What should we do about solo TT Cap?

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balzak
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Re: What should we do about solo TT Cap?

Postby balzak » Sun Mar 07, 2010 3:32 am

Tensu wrote:@balzak : there's reasons enough for ppl wanting to stay the same lvl for a little longer even when they reached maximum leechable tt for their... (some example of this are when u're hunting skins u might wanne be able to get tt while doing this OR ur friend is still much lower lvl then u so u wait for him to get around the same lvl so u can continiou lvling with him from then o, ...)

they will put a quest to get skins so you will probably get the skins while you were naturally at lvl 105

im not completely against getting some tt after the tt cap is reached, just like 100- when you reach the cap you still get tt but it is a really small quantity of tt, what i dont think is right is letting ppl reach max tt while they are still lvl 105 and if they still make it possible it should be a LOT harder then it is now and not being a logical choice for ppl to stop lvling..

btw a lot of games has tt cap based on lvl you can look at WOW as an exemple

EDIT: and come on... it is a little exagerate to say ppl will be really pissed to be obrigated to lvl up... it is like no1 really want to be stronger and reach righer lvls... if so the game should be lvl 105 max and not have more lvls if it is that bad to keep lvling and fighting new monsters and stuff
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pepex
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Re: What should we do about solo TT Cap?

Postby pepex » Sun Mar 07, 2010 3:47 am

in a game one is supouse to advance and not to stay midway as long as posible, but there is a reason why everyone stay at lv 105 and is not because they like the number, is because exp is much better there than in higher lv places, if gms increase the exp of higher lv monster to a point where killing ciclops gives more exp than dark bears or vd1 then there is no real need for a tactic cap because there will be reason for leveling.

Silencer
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Re: What should we do about solo TT Cap?

Postby Silencer » Sun Mar 07, 2010 3:50 am

pepex wrote:in a game one is supouse to advance and not to stay midway as long as posible, but there is a reason why everyone stay at lv 105 and is not because they like the number, is because exp is much better there than in higher lv places, if gms increase the exp of higher lv monster to a point where killing ciclops gives more exp than dark bears or vd1 then there is no real need for a tactic cap because there will be reason for leveling.


Simplified version of what I was saying, but I guess that's better than me rambling on writing an essay :o

ArabianArrow
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Re: What should we do about solo TT Cap?

Postby ArabianArrow » Sun Mar 07, 2010 5:35 am

._.

Why are you using the word "punished" for those who want to stay level 105 and max TT? I think it's an unnecessary word, over-exaggerated imo.

GMs want people to experience the game more, same way GM wants people to experience jobs better. Plenty of people wanted the old job system (which has been in place for YEARS), are they being punished? If you think needing to adapt is being punished, then so be it.

This is Dragon Raja 1.6 after all, don't expect old methods to stay in play. :mrgreen:

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Atlantis
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Re: What should we do about solo TT Cap?

Postby Atlantis » Sun Mar 07, 2010 5:54 am

ArabianArrow wrote:._.

Why are you using the word "punished" for those who want to stay level 105 and max TT? I think it's an unnecessary word, over-exaggerated imo.

GMs want people to experience the game more, same way GM wants people to experience jobs better. Plenty of people wanted the old job system (which has been in place for YEARS), are they being punished? If you think needing to adapt is being punished, then so be it.

This is Dragon Raja 1.6 after all, don't expect old methods to stay in play. :mrgreen:


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skywind
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Re: What should we do about solo TT Cap?

Postby skywind » Sun Mar 07, 2010 7:47 am

I have translated the poll in Chinese section.
Dear guys please do not ignore players who dunno English.
Try to communicate with them.
Look forward to see you guys in Chinese section.

For other languages, I don't know them so I cannot do the job.

I think GMs have the duty to translate their announcements into other languages, especially when they claimed this is an international server, so I will just do this for them once. (It is very usual for an OFFICIAL GLOBAL SERVER to recruit staff for translation, right?)
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Silencer
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Re: What should we do about solo TT Cap?

Postby Silencer » Sun Mar 07, 2010 8:48 am

ArabianArrow wrote:._.

