I'm pretty confused, Why Combat Skill Lightning, Earth, Darkness, Fire, Ice, Wind are not Elemental. I mean they should be counted as element attacks. just thought it's unfair for wizards where we could resist all + resist (element) on there attacks.. not to mention endu + shiny weapons where they're already doing shit damages. I would like to suggest that all combat skill comes under elemental attacks.
Elemental Orbs (Mall Item).
this would be a fun implement and profitable for the server. this item could be install on weapon to deal some extra amount of damage (physical/spell) and resistant against the same element. we all know that shiny weapons are cool but it's not worth to have for many class's.
Usage: could be installed on rare items but after the installation. you can't upgrade your rare anymore. for weapons like knife, when your install the orb. the weapon will automatically change to dura usage instead of quantity. as for archer, you could install the orbs into arrows and bows cuz they both have damages. this could also balance archer's to other classes on the lack of sheild.
War Stones.
I disagree on nerfing the Resistance for war stones but would suggest on nerfing war stonce ac with the above suggestion. with the above suggestions everyone would be equal. instead of using skill/spell to hit the stones. everyone should do normal attacks on the stone to do a decent damage. because I reckon war's this day's ends too fast. if you reduce the resistance. wizards will spam ice wall on stones which would lead wars to end in less than 30mins.
this change could stop priest and wizard for crying "I can't get fame from the stones, so unfair." in fact, priest will have most Last Blows cuz they have the spell "Authority of Greatest Luck"

Priest's Life Drain
It's pretty unfair that priest don't need to lvl their TT and make rares to do high damages on Life drain. I suggest nerf priests LD and make Nature Vigor work with LD respectively. this will solve most unbalancing problem between priests and other class's. I know we could cancel priest spell by repeatedly attacking them. but sometimes we misses.. but LD... NEVER MISSES.
I see nothing critical to the game on the above suggestion but see major balances on each class's.
I would like to get some of your feedbacks (players and Coders) on the above suggestions.
please feel free to change/edit the idea to make it more perfect.
Thanks!
PS: if you read and understand the suggestions I make. it buffs Archer/Wizards alternative build
