Converting Armor Tweak

If you have any suggestion in order to make the game better, tell them, they are always welcome.

Are you for or against this tweak?

For
26
59%
Against
18
41%
 
Total votes: 44

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Titus
Posts: 394
Joined: Wed Jan 05, 2011 1:44 pm

Re: Converting Armor Tweak

Postby Titus » Sun Nov 06, 2011 8:00 pm

Toni wrote:1 vs 1 with Priests and they hit 1.7k, where do you see the killing machine?


now we are jokers, with a good skill we can be killing machines... with this skill we will continue as jokers.

Meketref
Posts: 43
Joined: Wed Oct 12, 2011 6:43 pm

Re: Converting Armor Tweak

Postby Meketref » Sun Nov 06, 2011 9:10 pm

What if the AC would be sapped with this skill? Like, Archers get +AC based on how much -AC he takes off the target. Would increase survivability on 1v1 situations, would give a more potential killing skill vs iceshielded thieves/sfd priests and would make them less suscetible to insta-death.

PS: Would the -AC debuff suggested here be for WHITE ac(counts phys+magic) or only for BLUE ac?

csguarezi
Posts: 880
Joined: Fri Apr 16, 2010 11:07 pm

Re: Converting Armor Tweak

Postby csguarezi » Mon Nov 07, 2011 12:20 am

warriors ady got nice damage they need just a bit more ac. Why u guys just dont make archers like a fencer? Fencer is a warrior but get less ac coz dont use shield, then just set a smal number of ac in bow and done.
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Eleval
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Re: Converting Armor Tweak

Postby Eleval » Mon Nov 07, 2011 12:38 am

csguarezi wrote:warriors ady got nice damage they need just a bit more ac. Why u guys just dont make archers like a fencer? Fencer is a warrior but get less ac coz dont use shield, then just set a smal number of ac in bow and done.

This would make them like thieves, which is not what archer players want.
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mrlobak
Posts: 600
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Re: Converting Armor Tweak

Postby mrlobak » Mon Nov 07, 2011 4:13 am

one question here:
If i got buffed, let say, sfd/pro or even bless, will archer available to use CA after this change? =]
Thx! =]

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GMSignPainter
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Re: Converting Armor Tweak

Postby GMSignPainter » Mon Nov 07, 2011 4:14 am

mrlobak wrote:one question here:
If i got buffed, let say, sfd/pro or even bless, will archer available to use CA after this change? =]
Thx! =]

Yes, it is stated in the description.

mrlobak
Posts: 600
Joined: Sun Oct 17, 2010 10:26 pm

Re: Converting Armor Tweak

Postby mrlobak » Mon Nov 07, 2011 9:54 am

GMSignPainter wrote:
mrlobak wrote:one question here:
If i got buffed, let say, sfd/pro or even bless, will archer available to use CA after this change? =]
Thx! =]

Yes, it is stated in the description.


Opsss.. yes. Thx!
too sleepy to read 4pages in the morning...lol

Nice changes for archer, hope tat there will be more archer players. =]

For the skill changes, i think the effect should still there tho change from CA to xfire/muti fire, otherwise, archer is just a supporter or i prefer dont use converting armor(main reason is...u cant kill others by converting armor when 1 d4 archer vs 1 d4 enemy. lol....tho i really put the enemy's ac down, and when i wanna use xfire to kill him...his AC back to the original one..it means the change is meaningless...so i prefer use xfire fire in the 1st place, rite o.o? )

(Y)

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muking
Posts: 1708
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Re: Converting Armor Tweak

Postby muking » Mon Nov 07, 2011 11:24 am

Indeed, is not that hard to kill a D4 priest if the archer got full TT and nice rares! (Same as Theif also, indeed, theif is really powerful if theif got buff, can hit stone in local war, can hunt monster and key, can pepsi, can kill ppl really easy and move really fast)
Also, Archer is really weak after they got buff (SFD + Z), if no buff, archer really easy to die.

However, this idea is nice try, coz it make archer become useful (not only for killing, it can also help in team pk like pepsi).

However, off topic feeling, from day 1 i play this game, i think pepsi skill are over powerful. (Unlike Slow, Stun.... no any protection magic can def pepsi. Also, after pepsi, the target not only move slowly, also damn slow in casting.)
I suggest that may be slow magic can also get casting time slowly effect or change weaker for pepsi.
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Titus
Posts: 394
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Re: Converting Armor Tweak

Postby Titus » Mon Nov 07, 2011 12:14 pm

1rst Hit : Max AC reduction ( 50 or 100 or 150 for example )
2nd Hit : Hasta la vista Baby .

Try it a few days.

mofomaycry
Posts: 1513
Joined: Thu Oct 14, 2010 9:27 am

Re: Converting Armor Tweak

Postby mofomaycry » Mon Nov 07, 2011 1:18 pm

i suggest that the effect drop down to 50% instead of remove it when archer switch opponent,and the stack can only affect 2 opponent at 1 time,then the effect on first one got removed when the archer start attacking the third opponent

u see,need 5 stack to get full effect is bad enough,and during a mass pk,it is hard for archer to focus on 1 opponent only (u need to hold shift,turn on/off auto click etc)

and changing skill shouldn't remove the effect ;(
don't say that ac drop is cheap,which will make archer overpower,compare to stun and pepsi,i believe that the first 2 is way cheaper than ac drop
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