Make Life Drain depend on Orison and Nature Vigor

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mofomaycry
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Re: Make Life Drain depend on Orison and Nature Vigor

Postby mofomaycry » Sun Nov 04, 2012 6:24 am

reduce the range :hmpf:
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muking
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Re: Make Life Drain depend on Orison and Nature Vigor

Postby muking » Sun Nov 04, 2012 6:44 am

SimpleStupid wrote:Half of yllsean are priests lol ofc they dont want to nerf it.
You can not compare this gdlk spell to others:

It impossible to dodge it in most cases, the only chance is Nazi spell which gives you no physical protection;
Also its a curse, which not effect by white AC, TT, and rares;
Also it deals the highest single spell dmg in game and most fun part of it is the lag issue;
Also this spell is the most easy spell to combine with, LD+EX, LD+FB, LD+Rose/Dbl, and the LOL LD+Pepsi;
Also it makes you almost potless in most case, especially vs low lvs;
Also the distant compare with VT is ridiculous.
Also this spell is belong to PRIEST, the only char you can log on when you have trouble with 1v1 to every class. Warrior/Thief/Archer/Wiz can dare to duel priest with 30% win rate?
Look at the event and BM its easy to see, priest is the necessity, and the more you have, the more you rock =p

@Ting, I really dont understand what are you talking about. Your point is even weaker than the "glass cannon".
What you mean unfair for you to change the setting, you mean the game can not do any balance fix since it release?
Priest is not only have this OP offense spell, but also have really good support spells and turtle set(CA/Smart/Resist or Eva/AC). You have to think in details. Will you log your shit warrior or other shit classes when they become d4 lv 150 instead your priest to pk others for a must-win purpose?

On topic: Orison should affect LD, but this not a good idea to change it right now. This spell needs a nerf not to add requirement.



Yea, Im crying =DDDDDDDDDDDDDDD


Half Yllsean are Priest? I can't see any point also.
Normally we got me, Dan, Impriest and Bulegon for pk only Angelwind, Darkangel and Sweat always hiding and control by other character. How about JuN, HamSupLu, RoyalHaze, CPR, AngelsLove, Fathertime, Tartarus, MoonMoon, MannaM, Dejavu? (All D4 and Dejavu D3)

My point = I highlight for your on topic idea, don't you understand? '-_-
Ya, but I don't think it is fair for change now because it is the end game position and you suddenly change it because of the personally reason? (you can't fight with priest)
DR is the old game which found more than 10 years. The orginal setting = Each class have different roll, you should find your roll.
I never mean the game cannot do any balance. I just talk with this is not a suitable time to change now (This case only, not as u said any balance). Don't try to change my word and meaning.
Answer your question, I log Screw( even just 140 level) , PuffPuff, Revival, and BOCKLOVE (145 level ) to PK in war and BM as always

PS: If you complain about lag issue, then this is pointless, because DR is full of lag, I think it is a part of game already '-_-
Personally, I didn't have good ping for play at the time, for me, BL, EX-Ice/Fire, Rose and even just casting magic or running also got lag issue, I often can't see the animation of BL/Ex ice/fire.
Last edited by muking on Sun Nov 04, 2012 7:04 am, edited 1 time in total.
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SimpleStupid
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Re: Make Life Drain depend on Orison and Nature Vigor

Postby SimpleStupid » Sun Nov 04, 2012 6:59 am

Who said now is the end game.
You said change the setting at beginning, I mean we can just nerf it without change those kind of setting, you got what I mean?
Sorry mate, I still dont understand what you mean, your words are confusing me. So are you okie for a nerf to LD? or you mean they should nerf it at beginning, or you think this not a good time to nerf it lol.
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Re: Make Life Drain depend on Orison and Nature Vigor

Postby mofomaycry » Sun Nov 04, 2012 7:02 am

well,of course there is another way to make thing better,came out with some idea just now

