Tyberns gift

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HolyHell
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Tyberns gift

Postby HolyHell » Sat Dec 04, 2010 10:27 pm

just a small suggestion, give the skill an aggro effect for monsters only making monsters around the "caster" of the skill go and attack him/her
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täisdibla
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Re: Tyberns gift

Postby täisdibla » Sat Dec 04, 2010 10:30 pm

Oh yeah (Y)

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refresh
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Re: Tyberns gift

Postby refresh » Sat Dec 04, 2010 10:36 pm

HolyHell wrote:just a small suggestion, give the skill an aggro effect for monsters only making monsters around the "caster" of the skill go and attack him/her

Oh noo !
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HolyHell
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Re: Tyberns gift

Postby HolyHell » Sat Dec 04, 2010 11:08 pm

why no
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Karvinen
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Re: Tyberns gift

Postby Karvinen » Sat Dec 04, 2010 11:10 pm

? monsters already are a range based aggro, what the point of this be?

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refresh
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Re: Tyberns gift

Postby refresh » Sat Dec 04, 2010 11:11 pm

HolyHell wrote:why no

dude, why monster need it ?
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HolyHell
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Re: Tyberns gift

Postby HolyHell » Sun Dec 05, 2010 12:00 am

Well i ws just thinking, take cyc for example, your trying to heal a tank without much smart or ac or hp w/e and you gotta keep healing but it can become a pain when the summons are summoned near you and you have to run around

just a small idea, say they cast tyberns and all they stray summons just aggro to the tank no matter who they are chasing"
ImageLets kick some ass and drink some potions ^_~! schizphrenic psycho

LadyPhoenix
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Re: Tyberns gift

Postby LadyPhoenix » Sun Dec 05, 2010 5:53 am

DR doesn't exactly have a "taunt" mechanic last I checked.
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HolyHell
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Re: Tyberns gift

Postby HolyHell » Sun Dec 05, 2010 8:26 pm

LadyPhoenix wrote:DR doesn't exactly have a "taunt" mechanic last I checked.

thats the point (Y)
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Re: Tyberns gift

Postby LadyPhoenix » Tue Dec 07, 2010 3:25 am

Then if warriors get a taunt, it's unfair to tanking priests who would want one too.
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