some vd timer bug

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GMSignBreaker
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Re: some vd timer bug

Postby GMSignBreaker » Wed Jun 02, 2010 1:13 am

LadyPhoenix wrote:If your whole pt has bugged timer, most of the time that's abuse. If only 1 person in the party has a bugged timer, his party should still go out. If your whole party goes out, then you should go out as well even if your timer is bugged because it would be bug abuse otherwise.

@GMNyx: but there are some "Accepted" bugs like double xice/xfire. I think you need to be clearer in the rules which bugs are "acceptable" and which aren't.


GMSignBreaker wrote:6.2. Exceptions

Bugs, such as "ice death" or double extreme fire/ice are allowed to be used. While strictly not part of the game design, they have been accepted widely by the community to be beneficial and even needed. Future determinations of bug exceptions will only be made by the GM team. The community may give their input and all inputs will be considered.

LadyPhoenix
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Re: some vd timer bug

Postby LadyPhoenix » Wed Jun 02, 2010 1:32 am

lots of people use:
-unlimited skills through reloading the skill
-continuous double strike
-bugged tybern's
-circle firebird
-circle multi

and they've never been banned
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Minipp
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Re: some vd timer bug

Postby Minipp » Wed Jun 02, 2010 3:00 am

Lady, you should use common sense, if you have any. You obviously have a little as you just mentioned half of the 'accepted' bugs yourself.

Thanks,
Minipp :twisted:
SIGNATURE FIXED YAY!

GMSignBreaker
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Re: some vd timer bug

Postby GMSignBreaker » Wed Jun 02, 2010 5:09 am

LadyPhoenix wrote:lots of people use:
-unlimited skills through reloading the skill
-continuous double strike
-bugged tybern's
-circle firebird
-circle multi

and they've never been banned


Read what I quoted again.

LadyPhoenix
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Re: some vd timer bug

Postby LadyPhoenix » Wed Jun 02, 2010 11:38 pm

"Bugs, such as "ice death" or double extreme fire/ice are allowed to be used." is quite vague. Why not put a list of accepted bugs?
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Kamos
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Re: some vd timer bug

Postby Kamos » Wed Jun 02, 2010 11:50 pm

LadyPhoenix wrote:"Bugs, such as "ice death" or double extreme fire/ice are allowed to be used." is quite vague. Why not put a list of accepted bugs?

Agreed, a newcomer won't know what "ice death" is. Plus it makes everyone able to use the bugs. I suppose it's more fair that way.
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GMSignBreaker
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Re: some vd timer bug

Postby GMSignBreaker » Thu Jun 03, 2010 12:14 am

GMSignBreaker wrote:Future determinations of bug exceptions will only be made by the GM team. The community may give their input and all inputs will be considered.


It gives us leeway to determine which ones are allowed to be used and which ones are not. The bug abuse section was designed to prevent benefits from extreme bugs, like if for example, someone found a way to dupe RE without the use of hacks. That is obviously abusing it if the person doesn't report it and does it multiple times. Do you really think we are going to punish players for using stuff like reverse FB? Such a small thing, if we determine it to be "abuse," will only result in a warning to players not to use it. Please do not make a big deal out of something nitpicky such as this, as it is plainly obvious on what we mean by "bug abuse." If players are genuinely concerned about a specific "bug," they can report it and or ask us if the use of such "bugs" are allowed.

LadyPhoenix
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Re: some vd timer bug

Postby LadyPhoenix » Thu Jun 03, 2010 12:50 am

Then what stops you from miscommunication such as GMSP says reverse fb is allowed then GMSB says it's not and punishes a player for it? Or this week you say it's not allowed and you punish a player for it then the next week you say it's allowed?

Not everyone knows something is a "bug". Say I keep on bugging my HP with Tyberns so that I can use double strike + tybern's against a new payer and the new player starts spamming about how I'm "hacking hp". That rumor can spread and ruin a player's reputation. What if that player spreads the rumor about players of a certain guild and the GMs don't go straight out to the community and say "it's a bug not a hack" then rumors spread about more GM corruption?

Why is it so hard for you to make specifics about anything? What's the harm in saying "x, y, z bug are confirmed as allowed. Any other bugs will need to be deliberated on"? Are GMs so afraid of players that they can't even make rules on their own?
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Tensu
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Re: some vd timer bug

Postby Tensu » Thu Jun 03, 2010 12:53 am

gotta agree with LP here... a full list with allwoed bugs would be solving a whole lot of future problems. cuz atm with the list of examples given so far, i dont see y ppl shouldnt bug the timer cuz it doestn give that huge of an unfair advantage towrds other ppl (espeacially if u refer to accidental dupe as one of the bad bugs)
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GMSignBreaker
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Re: some vd timer bug

Postby GMSignBreaker » Thu Jun 03, 2010 1:11 am

LadyPhoenix wrote:Then what stops you from miscommunication such as GMSP says reverse fb is allowed then GMSB says it's not and punishes a player for it? Or this week you say it's not allowed and you punish a player for it then the next week you say it's allowed?

Not everyone knows something is a "bug". Say I keep on bugging my HP with Tyberns so that I can use double strike + tybern's against a new payer and the new player starts spamming about how I'm "hacking hp". That rumor can spread and ruin a player's reputation. What if that player spreads the rumor about players of a certain guild and the GMs don't go straight out to the community and say "it's a bug not a hack" then rumors spread about more GM corruption?

Why is it so hard for you to make specifics about anything? What's the harm in saying "x, y, z bug are confirmed as allowed. Any other bugs will need to be deliberated on"? Are GMs so afraid of players that they can't even make rules on their own?


What stops miscommunication with players is communication between GMs. Giving very specific examples to make an argument is not the way to go. If that's the case, I can think of hundreds of "examples" to nitpick every little thing. Just because something is not hard does not mean it should be done. The benefits are there, sure, but it's not such a big deal that we have to list every single little bug. The bug abuse section was designed to prevent players abusing major bugs. Only reason why there is an exception is because the small bugs don't quite fit in with major bugs in the game. So my answer is no, we don't have plans to list all the exceptions. If someone asks about a specific bug or report about an abuse of it, we will give out our answers on an individual basis.


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