Grand Wizard

If you have any suggestion in order to make the game better, tell them, they are always welcome.
grofire
Posts: 399
Joined: Wed Nov 11, 2009 9:55 pm

Re: Grand Wizard

Postby grofire » Sat Mar 13, 2010 1:49 am

Atlantis wrote:
grofire wrote:
i didn't said that..... i actoully belive dr is old pk system and arcain......

and i will tell u what i would have change in the classes:

prist nerf the hell out of him, i mean no dual shilds, ld dipended on his tt.
archer higher dmg on hits, and change his skills so the long range skills will be higher power then the close.
thief lower his ac abit, and lower is power abit.
wiz make d1-d5 new and BETTER spells so we can lvl with a normal spell and pk with more then same 3 spalles.
worear need ther 2 hand dmg higher


O so lower some classes but like always buff the mage... same grofire as always.


are u stupide or just acting like that ? out of 5 classes 3 i said buff and 2 nerf, but u seem to get that im talking only about wiz.... start acting muther plz

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Atlantis
Posts: 550
Joined: Fri Nov 13, 2009 2:39 pm

Re: Grand Wizard

Postby Atlantis » Sat Mar 13, 2010 1:58 am

Ok but let me tell you my list of things i want nerfed about the mage.

1. Fist the firewave safe zone kill bug. Its bullshit that i can stand in safe zone and get killed

2. Take away the shield, Mages shouldn't be able to use shields thats for warriors, Templars, and thief

You say you want them to have more attack spells because it gets boring usen the same ones? WTF priest only has 2 attack spells. 1 for monsters and 1 for pvp. Yes we get a d3 spell but so do you.
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Elmy
Posts: 460
Joined: Wed Nov 11, 2009 10:08 pm

Re: Grand Wizard

Postby Elmy » Sat Mar 13, 2010 2:38 am

hmm... I wonder how archers feel if it comes down to the amount of skills they have to use to actually kill people (2?). Wait a minute, I think it's about the same amount as Thieves. HOLD ON. I THINK WARRIORS TOO. Though they might actually get 3. Lucky bastards. Though Fencers get owned with ONE! HAHA! Wait, how many did Wizards get again?

Wiz:
Firebird
Flamewave
Blood Lightning
Vampire Touch (Ok... stretching)
Circle Flame

Archers:
Multi
Xfire

Thieves:
Ice Blast
Xice
Poison? I like it. But WIZ HAVE POISON TOO!

Warriors:
Rose
Pepsi (Really, are you going to kill anyone with Pepsi? I'm just being nice so that I don't appear bias)

Double Hit / Pepsi
Poison
Slow (Lol should I actually consider this since I didn't count the Wizard 'Slow'?) / Pepsi

Priest:
Life Drain
D3 Spell (ROFL)


Doth my eyes be deceivin' me? Twould appear that, in fact, the Wizard has the largest arsenal of deadly skills available at his disposal. Criminy!
Why should I fear Death? If Death is,
I am not, if I am, Death is not. So why
should I fear that which can only exist if
I do not?

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Atlantis
Posts: 550
Joined: Fri Nov 13, 2009 2:39 pm

Re: Grand Wizard

Postby Atlantis » Sat Mar 13, 2010 3:01 am

Yeah but Grofire is never pleased is he? He wants MORE and go ahead and nerf every class to make his litlte mage stronger. He knows if he asks to get a mage more power he will get shot down. So now he thinks ok nerf everything else and a mage will be more powerful!
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Noeyesee
Posts: 877
Joined: Thu Nov 26, 2009 3:28 am

Re: Grand Wizard

Postby Noeyesee » Sat Mar 13, 2010 4:58 am

This is really not the point. The fact are you get your leveling spell at 62, and never change. It could be nice to see new diversity into levleing spell, not pking spell.
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Krypton
Posts: 219
Joined: Thu Jan 07, 2010 6:18 pm

Re: Grand Wizard

Postby Krypton » Sat Mar 13, 2010 6:04 am

pro, are you noeyesee the d4 archer from zpride?
Help me I'm a noob. :help:

