Dual 5 Balancing

If you have any suggestion in order to make the game better, tell them, they are always welcome.
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Carmichael
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Re: Dual 5 Balancing

Postby Carmichael » Wed Sep 14, 2011 9:02 pm

kador wrote:I'v seen tons of suggestion and none of them sounds good.
So, my personal suggestion is to pick one:

A - Leave thing the way It was planned.
B - Do not add this feature.
C - Add Monster War instead of D5 Items add Boss that drops something good?


+1 Choose I pick C
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pepex
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Re: Dual 5 Balancing

Postby pepex » Tue Sep 20, 2011 10:04 pm

i think the real problem here is that the stat system is quite flawed in the sense that only a few stats are worth maxing while the rest are nothing else than just for using the equipment or spell.

if the stats system is revamped improving the performance of some stats then we would not be fearing a warrior or priest gonig fulll con and becoming nearly inmortal.

lets say str/wis/int/dex give a damage boost to their respective weapons/spells with an increasing return formula like the con atribute but with damage, as a result of this the increase in hp of the con atribute could be negated by increasing the weapon/spell stat giving people a choice either go the high damage low hp build or the high hp low damage one.

kador
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Re: Dual 5 Balancing

Postby kador » Tue Sep 20, 2011 10:11 pm

pepex wrote:giving people a choice either go the high damage low hp build or the high hp low damage one.


And Priests would rule forever, once their damage is based on CON so we would have high damage + high HP! (Y)
I love that (of course, I'm a Priest LOL)
Be the change you wanna see to the world.

pepex
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Re: Dual 5 Balancing

Postby pepex » Tue Sep 20, 2011 11:28 pm

kador wrote:
pepex wrote:giving people a choice either go the high damage low hp build or the high hp low damage one.


And Priests would rule forever, once their damage is based on CON so we would have high damage + high HP! (Y)
I love that (of course, I'm a Priest LOL)


making ld damage come from both wis (60%) and con (40%) will solve that problem olso solving the traditional T_T of priest is op becouse he can have the best offence and defence at the same time.
now you can chose between the inmortal priest or the asskicking priest (Y)

numbers are examples so dont start a flame war about them.

kador
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Re: Dual 5 Balancing

Postby kador » Wed Sep 21, 2011 3:32 am

for real, with no flames... crap one imho :p
i will stay with "keep things the way they are"
Be the change you wanna see to the world.

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ExtraOrdinary
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Re: Dual 5 Balancing

Postby ExtraOrdinary » Wed Sep 21, 2011 5:24 am

kador wrote:for real, with no flames... crap one imho :p
i will stay with "keep things the way they are"

+10k

Charles
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Re: Dual 5 Balancing

Postby Charles » Mon Oct 10, 2011 6:33 pm

bullshit imo....
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csguarezi
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Re: Dual 5 Balancing

Postby csguarezi » Tue Oct 11, 2011 4:16 pm

Just dont open d5 ! The pvp at moment is very fear and good why GM TEAM want change this ?!!?!? Open d5 ill not bring back no one player and ill not motivate old players start play back too.... THEN I JUST DONT UNDERSTAND THIS.... MAKE A VOTE TO OPEND DUAL 5 OR NOT... If i was d4 150 lvl i wont open d5...


D5 = BORING = END OF SERVER.

DONT OPEN THIS !
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SimpleStupid
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Re: Dual 5 Balancing

Postby SimpleStupid » Tue Oct 11, 2011 4:29 pm

I believe theres a day D6 will come out =D
Im quiet new of DR last time was played at 10 yrs ago, so i wonder why D5 will kill this game even GM team makes all classes mostly balanced?
One more opinion, should design some new skills and spells for d4,5 @@
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Charles
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Re: Dual 5 Balancing

Postby Charles » Tue Oct 11, 2011 6:50 pm

Like SS, i allways wanted to see a wiz shoot the raining fire (same as sucubus)... this would be awesome to implement, such as normal spell or d4 spell, ofcorse, wit an increase dmg... but could be something like FW + ranged on a 3x3 for example... dunno...

d5 would sucks, why? srv dont have enough players for it, if u open d5 u should open a faster way to get d4... such as minimize the prob of gettin df quest...


iknow srv wont least longer, i belive if 1 n half month still open average users on will be 10... but for new players to come, how will they get d5? we know they wont, but atleast give em a chance to get d3-4 easier...

Have a nice day all! i keep with my studing :S
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