
LadyPhoenix wrote:strike: reflect % of damage back to attacker. If you use a G5 Strike and someone hits you for 1K Damage, there is a chance that you will return 173% of the damage (so 1730 damage) to the person who hit you.
Counter: reflect % of damage based on total hp. If you use a G5 counter and the person who hit you has 10K HP. If they hit you 1 damage, there is a chance that your counter rare will hurt the attacker for 1900hp. If they hit you for 10K damage, there is a chance that your counter rare will hurt the attacker for 1900hp.
For pvp: strike for archer and thief. counter for warrior and priest. That usually works best although personally I like a mix of strike+counter if I'm going to use a reflect damage set.
pepex wrote:LadyPhoenix wrote:strike: reflect % of damage back to attacker. If you use a G5 Strike and someone hits you for 1K Damage, there is a chance that you will return 173% of the damage (so 1730 damage) to the person who hit you.
Counter: reflect % of damage based on total hp. If you use a G5 counter and the person who hit you has 10K HP. If they hit you 1 damage, there is a chance that your counter rare will hurt the attacker for 1900hp. If they hit you for 10K damage, there is a chance that your counter rare will hurt the attacker for 1900hp.
For pvp: strike for archer and thief. counter for warrior and priest. That usually works best although personally I like a mix of strike+counter if I'm going to use a reflect damage set.
sory for hijacking the post but i am the onlyone tha think that strike is stupidly overpowered?
Shayne wrote:pepex wrote:LadyPhoenix wrote:strike: reflect % of damage back to attacker. If you use a G5 Strike and someone hits you for 1K Damage, there is a chance that you will return 173% of the damage (so 1730 damage) to the person who hit you.
Counter: reflect % of damage based on total hp. If you use a G5 counter and the person who hit you has 10K HP. If they hit you 1 damage, there is a chance that your counter rare will hurt the attacker for 1900hp. If they hit you for 10K damage, there is a chance that your counter rare will hurt the attacker for 1900hp.
For pvp: strike for archer and thief. counter for warrior and priest. That usually works best although personally I like a mix of strike+counter if I'm going to use a reflect damage set.
sory for hijacking the post but i am the onlyone tha think that strike is stupidly overpowered?
Use Desire
gralha wrote:so is more useful use strike and counter vs archers/thieves instead of full force?and also ac mantle is more useful then atack mantle for a warror who use parry?thx
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