HolyHell wrote:i think thats the only negitive thing about it.The only real problem is that it also helps the enemy.
it also has a nice cast time
and looks great haha
HolyHell wrote:i think thats the only negitive thing about it.The only real problem is that it also helps the enemy.
it also has a nice cast time
ADVERIC= wrote:HolyHell wrote:i think thats the only negitive thing about it.The only real problem is that it also helps the enemy.
it also has a nice cast time
and looks great haha
HolyHell wrote:Shayne wrote:I agree with Elmy. That spell is definitely very useful. It removes stun and pepsi and curse effect, feeds ur chars fata$$ and heals all ure hp... cman! what more you wan?
its the ultiment healing spell
HolyHell wrote:i think thats the only negitive thing about it.The only real problem is that it also helps the enemy.
it also has a nice cast time
HolyHell wrote:[color=#4000BF]i was thinking about wiz dual spells, could we make d2 spell more useful? its like a huge ass icewall that shoots out, icewall can do alot of hits so why not make d2 spell at least do a few more hits so its actually useful, it has a nice AoE
ADVERIC= wrote:HolyHell wrote:i was thinking about wiz dual spells, could we make d2 spell more useful? its like a huge ass icewall that shoots out, icewall can do alot of hits so why not make d2 spell at least do a few more hits so its actually useful, it has a nice AoE
ya maybe up the rate of freeze and the time
IOWA wrote:Dark_Assassin wrote:meh d1 mage spell is better than d2 imo, d1 hits twice
D2 spell hits twice too but not that often.
Users browsing this forum: No registered users and 2 guests