Dual 5 Balancing

If you have any suggestion in order to make the game better, tell them, they are always welcome.
User avatar
Dragonrajashop
Posts: 1013
Joined: Wed Feb 01, 2012 8:35 pm

Re: Dual 5 Balancing

Postby Dragonrajashop » Mon Mar 05, 2012 6:23 pm

Wizards are strong enough right now.

Focus on the overall game rather than each class at a time...

You can buff each class with little things.. Such as changing speed pots a little bit. Also, making other pots useful, rather than them being bugged.

This MORE damage output mind set everyone has needs to stop. This game is not based on 1 vs 1 gameplay. STOP THINKING LIKE THAT! USE TEAMWORK! The more damage we add, the less fun gets. It's just like.. lower levels is a lot more fun.
Symtex

User avatar
ADVERIC=
Posts: 956
Joined: Thu Nov 12, 2009 5:29 pm

Re: Dual 5 Balancing

Postby ADVERIC= » Mon Mar 05, 2012 9:50 pm

Marryland wrote:i don really agree wizard improve so much just only wan to kill people who resist high, of course if a thief with resist high, they got low dmg at the back, its just equal and depend the skill u got, like i'll change full force once i pepsi which i will risk to die at firebird/bloodlightning.


mages die sooo easy with ex.. and dont forget the drop ac... u only need evade for fight a mage, but they need to use smart and ac.. and if want to kill u need br and mv.. that is the point.. how many mage u pwnd with ur thief..
and we are talking about make the dc5 stronger more stronger than a dc4.. so a buff they have to win in the dc5. u can choose ac incress, or damage..
Image
Image

User avatar
lemonbone
Posts: 926
Joined: Sat Feb 05, 2011 1:27 am

Re: Dual 5 Balancing

Postby lemonbone » Mon Mar 05, 2012 10:37 pm

does d5 get g5 symbol?

Since d5 will get some bonus endu and con. Will buffing wiz dmg really make a difference at d5 level. It will surely allow d5 wiz to easier pawn all d4 and below chars. d5 wiz will be awesome when the d5 count is low but when the d5 count go up the advantage will become less and less in my opinion.

Is really hard to get the balancing right by just talking, I think there should be some kind of beta to test things out.
For example, some people get a temporary d5 char to test it or something ~_~

I think gm should think about what are d5 really capable of.
priest -> even more tough to kill, or become more supportive to mass pk?
wiz -> even more dmg?
warrior -> never die until pot run out?
thief -> have no idea except more hp lol
archer -> same with thief

Okay, i have no idea what i am trying to say here, my brain run out of power lol
IMpriest

User avatar
ADVERIC=
Posts: 956
Joined: Thu Nov 12, 2009 5:29 pm

Re: Dual 5 Balancing

Postby ADVERIC= » Mon Mar 05, 2012 10:50 pm

lemonbone wrote:does d5 get g5 symbol?

Since d5 will get some bonus endu and con. Will buffing wiz dmg really make a difference at d5 level. It will surely allow d5 wiz to easier pawn all d4 and below chars. d5 wiz will be awesome when the d5 count is low but when the d5 count go up the advantage will become less and less in my opinion.

Is really hard to get the balancing right by just talking, I think there should be some kind of beta to test things out.
For example, some people get a temporary d5 char to test it or something ~_~

I think gm should think about what are d5 really capable of.
priest -> even more tough to kill, or become more supportive to mass pk?
wiz -> even more dmg?
warrior -> never die until pot run out?
thief -> have no idea except more hp lol
archer -> same with thief

Okay, i have no idea what i am trying to say here, my brain run out of power lol


ok u dnt want the incress damage for mages... but what do u think about the incress of ac.. they die easy ..
and what do u think about the priest.. u are a good one so want to know what do u think...
i think we have to cast more fast like mages in dc5
Image
Image

User avatar
lemonbone
Posts: 926
Joined: Sat Feb 05, 2011 1:27 am

Re: Dual 5 Balancing

Postby lemonbone » Mon Mar 05, 2012 10:56 pm

The only buff i want is to cast without interruption and ability to buff multiple times , i think gm mention about this earlier with luck.
maybe Powerofpray have 3 stacks, so I can cast zerk on ppl 3 times without cast Powerofpray 3 times.

Once priest get pepsi, the chance of casting successfully is so loooooooooooooooooooooooooooooooow.
IMpriest

User avatar
GMSignPainter
Site Admin
Posts: 2840
Joined: Fri Oct 09, 2009 10:18 pm
Location: Lyon - France
Contact:

Re: Dual 5 Balancing

Postby GMSignPainter » Mon Mar 05, 2012 10:59 pm

lemonbone wrote:Is really hard to get the balancing right by just talking, I think there should be some kind of beta to test things out.
For example, some people get a temporary d5 char to test it or something ~_~

It's an awesome idea you've got there sir :ugeek:

User avatar
Toni
Posts: 984
Joined: Tue Dec 08, 2009 11:16 am

Re: Dual 5 Balancing

Postby Toni » Mon Mar 05, 2012 11:46 pm

Where can I sign in? U_U

i really don't see any reason to make an increase magic that increases magic attack by 80% ;s


Didn't you see what I wrote about my Duel with Fathertime?

mages die sooo easy with ex..


