dual shiny weapons

If you have any suggestion in order to make the game better, tell them, they are always welcome.
User avatar
Dark_Assassin
Posts: 975
Joined: Wed Nov 11, 2009 11:31 pm

dual shiny weapons

Postby Dark_Assassin » Fri Feb 05, 2010 3:04 am

also would hurt to make it have a little more dmg? 400s at d1+ is pathetic no use for it at all, better just use reg d1+ wep cause 400s would not help at all

altho idk how you would base the dmg of it off, maybe 60% of your dmg, since the spell isnt frequent anyways
Image

User avatar
Shayne
Posts: 770
Joined: Wed Nov 11, 2009 10:49 pm

Re: dual shiny weapons

Postby Shayne » Fri Feb 05, 2010 4:51 am

imo i find the resist ice dual laser weapons such as pike and db sword and knife very useless.. Maybe they can be tweaked a bit
Image
Image
Zero Tolerance

User avatar
Dark_Assassin
Posts: 975
Joined: Wed Nov 11, 2009 11:31 pm

Re: dual shiny weapons

Postby Dark_Assassin » Fri Feb 05, 2010 10:22 pm

tweaked can also mean make some ice spells more powerful also :D
Image

User avatar
Shayne
Posts: 770
Joined: Wed Nov 11, 2009 10:49 pm

Re: dual shiny weapons

Postby Shayne » Sat Feb 06, 2010 12:48 am

either that or im thinking maybe like add resist curse or resist holy + 50 to the items that are ice + 50.. so for example db sword would be + 50 resist curse so stun on him lasts like 3 seconds .. and same wit other stuff u know.. OR make resist holy decrease LD damage.. so thief with + 50 resist holy knife can reduce LD damage by like 5k? I DNO.. just saying
Image
Image
Zero Tolerance

User avatar
Dark_Assassin
Posts: 975
Joined: Wed Nov 11, 2009 11:31 pm

Re: dual shiny weapons

Postby Dark_Assassin » Sat Feb 06, 2010 5:14 am

oo sounds interesting
Image

HolyHell
Posts: 582
Joined: Wed Nov 11, 2009 10:47 pm
Contact:

Re: dual shiny weapons

Postby HolyHell » Sat Feb 06, 2010 5:19 am

Dark_Assassin wrote:oo sounds interesting

yes very interesting :o i think it would be a nice change for us priest not being able to ld and 1hit cause of holy resist :D
ImageLets kick some ass and drink some potions ^_~! schizphrenic psycho

User avatar
skywind
Posts: 103
Joined: Fri Jan 29, 2010 11:40 am
Location: Hong Kong
Contact:

dual shiny weapons

Postby skywind » Sat Feb 06, 2010 12:53 pm

HolyHell wrote:
Dark_Assassin wrote:oo sounds interesting

yes very interesting :o i think it would be a nice change for us priest not being able to ld and 1hit cause of holy resist :D

Resist Holy can only reduce blasting type holy magic damage, but LD is not a blasting magic, it is a special attack curse magic instead. The game only have Resist Paralysis and Resist Venom, but not Resist Curse.
Last edited by skywind on Sat Feb 06, 2010 2:41 pm, edited 1 time in total.
Image
Oblivion

GMNyx
Posts: 847
Joined: Sat Oct 10, 2009 1:39 am

Re: dual shiny weapons

Postby GMNyx » Sat Feb 06, 2010 2:20 pm

continue discussing the tweaking here

HolyHell
Posts: 582
Joined: Wed Nov 11, 2009 10:47 pm
Contact:

Re: dual shiny weapons

Postby HolyHell » Sat Feb 06, 2010 5:21 pm

skywind wrote:
HolyHell wrote:
Dark_Assassin wrote:oo sounds interesting

yes very interesting :o i think it would be a nice change for us priest not being able to ld and 1hit cause of holy resist :D

Resist Holy can only reduce blasting type holy magic damage, but LD is not a blasting magic, it is a special attack curse magic instead. The game only have Resist Paralysis and Resist Venom, but not Resist Curse.



Shayne wrote:either that or im thinking maybe like add resist curse or resist holy + 50 to the items that are ice + 50.. so for example db sword would be + 50 resist curse so stun on him lasts like 3 seconds .. and same wit other stuff u know.. OR make resist holy decrease LD damage.. so thief with + 50 resist holy knife can reduce LD damage by like 5k? I DNO.. just saying
ImageLets kick some ass and drink some potions ^_~! schizphrenic psycho

ArabianArrow
Posts: 2016
Joined: Thu Nov 12, 2009 12:44 am

Re: dual shiny weapons

Postby ArabianArrow » Sat Feb 06, 2010 5:45 pm

skywind wrote:
HolyHell wrote:
Dark_Assassin wrote:oo sounds interesting

yes very interesting :o i think it would be a nice change for us priest not being able to ld and 1hit cause of holy resist :D

Resist Holy can only reduce blasting type holy magic damage, but LD is not a blasting magic, it is a special attack curse magic instead. The game only have Resist Paralysis and Resist Venom, but not Resist Curse.


Yes, and that's why I've never seen anyone use that rare effect. That is why we're suggesting to change it to LD damage. Fight wiz with eva/resist. Fight melee with AC. Fight Priest with resist holy. Sounds good to me.


Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 11 guests

cron