Why are you using the word "punished" for those who want to stay level 105 and max TT? I think it's an unnecessary word, over-exaggerated imo.

GMs want people to experience the game more, same way GM wants people to experience jobs better. Plenty of people wanted the old job system (which has been in place for YEARS), are they being punished? If you think needing to adapt is being punished, then so be it.

This is Dragon Raja 1.6 after all, don't expect old methods to stay in play. :mrgreen:


The comparison is so horrible that I don't even know if I should merit it a response. The jobbing system overhaul had a goal to achieve, and that was to stop people from depending on macros. And if your memory serves you correctly, I was one of the first ones who really brought that up in the previous server's forums and that's when it gained traction. I'm not equating adapting to punishment, after all, I wouldn't say having better pits besides vd1 and DB is punishment. If you have trouble reading what I'm saying (which you are because you made that stupid comparison) then please ask for clarification or don't spout nonsense. And don't agree with nonsense just because someone agrees with you, Atlantis. It makes you look desperate, clinging onto such a pathetic attempt at making comparisons.

Players will experience the game more now that upper level pits are much better for tactics, is there a need to punish (yes I'm using that word again, until you can prove it's an unnecessary, over-exaggerated word) those who really want to stay lower? And I'm going to say this again: If it ain't broken, don't fix it. If it's fixed already, don't try to fix it more. Jobbing system was beyond broken, it was pathetic. Line leveling was beyond broken, it was encouraging players to AFK level. Staying at 105 to gain tactics is not broken nor is it necessarily undesirable. The only problem was that players had no choice but to stay at 100-105 if they wanted to gain good tactics. Now that's changed with better pits at higher levels so leave it at that.

If you guys want to argue this out, please bring Elmy in. He can actually produce good arguments without making the mistakes you guys are making (which is to read a small portion you disagree with and attack it with all you got with one-liners, disregarding all the other details, and a host of others). I'm sick of having to explain and explain and explain the same shit over and over until you people understand the main point. I'm fine with people disagreeing with me after understanding what I'm saying, but people who have no clue what the hell they're talking about and disagreeing with me makes me do a face palm.

dogfather
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Re: What should we do about solo TT Cap?

Postby dogfather » Sun Mar 07, 2010 10:37 am

Either raise max TT solo cap to 50lvls higher or remove it, Makes no sense to punish people who like to solo or cant find a party, Ive logged in several times to find no parties and well it stinks that i can level but in return have crappy tactic.

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Atlantis
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Re: What should we do about solo TT Cap?

Postby Atlantis » Sun Mar 07, 2010 3:36 pm

Yeah yeah we know you like elmy he likes you and you both can debate each other all day long. We know this because ever since elmy said that you been bring it up in every topic. Go debate elmy in a private if thats what you enjoy.

To skywind:

Its not in the place of a GM to translate to chines. This is a international game at witch english is the international language. If this were a chines game then i'm sure i wouldnt get a translation to english. I know this seems a little wrong but any other international game is the same. If there is a chines or other communitys in dr that can not speak english then it falls on that community to handle their own translations in their own sections.

If the GM were to translate to every language after every post then he/she would be doing so all day long. That is why 1 language is a international one and thats why he uses it. Alot of people here do not speak english as their first languages but they have learned to pick most of it up.
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Tensu
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Re: What should we do about solo TT Cap?

Postby Tensu » Sun Mar 07, 2010 3:59 pm

Atlantis wrote:To skywind:

Its not in the place of a GM to translate to chines. This is a international game at witch english is the international language. If this were a chines game then i'm sure i wouldnt get a translation to english. I know this seems a little wrong but any other international game is the same. If there is a chines or other communitys in dr that can not speak english then it falls on that community to handle their own translations in their own sections.

If the GM were to translate to every language after every post then he/she would be doing so all day long. That is why 1 language is a international one and thats why he uses it. Alot of people here do not speak english as their first languages but they have learned to pick most of it up.


international means being open to the entire world... that's the reason there's language moderators btw... they hv to translate this things if their language community doesnt understand it
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