Archer Tweaking

If you have any suggestion in order to make the game better, tell them, they are always welcome.

What should be done?

Increasing Archers damages
17
29%
Lowering Thieves Damages
8
14%
Both
16
27%
None
18
31%
 
Total votes: 59

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Redim
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Re: Archer Tweaking

Postby Redim » Wed Nov 25, 2009 2:16 am

ArabianArrow wrote:Honestly I don't think lowering thief's damage is enough considering their able to use iceshield and wear a shield (loads of AC there) and poison and the other effecting skills in their arsenal (damage).

I voted for lowering thief's damage and increasing archer's damage.


+1

need to choose dmg or less dmg and more ac

thief as it is now do almost the same dmg as archer from close but with like 40 ac more

edit: forgot to mention that with distant they realy outdommage the archer
Last edited by Redim on Wed Nov 25, 2009 3:22 am, edited 1 time in total.
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ArabianArrow
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Re: Archer Tweaking

Postby ArabianArrow » Wed Nov 25, 2009 2:36 am

Thief is more offensive considering the wide variety of skills their able to use. :greet:

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Shayne
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Re: Archer Tweaking

Postby Shayne » Wed Nov 25, 2009 4:06 am

They can't pierce :W:
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Zero Tolerance

ArabianArrow
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Re: Archer Tweaking

Postby ArabianArrow » Wed Nov 25, 2009 4:17 am

Shayne wrote:They can't pierce :W:


Pfft

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Redim
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Re: Archer Tweaking

Postby Redim » Wed Nov 25, 2009 5:03 am

Shayne wrote:They can't pierce :W:


priest or mage sfd or pro the archer = archer pwned cant pierce anymore
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Silencer
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Re: Archer Tweaking

Postby Silencer » Wed Nov 25, 2009 12:38 pm

The archer class is flawed in itself because of the way their combat is designed. They have firepower but it requires them to be close. One way to tweak archers without touching damage tables is to make them an actual ranged class. You know that skill that shoots like a fire arrow? Give it some useful abilities, like 100% crit or never miss with a lot more damage and charges added to it. Tweak the useless skills archers have so that they're ranged in nature and effective to use. This way you kill two birds with one stone. You are able to tweak the class to make it a little more viable for pvp, and at the same time, you solve their problem of only having one or two skills to really use.

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masterYU
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Re: Archer Tweaking

Postby masterYU » Wed Nov 25, 2009 4:15 pm

Silencer wrote:The archer class is flawed in itself because of the way their combat is designed. They have firepower but it requires them to be close. One way to tweak archers without touching damage tables is to make them an actual ranged class. You know that skill that shoots like a fire arrow? Give it some useful abilities, like 100% crit or never miss with a lot more damage and charges added to it. Tweak the useless skills archers have so that they're ranged in nature and effective to use. This way you kill two birds with one stone. You are able to tweak the class to make it a little more viable for pvp, and at the same time, you solve their problem of only having one or two skills to really use.


me like it
only find the "new skills" right so archers isnt overpowered in pvp!
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zero tolerance member.
vyseus ftw!
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Dark_Assassin
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Re: Archer Tweaking

Postby Dark_Assassin » Wed Nov 25, 2009 6:54 pm

only useless archer skill is fleet missle, and for archers only firerose
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Redim
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Re: Archer Tweaking

Postby Redim » Wed Nov 25, 2009 8:58 pm

Dark_Assassin wrote:only useless archer skill is fleet missle, and for archers only firerose

make a female fencer with str and use rose vs pfm haha ok im out :arrow:
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Silencer
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Re: Archer Tweaking

Postby Silencer » Thu Nov 26, 2009 1:35 pm

Dark_Assassin wrote:only useless archer skill is fleet missle, and for archers only firerose


I suppose the majority of archers use defense drop because it's so useful. I guess it depends on how broadly you construe "useless." but when 99% of the time people only use multi shot and ex fire for pve and pvp, the other skills are deemed ineffective and useless.


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