Suggestion to LG rare drop

If you have any suggestion in order to make the game better, tell them, they are always welcome.
pepex
Posts: 413
Joined: Thu Nov 12, 2009 3:34 pm

Re: Suggestion to LG rare drop

Postby pepex » Thu Oct 20, 2011 2:12 pm

kador wrote:
pepex wrote:making a triger that only gives the item to those who have done damage in the last "x" time could solve that


You aren't priest, are you? :roll:


never say one need to do over "xxxx" damage, trhowing a knife from time to time or when the boss has low hp will give you the reward

by the way my main use to be a priest.

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parazyt
Posts: 224
Joined: Thu Nov 04, 2010 9:50 am
Location: Quebec, Canada
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Re: Suggestion to LG rare drop

Postby parazyt » Tue Oct 25, 2011 4:10 pm

Gaz wrote:
kador wrote:disagree about ghosting players...

maybe do some changes to disallow AFKers (like put real mobs to make ppl move)


Lol how about city guards in dungeons that kill players who afk for more than 10 minutes


+1 hahaha
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ExtraOrdinary
Posts: 991
Joined: Sat Nov 21, 2009 1:38 pm

Re: Suggestion to LG rare drop

Postby ExtraOrdinary » Wed Oct 26, 2011 4:11 am

1 hit 500k dmg


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