Maybe, but Mages aren't made to tank alot of damage, so it's fine if they die quite easy, but they should be still the class with the most outcoming Damage.
And 2k Flamewave on a D4 Priest with sfd is not what I can call a Damage to be jealous of.
And there is no doubt, D5 MUST include a reward, if it's in a form of a buff,spell,skill, i don't know, but there should be something for every class to look forward for it.
Zero Tolerance
Fayen

User avatar
SimpleStupid
Posts: 1480
Joined: Wed Feb 23, 2011 5:17 am

Re: Dual 5 Balancing

Postby SimpleStupid » Tue Mar 06, 2012 1:32 am

mofomaycry wrote:
Marryland wrote:i don really agree wizard improve so much just only wan to kill people who resist high, of course if a thief with resist high, they got low dmg at the back, its just equal and depend the skill u got, like i'll change full force once i pepsi which i will risk to die at firebird/bloodlightning.


true,except that LOW HP,but wizard have high ac and high movespeed and deadly magic attacks,i really don't see any reason to make an increase magic that increases magic attack by 80% ;s


Im sorry on what you just said, you compared wiz ac with archer, speed with priest and magic attacks to noobs haha.
I admit wiz can kill every class, BUT it needs a lot more luck to pull out max dmg. Wiz can only kill NOOBS by skills.(i mean equally chars, not d4 vs d1).
Torment with normal bow, force armor and slow curse also can pwn me, but you with shinny (and maybe eva) without slow were just run around without any concern sure get mati.
You need to train ur char to 180+ tt at first and get a decent set to kill a priest with full ac and almost full smart, how about wiz, especially when you have z and sfd? (like 6k ex on twink lol?)
I did some test on ReturnFighter and you should take some test on Sisii.
At last we are talking about the damage formula, but you are talking about SKILLS.
顺风速上可装逼,逆风回城可挂机 8-)

User avatar
sillon
Posts: 847
Joined: Wed Sep 01, 2010 2:37 am

Re: Dual 5 Balancing

Postby sillon » Tue Mar 06, 2012 4:14 am

wait wait.. Wizards are made to not deal high damage against Priest. Now you want change all the original balance of the game?

All I know about wizards is they can kill anyone without much effort, just take a look in quest each spell how they kill many people.
Im playing on friends char, Total0wnage thief d3 with max endu and g8 evasion armor and g4 resist lighting pike and still dieing against the 80% of random BLs in the middle of battle while Im on pepsi mode, so If Im getting killed like this without count all the times I got stuned by zypearns or getting blindess +slow..... so we cant say Wizards are weak.

The key is...:
Server is unbalanced now, you must believe the damage dealed by all class are really overpowered.
Why this? because everyone got 200 tt and full rare, D4 characters arent made to survive against other with max tt and rares.
Being Dual 4 forever make it worst for wizards and priest to survive because wiz cant tank 1 single ex and priest got raped always by many ++plus this new skills that turns Priest in a slime easy to be pwned (You must believe, Priest should be really hard to kill they are supposed to ress people YES RESS PEOPLE!!! CANT BE SO EASY TO KILL A PRIEST!! LOL) so please open dual 5 full version of it and you will see how all turn balanced again. Stop making changes that unbalance the class at D4. Opening D5 must make us stronger in the most balanced way. Dont try to nerf it.
Even the symbols that always used to protect as white ac now are disabled, about this I know because tested in the last servers GMSpherix made with GMFinito and GMThralas, we used to test Wizard damage on priest with ac symbol and without symbol, and it always used to reduce alot of damage. Also tested it on newraja and it was different with symbol and without it. So here is the first time I see it disabled, a great advantage for wizards. I also know Spells hits are setted by server side, and before I also tested Firebird hits -as an example- before had to try many many times to do 3 hits at least because usually it hit 2 times, now seems its very easy to hit many times with 1 single firebird I wait GMSignPainter correct me if im wrong because I tested this for years, so for sure must have changed alot of values here.
Also now archers and warriors can drop ac from shield of opponents that mean wizards must have many chance of killing someone that before wasnt able - a good priest maybe?- so I believe starting from now any change going to be made must be carefully applied.
To resume it, best thing you can do is open D5 normally without change anything. There you will see whats the real balance between each class.
Last edited by sillon on Tue Mar 06, 2012 4:20 am, edited 1 time in total.

Marryland
Posts: 1831
Joined: Thu Nov 04, 2010 12:59 am

Re: Dual 5 Balancing

Postby Marryland » Tue Mar 06, 2012 4:18 am

make dual 5 with g5 symbol+more cons and endu or maybe +200% dmg against dragon type is enuff for all class, so in the end u guys wont complain not balance bla bla bla


Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 28 guests