Dual 5 Balancing

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sillon
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Re: Dual 5 Balancing

Postby sillon » Tue Mar 06, 2012 4:31 am

Dont need give any upgrade to symbols or damage. Just need open D5 like it is.

Eleval
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Re: Dual 5 Balancing

Postby Eleval » Tue Mar 06, 2012 5:28 am

I never die to random BLs when I play on Wednesday ;s
Though I have no Evasion or AC on it.
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sillon
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Re: Dual 5 Balancing

Postby sillon » Tue Mar 06, 2012 6:24 am

not many wiz that gonna BL u when u at wednesday, with luck you only will see 1 wizard playing at quests or wars from yllse side.
I tell this to you with plenty knowledge about this because Im getting killed alot even with high eva rare, just running around get also killed by random BLs, is even worst when Im moving, seems like if I standed get less hits from BL than while running. Anyway I dont want any kinda of buff, opening d5 will balance things where must be, no more wiz dieing by 1 single ex and priest getting stronger how they deserve to be, that old history about "Priest pk is 1 ld and click" is just a lie.

I want to know, why priest should be the most boring class, being constantly massive pked because got the gift of ressing people?
Give ress powers to other class so PK in quest will be based on massive pking that class, dont you think? its time to change things fair for everyone, isnt possible you give amazing OverPowered skills to some class in special. As you did giving OP skills to the best class ingame, Why?
In special, I want to ask to GMs Why give a overpowered skill to the best class ingame > Warrior.
This never discussed by comunity, of course everyone will disagree on give OP skills to this class.. but seems GM dont care about players vote for this or that, if finally will ends modifying anything without ask before..

I suggest Priest can full ress people without being necessary to cast a spell for doing it. I also suggest to make priest possible to remove ac debuff skill. Priest become a shit lately, noone want play it because need be full rare and lv.150 to kill an opponent, isnt possible that priest got same chance of survival than a wiz when got ac debuff...

I suggest again, open Dual 5 without any change .

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Thomas
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Re: Dual 5 Balancing

Postby Thomas » Tue Mar 06, 2012 6:25 am

70% of my deaths are from BL casted outside my screen or a single firebird.

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sillon
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Re: Dual 5 Balancing

Postby sillon » Tue Mar 06, 2012 6:32 am

high ac, fastest character ingame, invi, possibility of increase his damage beyond limits with BR rares, remember BL is the equivalent as critical rares -disabled rare effect- and the fact at d4 with 40k+ hp wizards become more geng.
At this moment wizards can kill anyone, they develop one of the most important job at wars, defending, like zypearns wizards does (they are many with BL) giving stonization and stun with great Curse rares.. can kill anyone.
I asked to GM some things but maybe he dont read yet. Why disabled white ac effect on symbols, why firebird hit u thousand times when before had 2 hits mostly of times and now seems really easy they hit many times, random BLs killing u from nowhere even hitting at a side and we evade it in our screen still being like full hit without even touch us...
Wizard enuff strong, just need d5 open to get more CON.

Eleval
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Re: Dual 5 Balancing

Postby Eleval » Tue Mar 06, 2012 7:33 am

- Wizards have less AC than priest and warriors (and thieves wearing full AC) because wizards can't wear DS shield before D5.
- Wizards don't have 40k HP at D5, maybe 37k but no more.
- BR rares is the only way to counter magic resist (how you want kill someone where you only do 3k damage on him?) and it depends on luck while AC Drop, Stroke, Power Up don't depend on luck. (I don't talk about the LUCK stat). Not to forget the xice/fire damage increase at level 125 and 150.
- Symbols AC never got changed, guess colo brainwashed you ;s
- FB hits more than 2 times when the target runs (can even hit 5 times in that case)
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Toni
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Re: Dual 5 Balancing

Postby Toni » Tue Mar 06, 2012 11:07 am

How can you be so stupid to think if you open D5 the way it was meant to be, will balance things? By just giving more HP to each Class?
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kador
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Re: Dual 5 Balancing

Postby kador » Tue Mar 06, 2012 1:30 pm

Eleval wrote:- Wizards have less AC than priest and warriors (and thieves wearing full AC) because wizards can't wear DS shield before D5.
- Wizards don't have 40k HP at D5, maybe 37k but no more.
- BR rares is the only way to counter magic resist (how you want kill someone where you only do 3k damage on him?) and it depends on luck while AC Drop, Stroke, Power Up don't depend on luck. (I don't talk about the LUCK stat). Not to forget the xice/fire damage increase at level 125 and 150.
- Symbols AC never got changed, guess colo brainwashed you ;s
- FB hits more than 2 times when the target runs (can even hit 5 times in that case)


Ok. So you are comparing Wizard to Priest, saying you depends on your Luck.
What about the Priests who can only Life Drain and it usually depends on the enemy to succeed? Try to LD + Hit an experienced player. You may be lv 150 D5 Priest and the other one a crap CC and you wont kill him.
Sometimes, we are even more dependent of luck.

The game was balanced once. You changed It.
Be the change you wanna see to the world.

Marryland
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Re: Dual 5 Balancing

Postby Marryland » Tue Mar 06, 2012 3:11 pm

kador wrote:
The game was balanced once. You changed It.

mofomaycry
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Re: Dual 5 Balancing

Postby mofomaycry » Tue Mar 06, 2012 4:04 pm

the game wasn't balanced at all,not even once ;s
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I don't have the ability to communicate with retards ;s


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