server status not 'live' yet. Server currently in beta phase

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Revolt
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Joined: Sat Nov 28, 2009 4:56 pm

Re: server status not 'live' yet. Server currently in beta phase

Postby Revolt » Mon Apr 26, 2010 9:41 pm


Kamos
Posts: 251
Joined: Mon Feb 08, 2010 12:11 am
Location: Netherlands

Re: server status not 'live' yet. Server currently in beta phase

Postby Kamos » Tue Apr 27, 2010 10:25 am

Revolt wrote:Also while I'm reporting something about the website I think I should mention that the server status still says were in the beta test... this could be misleading to new and potential players

Agreed and it should be really easy to fix. :go:
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Kamos
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Joined: Mon Feb 08, 2010 12:11 am
Location: Netherlands

Re: server status not 'live' yet. Server currently in beta phase

Postby Kamos » Wed May 05, 2010 11:32 am

I'd like to bump this one up. It's still not fixed T_T It's misleading and should only take 1 min to fix.
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Kamos
Posts: 251
Joined: Mon Feb 08, 2010 12:11 am
Location: Netherlands

Re: server status not 'live' yet. Server currently in beta phase

Postby Kamos » Sun May 16, 2010 3:43 pm

I guess I'm going to have to keep bumping this one up '-_-
Also... the website still has many dead links. Either implement or remove them. The whole media section for example or the "about us | jobs | contact" at the bottom of every page.
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GMNyx
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Joined: Sat Oct 10, 2009 1:39 am

Re: server status not 'live' yet. Server currently in beta phase

Postby GMNyx » Mon May 24, 2010 6:20 pm

you must be a hell of a coder to implement this in 1 minute kamos

note1: Web server is not located in the same country as game server. Data has to be transfered
note2: Past servers did it by reading a file >_< not gonna fly anymore
note3: Caching system due to note1 and note2 + single handshake synchronization based on a event

people never think of how much time even the most simple things might take :(
it will get done soon tho but hasnt been a priority for obvious reasons.

GMNyx
Posts: 847
Joined: Sat Oct 10, 2009 1:39 am

Re: server status not 'live' yet. Server currently in beta phase

Postby GMNyx » Mon May 24, 2010 9:34 pm

designed on paper will be implementing this week

Kamos
Posts: 251
Joined: Mon Feb 08, 2010 12:11 am
Location: Netherlands

Re: server status not 'live' yet. Server currently in beta phase

Postby Kamos » Mon May 24, 2010 10:27 pm

Well naturally I don't know any details of the web server.
note1: Web server is not located in the same country as game server. Data has to be transfered

Unless you upload with 100 bytes per second this really shouldn't be a problem.
note2: Past servers did it by reading a file >_< not gonna fly anymore

Not sure what you mean here, but use ftp? Nearly all web servers have ftp.
note3: Caching system due to note1 and note2 + single handshake synchronization based on a event

You just change the html/php (modify it, log in to webserver, upload file) which is about 1 min. ok, maybe 2. Then you just wait for the caching system to do its work (assuming that the caching system periodically caches files, this should cost you no work) and the next day it's fixed?

I don't mean to sound like I know how it's all done/should be done cause I don't, but for a small web server this is how I envisioned it.
Anyway looks like it's fixed now (Y)
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GMNyx
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Joined: Sat Oct 10, 2009 1:39 am

Re: server status not 'live' yet. Server currently in beta phase

Postby GMNyx » Mon May 24, 2010 11:13 pm

data has to be encrypted and decrypted. additional strain on game server
file operations are costly. you should know this
running ftp is a huge risk and opens a point of attack. we want to get rid of ftp as its lacking in features badly

so basicly you suggest:
do a costly file reading operation each time a html request is sent. Then encrypt at game server send to web server, decrypt status of all maps, all db daemons, all agent servers, all proxy servers. Plus theres no caching system built in thats usable in php. all this for a feature most players wont use >_< this is why it wasnt prioritized before


i hope people will realize even simple operations have to be carefully planned and executed as not to waste precious resources

Kamos
Posts: 251
Joined: Mon Feb 08, 2010 12:11 am
Location: Netherlands

Re: server status not 'live' yet. Server currently in beta phase

Postby Kamos » Mon May 24, 2010 11:30 pm

Mmmno, I'm not suggesting to disable the caching mechanism at all.
But let's leave it at this. I don't have knowledge of the infrastructure/systems you use.
My apologies for saying it should only take 1 min.
Thanks for the fix though :)
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