make crit/gold more useful

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HolyHell
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make crit/gold more useful

Postby HolyHell » Tue Feb 16, 2010 7:12 pm

HolyHell wrote:i like the idea of having a nation chat
it might sound like much but i thought it'd be cool if it costed crit like notice lets say double cost of notice for example, every msg would take the crit from bank or bag (doesnt matter)
maybe double is enough or isnt but it should cost more since u could be able to use it anywhere

just a small idea (Y)


also maybe have a in town ress command that cost 1-5mil(random amount) for the lazy ppl
idk post other ideas for making crit more useful
that way when we are d1+ and rich crit will be worth somthing again
ImageLets kick some ass and drink some potions ^_~! schizphrenic psycho

Duran
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Re: make crit/gold more useful

Postby Duran » Tue Feb 16, 2010 7:16 pm

They said they're going to have a system where the money you donated into the nation can be used for so and so benefits.

But ye, for the ress in town, if it was like that I'd say have a option for nations to spend the money to hire "ress npc" in safe zones for so and so days :P
PM me if you're interested in RE

HolyHell
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Re: make crit/gold more useful

Postby HolyHell » Tue Feb 16, 2010 9:49 pm

Duran wrote:They said they're going to have a system where the money you donated into the nation can be used for so and so benefits.

But ye, for the ress in town, if it was like that I'd say have a option for nations to spend the money to hire "ress npc" in safe zones for so and so days :P

nice o.o
maybe be albe ot hire npc the sells up to lvl100 items for crit too for so and so days
ImageLets kick some ass and drink some potions ^_~! schizphrenic psycho

pepex
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Re: make crit/gold more useful

Postby pepex » Wed Feb 17, 2010 4:32 pm

step 1: remove 10 million check

step 2:make special npc that sell g1 rares and sards for an obscene amount of crit :lol: .



i guess the best thing will be to reduce the amount of gold that selling an item gives, although warrior that are already an expensive class will probably have a hard time.

HolyHell
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Re: make crit/gold more useful

Postby HolyHell » Wed Feb 17, 2010 4:53 pm

u dont even have to sell stuff to npc to get nice money :P u could make 1 nice rare and sell it for crit and be set for a while
ImageLets kick some ass and drink some potions ^_~! schizphrenic psycho

pepex
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Re: make crit/gold more useful

Postby pepex » Wed Feb 17, 2010 11:33 pm

HolyHell wrote:u dont even have to sell stuff to npc to get nice money :P u could make 1 nice rare and sell it for crit and be set for a while


and the people who buy the item get crit from....

HolyHell
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Re: make crit/gold more useful

Postby HolyHell » Wed Feb 17, 2010 11:57 pm

he ground, im just saying selling stuff isnt the only option
ImageLets kick some ass and drink some potions ^_~! schizphrenic psycho

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Tensu
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Re: make crit/gold more useful

Postby Tensu » Wed Feb 17, 2010 11:59 pm

there's not gonna be that many ppl with insane high crits anymore cuz u cant macro those jobs anymore... all basic mats are gonna be removed from the shops once official starts
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pepex
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Re: make crit/gold more useful

Postby pepex » Thu Feb 18, 2010 1:26 am

Tensu wrote:there's not gonna be that many ppl with insane high crits anymore cuz u cant macro those jobs anymore... all basic mats are gonna be removed from the shops once official starts


hope you are right is was so anoying to buy, 90% of the items for sale could only be bought with RE,secrets or sards.


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