balance on priest spells

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pepex
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balance on priest spells

Postby pepex » Tue Apr 13, 2010 4:15 pm

what i wanted to suggest is a change on some of the priest spells stats, so far the learning curve of area of effect spells goes this way:

on someone that spend every single point into wis/ws
holy light: lv 8
holy rage: lv 41
divine power: lv 44
charisnumen: lv 47

as everyone can see the spells are horribly distribute holy light at lv 8 then nothing for 33 lvs and then sudenly 3 upgrades in 6 lvs and then nothing till d3.

what i suggest is changing:

divine power stats to: 240 wis 131 ws 30 orison (lv 31 but will have less damage)
holy rage stats to: 450wis 215 ws 65 orison (lv 60 but will have a damage buff 10-20% over charisnumen)

for those who wonder why i put holy rage at the end:
1)holy rage is an all around type spell, charisnumen needs to be close to target wich means one needs to break the formation or put himself in danger to hit.
2)the skill animation is awesome
3)unlike charisnumen one dosent need to be several seconds in the midle of the creatures to make the skill worth.

single target spell suffer something similar, skills like rage blast and rage stone have almost the same stat requirements.

Noeyesee
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Re: balance on priest spells

Postby Noeyesee » Tue Apr 13, 2010 4:20 pm

You can use other spell the AoE.
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HolyHell
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Re: balance on priest spells

Postby HolyHell » Tue Apr 13, 2010 4:25 pm

even if holyrage is weaker is always use it in vd db cyc fatal lowmobs etc, cause the cast is faster and i dnt waste so much divine so fast x,x making it better would so buff up my blasting but idk :P
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pepex
Posts: 413
Joined: Thu Nov 12, 2009 3:34 pm

Re: balance on priest spells

Postby pepex » Tue Apr 13, 2010 4:38 pm

HolyHell wrote:even if holyrage is weaker is always use it in vd db cyc fatal lowmobs etc, cause the cast is faster and i dnt waste so much divine so fast x,x making it better would so buff up my blasting but idk :P


i know, that is why the damage increase is rather low compare to the increase in stats requirements, the blasting power is not even near to 5 tiles lighting so i dont think it will be overpowered in any case

grofire wrote:You can use other spell the AoE.


should i kill them with turn undead? :lol:

the main reason of this is that the actual spell distribution is just horrible seriusly 33 lvs with holy light and then sudenly 3 upgrades in 7 lvs, that is why i suggest something that could posible solve it.

kador
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Re: balance on priest spells

Postby kador » Tue Apr 13, 2010 5:54 pm

'-_-
I'm this close |_| to give up T_T

I agree It's kinda stupid to have 3 spells from lv 42 till 48 and none between lv 10 (btw: lv 10 is the minimum lvl for holylight without rares) and 42...
But Priests dont need that. You should try Mage.. They got so many AoE spells.. Maybe thats the class for you.

Priest should heal, zerk and SFD. If they are good, they may also tank. Soon peole gonna ask AoE pvp spell for priests, since they are basicaly 1x1 killers.

Seriously, that havent been a problem for priests, and I know pretty well what I'm talking about.
Be the change you wanna see to the world.

Noeyesee
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Re: balance on priest spells

Postby Noeyesee » Tue Apr 13, 2010 6:01 pm

how come u sucked so much then? :( jkingP
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LadyPhoenix
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Re: balance on priest spells

Postby LadyPhoenix » Tue Apr 13, 2010 6:03 pm

kador wrote:'-_-
I'm this close |_| to give up T_T

I agree It's kinda stupid to have 3 spells from lv 42 till 48 and none between lv 10 (btw: lv 10 is the minimum lvl for holylight without rares) and 42...
But Priests dont need that. You should try Mage.. They got so many AoE spells.. Maybe thats the class for you.

Priest should heal, zerk and SFD. If they are good, they may also tank. Soon peole gonna ask AoE pvp spell for priests, since they are basicaly 1x1 killers.

Seriously, that havent been a problem for priests, and I know pretty well what I'm talking about.


being able to leech orison to 170 at lvl 150 can make the D3 spell a PK spell
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kador
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Re: balance on priest spells

Postby kador » Tue Apr 13, 2010 6:08 pm

LadyPhoenix wrote:being able to leech orison to 170 at lvl 150 can make the D3 spell a PK spell


:help:

Thats why all High Rate Servers got priests casting Woarencha to kill ppl, right?
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LadyPhoenix
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Re: balance on priest spells

Postby LadyPhoenix » Tue Apr 13, 2010 6:17 pm

but in high rate everyone else is high level too with high hp and even new players will be 150 in 1 week or less. DRG is low-rate so a high level priest can use the d3 spell to kill the lower level players.
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kador
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Re: balance on priest spells

Postby kador » Tue Apr 13, 2010 6:25 pm

Yea It is possible.
You can also kill people using HolyRage. Is that efficient? No. Just like D3 Spell.
What do you know about Priests?

D3 Priest 170 orison wont kill not even D1 chars like that, expecially becuase D3 spell hits like 3 times, but very slowly -.-

Everyone already say Priests are the most OP Class, and I don't really disagree. They are pretty fine the way they are right now.
Be the change you wanna see to the world.


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