Just read the new changes.

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Jarlaxle
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Just read the new changes.

Postby Jarlaxle » Mon Nov 01, 2010 5:26 pm

Love it. It will make the priests have actually incentive to being a supportive class. Thanks for listening and implementing what people have been voicing for awhile.

pepex
Posts: 413
Joined: Thu Nov 12, 2009 3:34 pm

Re: Just read the new changes.

Postby pepex » Wed Nov 03, 2010 1:58 am

Jarlaxle wrote:Love it. It will make the priests have actually incentive to being a supportive class. Thanks for listening and implementing what people have been voicing for awhile.


olso love the patch yet i think there are two thing i think they forgot:

1) one can get bonus for attacking and destroying stones yet not for defending

2)i think war needs to be divided into 3 so mid and low lv chars can join without being stomped by d1+ characters.

Karvinen
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Re: Just read the new changes.

Postby Karvinen » Wed Nov 03, 2010 7:02 am

pepex wrote:
Jarlaxle wrote:Love it. It will make the priests have actually incentive to being a supportive class. Thanks for listening and implementing what people have been voicing for awhile.


olso love the patch yet i think there are two thing i think they forgot:

1) one can get bonus for attacking and destroying stones yet not for defending

2)i think war needs to be divided into 3 so mid and low lv chars can join without being stomped by d1+ characters.



not enough for 3 seperate wars

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Minipp
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Re: Just read the new changes.

Postby Minipp » Wed Nov 03, 2010 1:46 pm

pepex wrote:
Jarlaxle wrote:Love it. It will make the priests have actually incentive to being a supportive class. Thanks for listening and implementing what people have been voicing for awhile.


olso love the patch yet i think there are two thing i think they forgot:

1) one can get bonus for attacking and destroying stones yet not for defending

2)i think war needs to be divided into 3 so mid and low lv chars can join without being stomped by d1+ characters.


Well, the bonus for defending is the fact you get full points instead of half or third of your points for losing.

So I guess you still have to work with your nation to strategize a win.

Thanks,
Minipp :twisted:

LadyPhoenix
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Re: Just read the new changes.

Postby LadyPhoenix » Wed Nov 03, 2010 7:31 pm

not losing points when you die = bonus...
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pepex
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Re: Just read the new changes.

Postby pepex » Wed Nov 03, 2010 10:39 pm

Minipp wrote:Well, the bonus for defending is the fact you get full points instead of half or third of your points for losing.

So I guess you still have to work with your nation to strategize a win.

Thanks,
Minipp :twisted:


i guess you are right time will say.


Karvinen wrote:not enough for 3 seperate wars


i swear i post something to help this somewhere if i find it i will put the link.

pepex
Posts: 413
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Re: Just read the new changes.

Postby pepex » Thu Nov 04, 2010 3:45 pm

Karvinen wrote:
not enough for 3 seperate wars


here it is

viewtopic.php?f=10&t=3439

LadyPhoenix
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Re: Just read the new changes.

Postby LadyPhoenix » Thu Nov 04, 2010 5:00 pm

D1 vs new player = overpowered.
level 60 with G10 rares vs new player = still overpowered.

There's not enough new players to make their own war. Brackets will only make it harder to finish war. PLUS, according to your suggestion, it would mean the level 31-60 need to kill the stones in hudyne river/sedless/outer kalalle. How do you get to hudyne river/sedless/outer kalalle? Through GGand the 61-99 bracket, of course! So what if each nation has 1 archer sitting guard at the entrance? A level 99 archer can easily 1 shit kill any level 31-60. Then the level 31-60 will never be able to even make it to hudyne river/sedless/outer kalalle to kill those stones.
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Kaidenn
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Joined: Thu Nov 11, 2010 4:51 am

Re: Just read the new changes.

Postby Kaidenn » Thu Nov 11, 2010 4:56 am

Uwa :W: ! These updates and changes actually make me feel like playing again (Y)


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