Let player to try mall item when Test beta.

If you have any suggestion in order to make the game better, tell them, they are always welcome.
[MY]DxcK
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Joined: Thu Feb 11, 2010 4:29 am

Let player to try mall item when Test beta.

Postby [MY]DxcK » Sun Feb 14, 2010 1:40 am

(Y) (Y) (Y) (Y)

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Elmy
Posts: 460
Joined: Wed Nov 11, 2009 10:08 pm

Re: Let player to try mall item when Test beta.

Postby Elmy » Sun Feb 14, 2010 1:44 am

Ye, I was actually thinking this as well. Either just give everyone RE (Probably better way to test) or make everything 0 so people can buy. Can't hurt.
Why should I fear Death? If Death is,
I am not, if I am, Death is not. So why
should I fear that which can only exist if
I do not?

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GMSignPainter
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Location: Lyon - France
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Re: Let player to try mall item when Test beta.

Postby GMSignPainter » Sun Feb 14, 2010 2:19 am

I will distribute some RE soon to people in towns.

[MY]DxcK
Posts: 2
Joined: Thu Feb 11, 2010 4:29 am

Re: Let player to try mall item when Test beta.

Postby [MY]DxcK » Mon Feb 15, 2010 2:59 am

GM, if can.. give it to every players :) (when test beta...

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Elmy
Posts: 460
Joined: Wed Nov 11, 2009 10:08 pm

Re: Let player to try mall item when Test beta.

Postby Elmy » Mon Feb 15, 2010 3:22 am

Why should I fear Death? If Death is,
I am not, if I am, Death is not. So why
should I fear that which can only exist if
I do not?


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