1.make divine capture/mana capture rare steals divine/mana even attack's divine/mana are full (not sure about mana,think it might eventually nerf mage at certain level,since they will open to spells from other mage once their diespell breaks)
2. make some combat skills that burns divine
3. make pray regenerate more divine that it does now
4.priest won't lose (or lose 30-50% lesser) divine while they're under pray
why do that?reasons:
1.make priest divine hungry
2.priest still can buff under pray,but unable to cast offensive spell,which doesn't take their JOB away,which most people emphasizes <support>
3.priest still deal damage with their ca/strike build
4.make these under-use rares (maybe not one even using it now)more useful ;s
Last edited by mofomaycry on Sun Nov 04, 2012 7:04 am, edited 1 time in total.
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Re: Make Life Drain depend on Orison and Nature Vigor

Postby muking » Sun Nov 04, 2012 7:02 am

To SS, 150 D4 with very good rares, each nation had 10 or more 150 level D4 character. (Yllse got 10, ZYP got 15 and VYS got 14)
About End game position, I hear many players said this is end game position(including your ex guild master RoyalHaze (Facu Adveric) said that in the post related to open D5)

It is not a suitable time to change now
If you change it to orison affecting LD value, I think other change should added!
E.G: Add some magic for priest to level their Orison more effectively.
For now setting, the is nearly impossible for priest to max their orison.
Last edited by muking on Sun Nov 04, 2012 7:11 am, edited 3 times in total.
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mofomaycry
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Re: Make Life Drain depend on Orison and Nature Vigor

Postby mofomaycry » Sun Nov 04, 2012 7:03 am

SimpleStupid wrote:Who said now is the end game.
You said change the setting at beginning, I mean we can just nerf it without change those kind of setting, you got what I mean?
Sorry mate, I still dont understand what you mean, your words are confusing me. So are you okie for a nerf to LD? or you mean they should nerf it at beginning, or you think this not a good time to nerf it lol.


it is not a good time to nerf it when it had been exploited by most people that are using it to pawn ;s
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Toni
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Re: Make Life Drain depend on Orison and Nature Vigor

Postby Toni » Sun Nov 04, 2012 12:41 pm

SimpleStupid wrote:You have to think in details. Will you log your shit warrior or other shit classes when they become d4 lv 150 instead your priest to pk others for a must-win purpose?


Indeed, if I had a Priest level 150 he would be my first choice for a must-win purpose, and you know why? Cause I could settle him with a Lightning Staff and cast Lethy on myself, without needing to have maxed Gear, a G4 Set would be more than necessary for the job to be done.

OnTopic: Yeah, it might be too late to add this change (with the LD being related to Orison), but that's not a reason to let things be the way they are now. We have nearly 20 Pages in the "Nerf CA/Strike" Topic, a slight nerf on those rares wouldnt effect Priests using this category of rares.
The other thing that we could think off is a slight nerf on Lethy, if they want a full protection against Spells they have their D2-Spell (aka. Wings), Lethy reduces both type of damages: Spell/Physical damage, they should have to decide, either physical reduce (sfd) or magic reduce (Lethy).

Once again: I'm not hating, and this has nothing to do related with my feelings, but since every Priest is using CA/Strike I've parked my thief long time ago, cause I find it useless killing myself by hiting them. And I also agree that playing a Priest can be a hell of a boring thing, so it's not like I wanna see them suffer more. (I wish they had more attack options when it comes to PK). Unfortunately, all the few things they own, are way too OP.

