Parry TT

If you have any suggestion in order to make the game better, tell them, they are always welcome.

How shoud we change parry TT?

option1
17
68%
option2
1
4%
option3
1
4%
option4
6
24%
 
Total votes: 25

LadyPhoenix
Posts: 1423
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Parry TT

Postby LadyPhoenix » Thu Apr 01, 2010 5:44 pm

Main Entry: par·ry
Pronunciation: \ˈper-ē, ˈpa-rē\
Function: verb
1 : to ward off a weapon or blow
2 : to evade or turn aside something


I never understood why parry exp is best gained by hitting monsters while holding a shield. A thief in VD can get 100-202 parry and not get hit 1 time. When a tank gets hit by a monster, the parry exp gain is so minimal you could afk tank for a week and maybe still not get 1 parry level just from the exp of getting hit.

I'd like to see parry tt be more dependent on getting hit and not just hitting while holding a shield. This would put a check on thief parry tt and give the tanking priests and warriors an advantage. If you tank a lot with a shield, you'd be more skilled with the shield, right? Anyone can hold a shield and never use it. Some possible suggestions (even made a poll for grofire):

option1:
-leave parry TT alone when hitting with a weapon
-increase parry TT from getting hit while wearing a shield

option2:
-remove parry TT from hitting with a weapon
-increase parry TT from getting hit while wearing a shield

option3:
-make a check so that parry TT only goes up while hitting if you have been hit by a monster in the past 10 seconds
-increase parry TT from getting hit while wearing a shield

option4:
-leave it alone
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ArabianArrow
Posts: 2016
Joined: Thu Nov 12, 2009 12:44 am

Re: Parry TT

Postby ArabianArrow » Thu Apr 01, 2010 5:49 pm

Why are you squirting out all these suggestions right before the server is about to go live? :?

LadyPhoenix
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Re: Parry TT

Postby LadyPhoenix » Thu Apr 01, 2010 5:57 pm

bored, waiting for server to go live? >_>
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grofire
Posts: 399
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Re: Parry TT

Postby grofire » Thu Apr 01, 2010 5:59 pm

voted 1 option, to rase the tt that u get by a getting hitted, but get it the same as whan u hit no more no less

LadyPhoenix
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Re: Parry TT

Postby LadyPhoenix » Thu Apr 01, 2010 7:15 pm

yes
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SquirelTime
Posts: 337
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Re: Parry TT

Postby SquirelTime » Thu Apr 01, 2010 9:51 pm

voted option 1.

i totaly agrea with you that getting exp from being hit should go up, makes perfect sense.

all though with that and hitting mobs warrior would lvl parry at a very fast rate
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LadyPhoenix
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Re: Parry TT

Postby LadyPhoenix » Thu Apr 01, 2010 10:00 pm

true but you only need to get 101 parry. After 101 parry it's pretty useless and you still need the CON to wear shields of certain parry levels. So even if a warrior gets 200 parry at CC, it won't make a difference.
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SquirelTime
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Re: Parry TT

Postby SquirelTime » Thu Apr 01, 2010 10:03 pm

well, not too much. but there is a topic suggesting that parry does become usefull after 101 (Y)
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roska
Posts: 4
Joined: Thu Apr 01, 2010 11:10 pm

Re: Parry TT

Postby roska » Thu Apr 01, 2010 11:22 pm

your idea is good phoenix , but , we want to play

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Rose
Posts: 466
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Location: malaysia
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Re: Parry TT

Postby Rose » Sun Apr 04, 2010 7:22 pm

parry up as weapon till 101 good :D
quite hard for warrior i think if minimal parry up when hitting while tanking..
:D


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