Reflect & Luck presence indicator.

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bminickw
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Re: Reflect & Luck presence indicator.

Postby bminickw » Mon May 30, 2016 9:39 pm

Ampz wrote:Like the candles show a arrow when their are activated.

Could be a god point, if the "Reflect Curse" spell and the "Luck spell" show their own indicator on the foot of the character wich has it on.

Like aura in the feets.


About the aura. Disagree. Priest don't have an aura.. Why should anyone else?
Streaming Dragon Raja Gameplay -- https://www.twitch.tv/bminickwtv

Ultrame
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Re: Reflect & Luck presence indicator.

Postby Ultrame » Mon May 30, 2016 10:42 pm

bminickw wrote:
Ampz wrote:Like the candles show a arrow when their are activated.

Could be a god point, if the "Reflect Curse" spell and the "Luck spell" show their own indicator on the foot of the character wich has it on.

Like aura in the feets.


About the aura. Disagree. Priest don't have an aura.. Why should anyone else?


I think what Ampz meant is the visual effect just like an Aura in most MMOs, not actually the Aura effect for whole team lol.

ArabianArrow
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Re: Reflect & Luck presence indicator.

Postby ArabianArrow » Mon May 30, 2016 10:45 pm

Yea, I've seen the build before too. But it has never been META. META means popular, mainstream. Vaguely remembering one person use this build vs seeing the majority of thiefs/archers using it is quite a big difference. The build may have been discovered before, but it's potential power seems like it was not. That is my theory considering we're seeing an increase in people using this build now, even when the resources to use it were available in the past.

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bminickw
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Re: Reflect & Luck presence indicator.

Postby bminickw » Tue May 31, 2016 1:48 am

Ultrame wrote:
bminickw wrote:
About the aura. Disagree. Priest don't have an aura.. Why should anyone else?


I think what Ampz meant is the visual effect just like an Aura in most MMOs, not actually the Aura effect for whole team lol.


He meant a visual to know whether the spell is on or off correct? Priest don't have this currently. We have to know just by experience when the spell is off. Timing comes with skill...
Streaming Dragon Raja Gameplay -- https://www.twitch.tv/bminickwtv

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bminickw
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Re: Reflect & Luck presence indicator.

Postby bminickw » Tue May 31, 2016 1:56 am

ArabianArrow wrote:Yea, I've seen the build before too. But it has never been META. META means popular, mainstream. Vaguely remembering one person use this build vs seeing the majority of thiefs/archers using it is quite a big difference. The build may have been discovered before, but it's potential power seems like it was not. That is my theory considering we're seeing an increase in people using this build now, even when the resources to use it were available in the past.


Agree. It's meta because it is very OP with the way the server evolution is now. It's become mainstream recently because stat resets are more available than ever. Rare grades at higher than ever which makes the game balance even harder to do. There is a huge difference between G7 to G9/G10 rares. It's a very clever use of game mechanics but I honestly don't think it was ever intended to be used in this fashion.

What can be done about it? Is it truly a problem? You have 60 seconds of downtime basically waiting for your skills to be casted. How long of reflect luck can you achieve with masking/aid/nature stay set? I don't know to be honest. It's a great burst damage mechanic. Seems this build can be very strong but can be very ineffective pretty quickly. Abelx does a great job with it but others don't (ReturnFighter) sorry, truth hurts sometimes.

Personally screws me pretty hard with not able to life drain but... I rely on teammates a lot. I'm all support most of the time with a few life drains in between.
Streaming Dragon Raja Gameplay -- https://www.twitch.tv/bminickwtv

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Ampz
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Re: Reflect & Luck presence indicator.

Postby Ampz » Tue May 31, 2016 2:54 pm

bminickw wrote:
Ultrame wrote:
I think what Ampz meant is the visual effect just like an Aura in most MMOs, not actually the Aura effect for whole team lol.


He meant a visual to know whether the spell is on or off correct? Priest don't have this currently. We have to know just by experience when the spell is off. Timing comes with skill...


Timing comes from a timer, wich will tell you when the spell it's expired. that it's wath experienced players uses on Dragon Raja :D. Couse as you alrdy know, all spells virsual indicators start to get bugged when the bigs fights starts.

I just proposed this, couse it's raelly disables the priest class at 99%, and the Wizard class in part. And could be a god start point to make some changues to this spells sprites to make them visible when them are being used. Like sfd/ Zerk / Increase magic / or another sprite does.

bminickw wrote:What can be done about it? Is it truly a problem? You have 60 seconds of downtime basically waiting for your skills to be casted. How long of reflect luck can you achieve with masking/aid/nature stay set? I don't know to be honest. It's a great burst damage mechanic. Seems this build can be very strong but can be very ineffective pretty quickly. Abelx does a great job with it but others don't (ReturnFighter) sorry, truth hurts sometimes.


I guess with g20masking,g7Nature stay, the reflect curse can last 7 mins aprox ???, and with g20aid,g7Nature Stay luck will do it for 8 Mins?

That time it's more than wath u will need to waste many cp pots chargues if u dont get killed in the try xD.
The Syndicate| Ampz |

Its GG :phone:

ArabianArrow
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Re: Reflect & Luck presence indicator.

Postby ArabianArrow » Fri Jun 17, 2016 6:38 pm

Remove or nerf luck & reflect on archer/thief/warrior :hmpf:

mofomaycry
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Re: Reflect & Luck presence indicator.

Postby mofomaycry » Mon Jun 20, 2016 3:26 am

Abelx should use g8 curse and blind every mofo in sight before he able to use combat skills,he didn't utilise the build just quite yet :/
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