Dual 5 Balancing

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SimpleStupid
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Re: Dual 5 Balancing

Postby SimpleStupid » Mon Mar 05, 2012 12:03 am

Omg holycurse...Facu plz quit smoking tyvm.
Please design more spells and skills @@
顺风速上可装逼,逆风回城可挂机 8-)

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Toni
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Re: Dual 5 Balancing

Postby Toni » Mon Mar 05, 2012 12:47 am

Give Wizards that "Ultra increase Magic 80%" or whatever, me on Sorts vs Fathertime, he was on sfd + light Staff , Flamewave did 2k damage on him. Lethy would be around 1k? Somehow he died tho to my BR's.

Edit: with Lethy it's around 1.5k (Flamewave), the BR hit is around 10k, which means you need 5 of them to kill a D4 Priest.
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Marryland
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Re: Dual 5 Balancing

Postby Marryland » Mon Mar 05, 2012 6:06 am

Toni wrote:Give Wizards that "Ultra increase Magic 80%" or whatever, me on Sorts vs Fathertime, he was on sfd + light Staff , Flamewave did 2k damage on him. Lethy would be around 1k? Somehow he died tho to my BR's.

Edit: with Lethy it's around 1.5k (Flamewave), the BR hit is around 10k, which means you need 5 of them to kill a D4 Priest.


this is what we call team work game, wizard could kill thief/archer easily yet you still need theif archer to help you kill a priest, wizard arent pushover, priest born to against wizard 8-)

Eleval
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Re: Dual 5 Balancing

Postby Eleval » Mon Mar 05, 2012 6:45 am

Yes but the thing is, for a D4 Wizard with max TT, it's still hard to kill another D4 Thief (I won't say archer because their lack of AC compensates it). So imagine a D5 Thief which will have even more HPs and Resist, it will become impossible for the wizard since its damages didn't up (Thief damage up at lvl 150 with lvl 3 xice).
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OmegaSage
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ADVERIC=
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Re: Dual 5 Balancing

Postby ADVERIC= » Mon Mar 05, 2012 8:02 am

SimpleStupid wrote:Omg holycurse...Facu plz quit smoking tyvm.
Please design more spells and skills @@


cant stop to smoke it bro hahah :mrgreen: :mrgreen: :mrgreen:
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ADVERIC=
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Re: Dual 5 Balancing

Postby ADVERIC= » Mon Mar 05, 2012 8:03 am

Eleval wrote:Yes but the thing is, for a D4 Wizard with max TT, it's still hard to kill another D4 Thief (I won't say archer because their lack of AC compensates it). So imagine a D5 Thief which will have even more HPs and Resist, it will become impossible for the wizard since its damages didn't up (Thief damage up at lvl 150 with lvl 3 xice).


like i said, also mages have to use smart, ac, br and if want to kill somebody mv... they need a buff
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mofomaycry
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Re: Dual 5 Balancing

Postby mofomaycry » Mon Mar 05, 2012 10:01 am

set wizard's max ac to 175 ;s
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Marryland
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Re: Dual 5 Balancing

Postby Marryland » Mon Mar 05, 2012 2:52 pm

i don really agree wizard improve so much just only wan to kill people who resist high, of course if a thief with resist high, they got low dmg at the back, its just equal and depend the skill u got, like i'll change full force once i pepsi which i will risk to die at firebird/bloodlightning.

mofomaycry
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Re: Dual 5 Balancing

Postby mofomaycry » Mon Mar 05, 2012 5:19 pm

Marryland wrote:i don really agree wizard improve so much just only wan to kill people who resist high, of course if a thief with resist high, they got low dmg at the back, its just equal and depend the skill u got, like i'll change full force once i pepsi which i will risk to die at firebird/bloodlightning.


true,except that LOW HP,but wizard have high ac and high movespeed and deadly magic attacks,i really don't see any reason to make an increase magic that increases magic attack by 80% ;s
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Titus
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Re: Dual 5 Balancing

Postby Titus » Mon Mar 05, 2012 5:24 pm

Turn ON critical rares. Then turn ON luck.


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