Strike rare bug

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Thomas
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Strike rare bug

Postby Thomas » Tue Jul 20, 2010 10:45 am

Hello

I found following problem with the strike rare: it seems when the effect occurs you also get the extra reflect damage, not only the attacker...

I give an example:
Rare used: G4 strike (+126%)
I get multishot damage from 4arrows, 4,1k each... damage i receive is 22000 and i see myself potting 22k.
The shooter sees me potting 16k hp.

We tested it several times and it still remains the same, strike wearer gets extra damage due to rare and if he heals, others see him healing the actual damage he received, not the strike reflect... this is a bit bad because i die when my hp runs to 0 in my screen :)

Please GM if you could investigate more to this matter, well working rares are core to a happy server (Y)

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täisdibla
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Re: Strike rare bug

Postby täisdibla » Tue Jul 20, 2010 3:39 pm

Yea I can confirm this as I was the one who noticed it :D

GMSignBreaker
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Re: Strike rare bug

Postby GMSignBreaker » Wed Jul 21, 2010 2:15 am

ty for you report. I have notified the team about the possible bug with strike rares.

Karvinen
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Re: Strike rare bug

Postby Karvinen » Wed Jul 21, 2010 3:29 am

that happens all the time its not just strike rares, go tank in vd and on another screen watch the amounts healed, they differ on both screens

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täisdibla
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Re: Strike rare bug

Postby täisdibla » Wed Jul 21, 2010 11:14 am

The point is you get extra damage with strike, not just different amounts of healing on different people's screens.
5 x 4xxx = 32xxx???

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Minipp
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Re: Strike rare bug

Postby Minipp » Wed Jul 21, 2010 5:43 pm

täisdibla wrote:The point is you get extra damage with strike, not just different amounts of healing on different people's screens.
5 x 4xxx = 32xxx???


Where did you come up with the 5x4xxx = 32xxx???

I did not see that in the original post.

So if you can prove you actually lose 32,000 instead of... *calculates* 25,000 - 26,000 ???

Then you are just worried about a visual bug which doesn't affect any game play to be honest.

Thanks,
Minipp
SIGNATURE FIXED YAY!

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Thomas
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Re: Strike rare bug

Postby Thomas » Wed Jul 21, 2010 8:35 pm

Minipp wrote:
täisdibla wrote:The point is you get extra damage with strike, not just different amounts of healing on different people's screens.
5 x 4xxx = 32xxx???


Where did you come up with the 5x4xxx = 32xxx???

I did not see that in the original post.

So if you can prove you actually lose 32,000 instead of... *calculates* 25,000 - 26,000 ???

Then you are just worried about a visual bug which doesn't affect any game play to be honest.

Thanks,
Minipp

Please stop spamming. Topics where you post tend to get locked and i would like this matter to be sorted out.

I gave quite understandable example 4x 4k hits and 22k damage... but full 4k multi hit also 32-33k when we tested..

Having your hp bar 0hp is not visual bug.. its called being dead...

Edit: If it helps, the rare item was Sylphido bow

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täisdibla
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Re: Strike rare bug

Postby täisdibla » Wed Jul 21, 2010 9:46 pm

Thomas wrote:
Minipp wrote:
täisdibla wrote:The point is you get extra damage with strike, not just different amounts of healing on different people's screens.
5 x 4xxx = 32xxx???


Where did you come up with the 5x4xxx = 32xxx???

I did not see that in the original post.

So if you can prove you actually lose 32,000 instead of... *calculates* 25,000 - 26,000 ???

Then you are just worried about a visual bug which doesn't affect any game play to be honest.

Thanks,
Minipp

Please stop spamming. Topics where you post tend to get locked and i would like this matter to be sorted out.

I gave quite understandable example 4x 4k hits and 22k damage... but full 4k multi hit also 32-33k when we tested..

Having your hp bar 0hp is not visual bug.. its called being dead...

Edit: If it helps, the rare item was Sylphido bow

^This

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Minipp
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Re: Strike rare bug

Postby Minipp » Thu Jul 22, 2010 1:12 pm

You are the one spamming in this topic.

I simply am arguing the fact that its not bugged. I did some testing myself on my local server and I could not recreate your problem. The only thing that I noticed that could have been what you are saying are critical hits (Bigger numbers).

You say 4 x 4k = 22k? <--- This would be correct wearing G4 Strike
You say 5 x 5k = 32k? <--- This would not be correct wearing G4 Strike

So the bug you are describing is 5 hit multi? Do the test several times and put your results here. (Take screenshots, it will help also)

Thanks,
Minipp :twisted:
SIGNATURE FIXED YAY!

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täisdibla
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Re: Strike rare bug

Postby täisdibla » Thu Jul 22, 2010 2:43 pm

It's not a 5 hit multi bug. It is about losing more hp when the strike rare works against the enemy. We tested it with 2-3 hit multi and the same bug still appeared. I can't get any screenshots atm as I do not play ingame >_<


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