Maze boss Killing blow = Legend 100%

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Cell
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Maze boss Killing blow = Legend 100%

Postby Cell » Thu Jun 16, 2016 3:50 pm

As the title says could you make it that whomever gets the killing blow on the final boss (balroc , lich , dragon) have a 100% guaranteed legend put straight into there bag?
If possible the legend would be totally random ranging from every class to every grade , because going to countless mazes and not a single legend is rather frustraiting at times then you have people who dont even help hunt get legends! It's just a little incentive i guess so its not a complete waste of time. :hmpf:

Marryland
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Re: Maze boss Killing blow = Legend 100%

Postby Marryland » Thu Jun 16, 2016 3:51 pm

not to agree coz wiz priest is not benefit at all ;s

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Cell
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Re: Maze boss Killing blow = Legend 100%

Postby Cell » Thu Jun 16, 2016 4:19 pm

They can get LB lol most people go to peace mode to loot , and its mainly for the hunters who do all the hunting so that you priest and wiz can loot without hunting... :evil:

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bminickw
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Re: Maze boss Killing blow = Legend 100%

Postby bminickw » Thu Jun 16, 2016 4:44 pm

Not a terrible idea. I've killed a couple dragon hearts before on my priest. It's just pure luck.
Streaming Dragon Raja Gameplay -- https://www.twitch.tv/bminickwtv

Metalarg
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Re: Maze boss Killing blow = Legend 100%

Postby Metalarg » Thu Jun 16, 2016 5:13 pm

i have to admit thats legend drop its becoming sad t_t. could give it the chance to give a one secure, could be awesome, couse many times legends dont drop, or many times get a d1 g3 smart T_T « hate when its happends

i am agree

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SimpleStupid
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Re: Maze boss Killing blow = Legend 100%

Postby SimpleStupid » Thu Jun 16, 2016 5:16 pm

OH BOY
顺风速上可装逼,逆风回城可挂机 8-)

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SimpleStupid
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Re: Maze boss Killing blow = Legend 100%

Postby SimpleStupid » Thu Jun 16, 2016 5:40 pm

So everyone runs an extra warrior for loot, sounds fun @@
顺风速上可装逼,逆风回城可挂机 8-)

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Ampz
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Re: Maze boss Killing blow = Legend 100%

Postby Ampz » Thu Jun 16, 2016 6:07 pm

i will propose something today, need time to make the post. But i had a idea wich it's refered to guild wars 2, when the boss die, a NPC appear in his place, with a custom inventory for each players.

There, the game use randomization to add the prizes there and you can go for your "Prize" with need to hurry up, couse it's a personal inventory, like the Merchant NPC.
The Syndicate| Ampz |

Its GG :phone:

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bminickw
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Re: Maze boss Killing blow = Legend 100%

Postby bminickw » Thu Jun 16, 2016 6:12 pm

SimpleStupid wrote:So everyone runs an extra warrior for loot, sounds fun @@


I don't think this would be much of a problem. You could just kill the extra characters. '-_-
Streaming Dragon Raja Gameplay -- https://www.twitch.tv/bminickwtv

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SimpleStupid
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Re: Maze boss Killing blow = Legend 100%

Postby SimpleStupid » Thu Jun 16, 2016 6:54 pm

bminickw wrote:
SimpleStupid wrote:So everyone runs an extra warrior for loot, sounds fun @@


I don't think this would be much of a problem. You could just kill the extra characters. '-_-


:W:
顺风速上可装逼,逆风回城可挂机 8-)


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