Resist Lighting monsters

If you have any suggestion in order to make the game better, tell them, they are always welcome.

Decrease lighting resistance of VD2 and VD3 Monsters?

Yes
27
75%
No
9
25%
 
Total votes: 36

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Caretaker
Posts: 521
Joined: Thu Nov 12, 2009 8:43 am

Re: Resist Lighting monsters

Postby Caretaker » Thu Jul 01, 2010 1:16 pm

Just remove resists. Even if it's removed, thieves and archers (with new multi) will still level much faster than wiz.

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Tensu
Posts: 2378
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Location: Belgium

Re: Resist Lighting monsters

Postby Tensu » Thu Jul 01, 2010 1:50 pm

Caretaker wrote:Just remove resists. Even if it's removed, thieves and archers (with new multi) will still level much faster than wiz.


+1
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SpyRoS
Spiritus

Eleval
Posts: 922
Joined: Thu Nov 12, 2009 3:23 pm

Re: Resist Lighting monsters

Postby Eleval » Fri Jul 23, 2010 7:40 pm

BUMP ! :ugeek:
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OmegaSage
Level 145 - 200 Magery
Eternal Darkness
Zypern

User avatar
AceD
Posts: 169
Joined: Sun Nov 15, 2009 10:14 pm
Location: England

Re: Resist Lighting monsters

Postby AceD » Fri Jul 23, 2010 7:46 pm

instead of changing VD, why not add more leveling areas so there's more places to go...add new mobs...etc
AceD & Railgun // Zero Tolerance // Vys

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Eleval
Posts: 922
Joined: Thu Nov 12, 2009 3:23 pm

Re: Resist Lighting monsters

Postby Eleval » Fri Jul 23, 2010 10:27 pm

AceD wrote:instead of changing VD, why not add more leveling areas so there's more places to go...add new mobs...etc


Because it takes a lot of time?
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OmegaSage
Level 145 - 200 Magery
Eternal Darkness
Zypern

ArabianArrow
Posts: 2016
Joined: Thu Nov 12, 2009 12:44 am

Re: Resist Lighting monsters

Postby ArabianArrow » Fri Jul 23, 2010 11:44 pm

Eleval wrote:
AceD wrote:instead of changing VD, why not add more leveling areas so there's more places to go...add new mobs...etc


Because it takes a lot of time?


Like nation transferring characters? ^_^

Eleval
Posts: 922
Joined: Thu Nov 12, 2009 3:23 pm

Re: Resist Lighting monsters

Postby Eleval » Sat Jul 24, 2010 12:37 am

Sad, Ali and AceD only voted against cause it's my suggestion '-_-
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OmegaSage
Level 145 - 200 Magery
Eternal Darkness
Zypern

ArabianArrow
Posts: 2016
Joined: Thu Nov 12, 2009 12:44 am

Re: Resist Lighting monsters

Postby ArabianArrow » Sat Jul 24, 2010 12:47 am

Eleval wrote:Sad, Ali and AceD only voted against cause it's my suggestion '-_-


Haven't voted at all. Nice try, maybe next time.

Eleval
Posts: 922
Joined: Thu Nov 12, 2009 3:23 pm

Re: Resist Lighting monsters

Postby Eleval » Sat Jul 24, 2010 1:46 am

ArabianArrow wrote:
Eleval wrote:Sad, Ali and AceD only voted against cause it's my suggestion '-_-


Haven't voted at all. Nice try, maybe next time.


AceD did anyways XD
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OmegaSage
Level 145 - 200 Magery
Eternal Darkness
Zypern

User avatar
AceD
Posts: 169
Joined: Sun Nov 15, 2009 10:14 pm
Location: England

Re: Resist Lighting monsters

Postby AceD » Sat Jul 24, 2010 2:29 pm

Eleval wrote:
ArabianArrow wrote:
Eleval wrote:Sad, Ali and AceD only voted against cause it's my suggestion '-_-


Haven't voted at all. Nice try, maybe next time.


AceD did anyways XD
I did? if i did it was some time ago because i can't remember, i aint voted as far as i can remember
AceD & Railgun // Zero Tolerance // Vys

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