Capes

If you have any suggestion in order to make the game better, tell them, they are always welcome.
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Phantom
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Re: Capes

Postby Phantom » Sun Jan 10, 2010 5:47 pm

Tensu wrote:i only think their should be top nation capes, first 2 of each nation getting a cape with g1 or g2 effect with the color of their nation. but for the rest, it's buying capes with re like it was before


good but nah bcuz everybody should have a shot at it so ima say make guild capes. g1 or g2 effect. nothing big. but a guild lms so itll be the top 3 guild of vys/zyp/yilse get the cape. 1 place g3 cape, 2nd g2 cape and 3rd g1 cape

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Tensu
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Re: Capes

Postby Tensu » Sun Jan 10, 2010 5:57 pm

first of all : gm's proly wont give out that many capes cuz capes is a huge amount of money income for the server
and 2nd : i myself still think top 2 of each nation or top 3 like gaz said, but the effects should be desided by the gm's and not the person getting it tbh :x
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ArabianArrow
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Re: Capes

Postby ArabianArrow » Sun Jan 10, 2010 6:13 pm

liranm wrote:if top players = higest lvl then there will be probebly most of them priest, so its kinda unbalece things (well g1 does not unbalece or jest by littel but Db g2 is).


Hmm maybe, and maybe not. GMs will add a tactic cap, so you'll need to level to be able to level your tactic.

Vandal
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Re: Capes

Postby Vandal » Sun Jan 10, 2010 6:32 pm

Tensu wrote:first of all : gm's proly wont give out that many capes cuz capes is a huge amount of money income for the server
and 2nd : i myself still think top 2 of each nation or top 3 like gaz said, but the effects should be desided by the gm's and not the person getting it tbh :x


I agree

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MuNk
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Re: Capes

Postby MuNk » Sun Jan 10, 2010 6:35 pm

ArabianArrow wrote:
liranm wrote:if top players = higest lvl then there will be probebly most of them priest, so its kinda unbalece things (well g1 does not unbalece or jest by littel but Db g2 is).


Hmm maybe, and maybe not. GMs will add a tactic cap, so you'll need to level to be able to level your tactic.



tactic cap... that sucks i like to level slow but level my tactics isntead =]
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Olon
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Re: Capes

Postby Olon » Sun Jan 10, 2010 6:53 pm

Tactic cap is awesome, people will be able to level in higher lvl mobs and experience the high lvl stuff in the game. Also, it would balance pvp abit more too since usually priests only need lvl, so they are always higher lvl than most other classes. Smaller level difference between priest and another class means priest wotn be able to ld that high amount of hp, which means that they would have to use staff against archers and thieves too.
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Feralize
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Re: Capes

Postby Feralize » Mon Jan 11, 2010 9:53 am

I'd only put nation capes or whatever in if it can be automatic, i know for a fact that it's a really lame job to collect capes every month and put them on the proper characters with the desired effect etc.
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Phantom
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Re: Capes

Postby Phantom » Mon Jan 11, 2010 12:53 pm

w/e if gm does decide to put a nation cape. every one in nation get it or w/e. make it g0 :D alot less trouble

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Gaz
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Re: Capes

Postby Gaz » Mon Jan 11, 2010 1:26 pm

i think guild master should recieve cape too

the guild master with the most members gets a black g2 cape or something

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masterYU
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Re: Capes

Postby masterYU » Mon Jan 11, 2010 1:46 pm

no usefull rares pl0x!
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zero tolerance member.
vyseus ftw!
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