Postby Thomas » Mon Apr 16, 2012 3:43 pm
Damage is OK, just need drop more AC , 25 is a fking joke, esp vs Warrior.
All this should be possible to do with smaller tweaks.
1) More ac drop for example to entire shield, will have more effect vs Warrior and less effect vs wizard.
2) Ranged attack skill - buff fleet missile, it misses alot and has only 3charges, would be natural if it did 200-300% dmg.
3) Nerf pepsi - either duration time, cp cost/charges or inability to use when under SFD.
Some more difficult ideas:
Small rare bonus to D1-D3 bow - like G1-3 Accurate, Smart, Desire or Evasion - Could be done as a not exactly easy repeatable quest that gives you a Random rare bow with fixed grade of effect.
Making a new combat skill:
1)In lightning tree for example, that gives archer possibility to utilize lightning shield.
2)Self damage buff, like a enchant weapon that has a bit less effect than z and doesent stack with z/can not be casted z on, would mean alot when archer is alone and would also change archer to more competitive class in 1v1 Arena bracket where all other classes have self defence buff but archer has none.
This way it still need skill to win with archer and archer doesent become Noob OP class like priest.
And wizard can just 1 FB GG archer who is using other bow than fire bow, thats the counter vs long range skills bcz to hit large damage, you need to use LG bow.
Last edited by
Thomas on Mon Apr 16, 2012 3:49 pm, edited 1 time in total.