@Symtex: Yeah, they can't life drain + 1 hit any other class beside Mages, but don't forget, all the other classes are physical attacking classes, where CA/Strike comes in.
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Re: Make Life Drain depend on Orison and Nature Vigor

Postby kit8989 » Sun Nov 04, 2012 1:10 pm

basically, I vote no for this topic
kael and brandon bring the points, first: every class have different role in the game (this is the most essential feature of dr)
and this is why dr is a funny game
second, in the situation all 150 level vs 150 level, ld wont have so much advantage unless vs wizard( this topic is for ld, not CA/Strike)
because due to CA/Strike, and jump to the conclusion to neuf ld, this is not make sense
and ld is not overpowerful, because it depend the long casting time, and priest is the class who walk very slow, and it is hard to use ld on archer, theif, and wiz except they are pespi
coz every class can use ca/strike

my personal point is that this is not the right time to change the setting of ld,
I think the better situation is the ld remain the same although I am the victim of ld
because ld is a feature of dr, of the priest class..
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Re: Make Life Drain depend on Orison and Nature Vigor

Postby kit8989 » Sun Nov 04, 2012 1:18 pm

Toni wrote:Indeed, if I had a Priest level 150 he would be my first choice for a must-win purpose, and you know why? Cause I could settle him with a Lightning Staff and cast Lethy on myself, without needing to have maxed Gear, a G4 Set would be more than necessary for the job to be done.

OnTopic: Yeah, it might be too late to add this change (with the LD being related to Orison), but that's not a reason to let things be the way they are now. We have nearly 20 Pages in the "Nerf CA/Strike" Topic, a slight nerf on those rares wouldnt effect Priests using this category of rares.
The other thing that we could think off is a slight nerf on Lethy, if they want a full protection against Spells they have their D2-Spell (aka. Wings), Lethy reduces both type of damages: Spell/Physical damage, they should have to decide, either physical reduce (sfd) or magic reduce (Lethy).

Once again: I'm not hating, and this has nothing to do related with my feelings, but since every Priest is using CA/Strike I've parked my thief long time ago, cause I find it useless killing myself by hiting them. And I also agree that playing a Priest can be a hell of a boring thing, so it's not like I wanna see them suffer more. (I wish they had more attack options when it comes to PK). Unfortunately, all the few things they own, are way too OP.

@Symtex: Yeah, they can't life drain + 1 hit any other class beside Mages, but don't forget, all the other classes are physical attacking classes, where CA/Strike comes in.


indeed, playing a priest is not that simple
because in mass pk, u ignore one factor
priest will be the target of all attackers and other class, and they will pespi, camp and aim on priest
I doubt that if the priest like u said, wearing g4 set and staff, after pespi, how long can u alive..

also, in war, zypern always use anti-ld for their attackers
anti ld is a feature and spell that against ld orginally , so why need to neuf ld, if there is a spell to against ld

to simplestupid, yes I know ur feeling, because ld is a spell which totally against wizard
but ur point is a bit biased
just like wizard in some senses also very pwoerful
they can camp door, and stone/stun all players when they change map ( just like what u are doing)
and stone even can't remove by any other class except wizard
then u will say that stone have to neuf?

the purpose of suggestion is for improvng the game, not improving individual character.. :scis:
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kit8989
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Re: Make Life Drain depend on Orison and Nature Vigor

Postby kit8989 » Sun Nov 04, 2012 1:21 pm

mofomaycry wrote:well,of course there is another way to make thing better,came out with some idea just now

1.make divine capture/mana capture rare steals divine/mana even attack's divine/mana are full (not sure about mana,think it might eventually nerf mage at certain level,since they will open to spells from other mage once their diespell breaks)
2. make some combat skills that burns divine
3. make pray regenerate more divine that it does now
4.priest won't lose (or lose 30-50% lesser) divine while they're under pray
why do that?reasons:
1.make priest divine hungry
2.priest still can buff under pray,but unable to cast offensive spell,which doesn't take their JOB away,which most people emphasizes <support>
3.priest still deal damage with their ca/strike build
4.make these under-use rares (maybe not one even using it now)more useful ;s


sorry, but I don't not understand 3. make pray regenerate more divine that it does now, 1.make priest divine hungry and 3.priest still deal damage with their ca/strike build...
pray mean zerk?
~~God Bless You All~~

DragonRaja-Kingdom~
DragonRaja-Kingdom~God of Arena
GamEKinG (dual Class 4 wizard)
Screw (first dual class 4 in yllse)
FunGandTinG (dual class 2 warrior)


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