans they kill the stone 5x slower. There's a consequence for hitting stones with ss. It's not unbalanced. It's part of the strategy of war and where you put your different people. I it gives all classes certain roles only they can fulfill.
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balzak
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Re: a poll about the ss issue in war

Postby balzak » Thu Mar 18, 2010 6:13 pm

dunno if it is a problem but you can at least use 1 charge while with SS you just need to charge before SS is cast =]

it is really helpfull to charge with an archer with SS and mult to kamikase other ppl.. =P
Yllse - Kerri - Fencer


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