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flesymtsoli
Posts: 287
Joined: Sun Feb 28, 2010 4:47 pm
Location: Iowa , United States
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Re: Grand Wizard

Postby flesymtsoli » Sat Mar 13, 2010 6:37 am

ok just to put my 2 cents worth in wiz do have more spells that they can use to kill some one in pvp but again how many times can thief archer and warrior hit a wiz in the time it takes cast protection spell to compensate for low hp increase to compensate for opponants ac and then finaly cast a spell that they hope to hell hits in the first place before they have to eat 10 + pots.....?
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Silencer
Posts: 175
Joined: Wed Nov 25, 2009 12:34 pm

Re: Grand Wizard

Postby Silencer » Sat Mar 13, 2010 6:55 am

Noeyesee wrote:This is really not the point. The fact are you get your leveling spell at 62, and never change. It could be nice to see new diversity into levleing spell, not pking spell.


Archers and thieves get their leveling spells at 28 (if my memory serves me correctly). Wizards are the last class that can complain about not having diverse leveling spells. And mind you, this is coming from a person who only played wiz.

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Dark_Assassin
Posts: 975
Joined: Wed Nov 11, 2009 11:31 pm

Re: Grand Wizard

Postby Dark_Assassin » Sat Mar 13, 2010 7:50 am

Krypton wrote:pro, are you noeyesee the d4 archer from zpride?


no
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grofire
Posts: 399
Joined: Wed Nov 11, 2009 9:55 pm

Re: Grand Wizard

Postby grofire » Sat Mar 13, 2010 8:36 am

Elmy wrote:hmm... I wonder how archers feel if it comes down to the amount of skills they have to use to actually kill people (2?). Wait a minute, I think it's about the same amount as Thieves. HOLD ON. I THINK WARRIORS TOO. Though they might actually get 3. Lucky bastards. Though Fencers get owned with ONE! HAHA! Wait, how many did Wizards get again?

Wiz:
Firebird
Flamewave
Blood Lightning
Vampire Touch (Ok... stretching)
Circle Flame

Archers:
Multi
Xfire

Thieves:
Ice Blast
Xice
Poison? I like it. But WIZ HAVE POISON TOO!

Warriors:
Rose
Pepsi (Really, are you going to kill anyone with Pepsi? I'm just being nice so that I don't appear bias)

Double Hit / Pepsi
Poison
Slow (Lol should I actually consider this since I didn't count the Wizard 'Slow'?) / Pepsi

Priest:
Life Drain
D3 Spell (ROFL)


Doth my eyes be deceivin' me? Twould appear that, in fact, the Wizard has the largest arsenal of deadly skills available at his disposal. Criminy!


i do not see the problom in them haveing 1-3 skills but wiz have many.....
i will explain y:
all the mellee classes have as ther prime attack, a singel attack somthing that u can use at any time and place, and u can change ur wopen as the time change and u get stronger; so skillis are exstra.
wiz on the ather side use ONLY MAGIC as ther prime attack so as many thief archer and worear have wopens wiz should have effecting magic. i hope u see my logic here, if not i can explain it again.....

about priest:
so u asking priest isn't mellee y i do not saying to add him spells ? well it dosn't metter becoz of 2 things:
1) he supperting class at first and do not use his magic to blast.
2) evan after thay reach the 100+ lvls and we give them 40 new spells i do not see them changeing ther LD in anther spell.......

Atlantis wrote:Yeah but Grofire is never pleased is he? He wants MORE and go ahead and nerf every class to make his litlte mage stronger. He knows if he asks to get a mage more power he will get shot down. So now he thinks ok nerf everything else and a mage will be more powerful!


u yet again looked on my post and saying im only nerfing the ather classes ???????
wow u really a pice of work......
so lets explain ONLY FOR U how to NOT nerf ather class:
1) archer = higher dmg (that is NOT nerfing)
2) woreaer = 2 hand dmg -> higher dmg (that is NOT nerfing )

sorry that i talked to u like a child in the age of 3 but that how u acting in the moment


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