Marryland wrote:look how people wan their own class get better and better.. sad to see this, as i always said, instead of buffing and buffing, why don try some nerf?
mofomaycry wrote:remove ac drop,and nerf priest's HP same as wizard,should be a good start ;s
täisdibla wrote:Nerfing classes would also make monsters a little bit harder to kill. If you keep buffing soon people will kill the Big Maze Dragon's heart in 30 seconds.![]()
GMSignPainter wrote:täisdibla wrote:Nerfing classes would also make monsters a little bit harder to kill. If you keep buffing soon people will kill the Big Maze Dragon's heart in 30 seconds.![]()
Guess you've never tried out the Amurtart
GMSignPainter wrote:Well. The amurtat is really hard to beat if you don't know the strategy or don't respect it. But ya, once it's known and respected, it's easy to beat her. Especially if one priest takes care of staying behind to ress in case the other priests die (and run out of res pots as well of course). The Amurtart was my first attempt of making a Boss hard to beat and I'm not disapointed of the result. But making a boss hard to beat with the gameplay of DR is really hard.
GMSignPainter wrote:I did give bits of it. But the problem is that the first time the monster lacked of HP.
The second time I didn't give any strategy (even though 4 people in the room already knew it) but it had this time its whole life.
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