Our own pk/lvling/war rules

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-Nick-
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Re: Our own pk/lvling/war rules

Postby -Nick- » Mon Jan 25, 2010 6:20 pm

Stun and Defood are so noob things ...

make wars get boring.

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Dark_Assassin
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Re: Our own pk/lvling/war rules

Postby Dark_Assassin » Mon Jan 25, 2010 10:22 pm

SS is cheap cause it can be casted on other nations, so i believe, during war time, make it so you can only cast SS on your own nation, and not others
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Elmy
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Re: Our own pk/lvling/war rules

Postby Elmy » Mon Jan 25, 2010 11:03 pm

Dark_Assassin wrote:SS is cheap cause it can be casted on other nations, so i believe, during war time, make it so you can only cast SS on your own nation, and not others


This and defood are the only things I ever had any issues with. Somehow, everyone became carebears with curses after the original DR int. If I get stunned, my fault for not having SFD!
Why should I fear Death? If Death is,
I am not, if I am, Death is not. So why
should I fear that which can only exist if
I do not?

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Hinder
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Re: Our own pk/lvling/war rules

Postby Hinder » Mon Jan 25, 2010 11:15 pm

Using SS on other nation is cheap, especially if they are defending stones using it.

But defood, I've never really had a problem with that, I always kept 2 rows of inven with food and also stocked more pre-war. Just incase I ran into one of those little bastards. (Y)
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Dark_Assassin
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Re: Our own pk/lvling/war rules

Postby Dark_Assassin » Mon Jan 25, 2010 11:24 pm

time has made ppl soft in pk, i hope this time will be different

also maybe just give a cool down on defood or something, cause during war defood isnt really a problem, until they spam you with it one after another after another, you may have a lot of food, but their defood lasts longer.

that and defood works in proportion, while food works by numbers. so when your a higher lvl and a burger only heals you 20% of bar now, 1 defood semi charge can take that all away, so i belive a cool done on defood would be great, since in contrast all 3 classes can learn defood
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pepex
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Re: Our own pk/lvling/war rules

Postby pepex » Mon Jan 25, 2010 11:27 pm

i am surprise no one mention divine curse, that spell has the word "cheap kill" writen all over it.

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Elmy
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Re: Our own pk/lvling/war rules

Postby Elmy » Mon Jan 25, 2010 11:35 pm

Dark_Assassin wrote:time has made ppl soft in pk, i hope this time will be different

also maybe just give a cool down on defood or something, cause during war defood isnt really a problem, until they spam you with it one after another after another, you may have a lot of food, but their defood lasts longer.

that and defood works in proportion, while food works by numbers. so when your a higher lvl and a burger only heals you 20% of bar now, 1 defood semi charge can take that all away, so i belive a cool done on defood would be great, since in contrast all 3 classes can learn defood


Make better foods or make them heal hunger by a %, I always thought that'd be nice.
Last edited by Elmy on Mon Jan 25, 2010 11:37 pm, edited 1 time in total.
Why should I fear Death? If Death is,
I am not, if I am, Death is not. So why
should I fear that which can only exist if
I do not?

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Dark_Assassin
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Re: Our own pk/lvling/war rules

Postby Dark_Assassin » Mon Jan 25, 2010 11:35 pm

i guess but stun ir worse than divine, stun you cant even move, so i wouldnt go overboard =x
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Tensu
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Re: Our own pk/lvling/war rules

Postby Tensu » Mon Jan 25, 2010 11:35 pm

but devine curse is still evadable...
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Dark_Assassin
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Re: Our own pk/lvling/war rules

Postby Dark_Assassin » Mon Jan 25, 2010 11:37 pm

Elmy wrote:
Dark_Assassin wrote:time has made ppl soft in pk, i hope this time will be different

also maybe just give a cool down on defood or something, cause during war defood isnt really a problem, until they spam you with it one after another after another, you may have a lot of food, but their defood lasts longer.

that and defood works in proportion, while food works by numbers. so when your a higher lvl and a burger only heals you 20% of bar now, 1 defood semi charge can take that all away, so i belive a cool done on defood would be great, since in contrast all 3 classes can learn defood


Make better foods or make them heal hunger by a %, I always that that'd be nice.


that actually, would be perfect, altho defood lvl 3 is kinda bs, thats 20% of your food, meaning you have about 6-7 seconds after you get full food to kill him or waste more food cause he completely defooded you again
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