Enable day/night + Weather forced

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Kamos
Posts: 251
Joined: Mon Feb 08, 2010 12:11 am
Location: Netherlands

Enable day/night + Weather forced

Postby Kamos » Mon Jun 21, 2010 9:21 pm

I'd like to see day and night enabled again. It adds a lot of ambiance (atmosphere) to the game.
But not only that it also changes game-play, when it's dark characters become harder to spot especially invisible ones.
Same for weather, rain makes it slightly harder to spot invisibles thus weather/day/night change gameplay and makes the game dynamic.
As such weather should no longer be allowed to be disabled.
I do foresee complaining about rain, but to be honest: you've been spoiled that you can disable rain.

Also the day/night cycle makes candles more useful again and gives the light spell from the mage a purpose again.
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Noeyesee
Posts: 877
Joined: Thu Nov 26, 2009 3:28 am

Re: Enable day/night + Weather forced

Postby Noeyesee » Mon Jun 21, 2010 9:22 pm

Forever no @ this.
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Blade
Posts: 524
Joined: Wed Nov 18, 2009 11:04 am

Re: Enable day/night + Weather forced

Postby Blade » Mon Jun 21, 2010 9:25 pm

Kamos wrote:I'd like to see day and night enabled again. It adds a lot of ambiance (atmosphere) to the game.
But not only that it also changes game-play, when it's dark characters become harder to spot especially invisible ones.
Same for weather, rain makes it slightly harder to spot invisibles thus weather/day/night change gameplay and makes the game dynamic.
As such weather should no longer be allowed to be disabled.
I do foresee complaining about rain, but to be honest: you've been spoiled that you can disable rain.

Also the day/night cycle makes candles more useful again and gives the light spell from the mage a purpose again.



+1 they should enable it i miss it
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Kamos
Posts: 251
Joined: Mon Feb 08, 2010 12:11 am
Location: Netherlands

Re: Enable day/night + Weather forced

Postby Kamos » Mon Jun 21, 2010 9:27 pm

Noeyesee wrote:Forever no @ this.

This is not constructive. Explain or don't answer.
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ren0s
Posts: 37
Joined: Sat Nov 14, 2009 5:24 pm

Re: Enable day/night + Weather forced

Postby ren0s » Wed Jun 23, 2010 9:51 am

its nice idea. +1 ^_^

GMNyx
Posts: 847
Joined: Sat Oct 10, 2009 1:39 am

Re: Enable day/night + Weather forced

Postby GMNyx » Wed Jun 23, 2010 9:01 pm

+1 on forced. brings atmosphere and we can do quests and other features that are tied to the cycles.

/me likes (Y)

pepex
Posts: 413
Joined: Thu Nov 12, 2009 3:34 pm

Re: Enable day/night + Weather forced

Postby pepex » Thu Jun 24, 2010 4:03 pm

night was removed because invicible characters where imposible to see, if this is fixed then go ahead is a nice feature to have.

Kamos
Posts: 251
Joined: Mon Feb 08, 2010 12:11 am
Location: Netherlands

Re: Enable day/night + Weather forced

Postby Kamos » Thu Jun 24, 2010 5:10 pm

Well I'm not saying that night should be the darkest possible, just so you can still see invisibles but that it's a little bit harder than in the bright daylight. Right now in the daylight invisibles are pretty easy to spot. Plus you can still use candles to brighten up your screen.
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Cupid
Posts: 282
Joined: Wed Mar 17, 2010 11:55 pm

Re: Enable day/night + Weather forced

Postby Cupid » Thu Jun 24, 2010 11:41 pm

Don't know why disable a thing and make the other thing useless. there's always a thing that could encounter it or make something that could. I think everything that's disabled should be enable again. disable it is not the way to fix the problem.
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Feralize
Posts: 349
Joined: Thu Nov 12, 2009 12:07 pm

Re: Enable day/night + Weather forced

Postby Feralize » Fri Jul 23, 2010 11:50 am

Bump for justice (Y)
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