Damage colors

If you have any suggestion in order to make the game better, tell them, they are always welcome.
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Projectx001
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Re: Damage colors

Postby Projectx001 » Tue May 04, 2010 10:17 am

Lol crossing class damage black that's funny. But I would like to see something change make it out of the ordinary..
Image

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Revolt
Posts: 667
Joined: Sat Nov 28, 2009 4:56 pm

Re: Damage colors

Postby Revolt » Tue May 04, 2010 11:07 am

Projectx001 wrote:Lol crossing class damage black that's funny. But I would like to see something change make it out of the ordinary..

i think a blur as it moves would be pretty cool.. for CC+ anyway

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täisdibla
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Re: Damage colors

Postby täisdibla » Tue May 04, 2010 11:18 am

Blue would awesome, take it out from 0 to 4000 and put it in the range 4000-8000 ^^ and 8000-15000 it moves steadily towards a nice black with white outline.
Blue is overused in games, but it's still too awesome to be at the bottom !

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täisdibla
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Re: Damage colors

Postby täisdibla » Sun May 16, 2010 1:43 pm

bump

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Minipp
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Re: Damage colors

Postby Minipp » Tue Nov 30, 2010 4:50 pm

(Y) Bump

Thanks,
Minipp :twisted:

HolyHell
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Re: Damage colors

Postby HolyHell » Sat Dec 04, 2010 10:23 pm

option to pick dmg color :D purple dmg ftw ><
ImageLets kick some ass and drink some potions ^_~! schizphrenic psycho

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refresh
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Re: Damage colors

Postby refresh » Sat Dec 04, 2010 10:32 pm

GM here


BUMP LOOK SUGGENTION !
Keep signatures smaller please - GM
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Kamos
Posts: 251
Joined: Mon Feb 08, 2010 12:11 am
Location: Netherlands

Re: Damage colors

Postby Kamos » Sun Dec 05, 2010 1:48 pm

It's not hard to change the color range... but the question is what should it be?
Maybe something like my attachment? I think the largest part of the color range should be in 0-4000 as those damage are dealt most often and that the color order should be the same or the change will be too confusing perhaps.
And maybe the color damage should also be more continuous than it is now (now there are 25 colors).
Feel free to put down your own color range.
dmgcolorrange.png
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Image

defense89
Posts: 153
Joined: Fri Nov 20, 2009 10:28 pm

Re: Damage colors

Postby defense89 » Thu Dec 16, 2010 11:51 pm

i would agree with the bigger dmg numbers over a critical or over a really high dmg like 20000 and more.
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