kit8989 wrote:mofomaycry wrote:well,of course there is another way to make thing better,came out with some idea just now
1.make divine capture/mana capture rare steals divine/mana even attack's divine/mana are full (not sure about mana,think it might eventually nerf mage at certain level,since they will open to spells from other mage once their diespell breaks)
2. make some combat skills that burns divine
3. make pray regenerate more divine that it does now
4.priest won't lose (or lose 30-50% lesser) divine while they're under pray
why do that?reasons:
1.make priest divine hungry
2.priest still can buff under pray,but unable to cast offensive spell,which doesn't take their JOB away,which most people emphasizes <support>
3.priest still deal damage with their ca/strike build
4.make these under-use rares (maybe not one even using it now)more useful ;s
sorry, but I don't not understand 3. make pray regenerate more divine that it does now, 1.make priest divine hungry and 3.priest still deal damage with their ca/strike build...
pray mean zerk?
Pray is a spell that regenerate divine ;s