job bugs [n]

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ever
Posts: 54
Joined: Mon Feb 08, 2010 7:24 pm

job bugs [n]

Postby ever » Sat Feb 20, 2010 10:42 pm

1-rewards(too low) from blacksmith and tailor seems to be wrong cuz they say 50.000,10.000 i think it should be 1.000.000,800.000,200.000 like it does in mining,butcher quests
2-daily quests mining(4) npcs dont ask for nothing, for that i dunno if they should already be working or just for later
3-first lumbering quest(5-10) dont repeat how much logs if u click more times, they only say the quantity in the first time.


Suggestions:i know that probably GMs are thinking same as me, but for sure the main change of this new server is the job system and my suggestion is to focus all Gms energy into new job system quests, fix all bugs related with this subject.There are TOO many bugs in the new job system,in my opinion this should be priority.
(sorry for the english)

GMTempest
Posts: 501
Joined: Mon Feb 15, 2010 3:08 am

Re: job bugs

Postby GMTempest » Sat Feb 20, 2010 10:50 pm

ever wrote:1-rewards(too low) from blacksmith and tailor seems to be wrong cuz they say 50.000,10.000 i think it should be 1.000.000,800.000,200.000 like it does in mining,butcher quests
2-daily quests mining(4) npcs dont ask for nothing, for that i dunno if they should already be working or just for later
3-first lumbering quest(5-10) dont repeat how much logs if u click more times, they only say the quantity in the first time.


Suggestions:i know that probably GMs are thinking same as me, but for sure the main change of this new server is the job system and my suggestion is to focus all Gms energy into new job system quests, fix all bugs related with this subject.There are TOO many bugs in the new job system,in my opinion this should be priority.
(sorry for the english)


1. Is not a bug. The quests gives money much more frequently than mining/butcher so it is less each time. But we may increase it.

2. Noted. Thanks.

3. Also not a bug, but we will begin changing all the quests so they do.
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GMSignPainter
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Re: job bugs

Postby GMSignPainter » Sat Feb 20, 2010 11:30 pm

As for the dailies, it can be fixed without needing server reboot, but I'll it fix later on, don't have the time right now.
Altho, the 1st NPC for dailies (the Jeweler) works in Barantan (I tested my fix on him).


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