Enchant weapon or Power pray pills

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ArabianArrow
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Re: Enchant weapon or Power pray pills

Postby ArabianArrow » Wed Feb 24, 2010 12:37 am

If they add this pill their gonna need to add an sfd pill too. Maybe pro too.

:go:

Noeyesee
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Re: Enchant weapon or Power pray pills

Postby Noeyesee » Wed Feb 24, 2010 12:53 am

50 ac pills too plox.
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Sakuya Izayoi
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Re: Enchant weapon or Power pray pills

Postby Sakuya Izayoi » Wed Feb 24, 2010 8:08 am

Definitely a good addition to XP pills for soloists.

Social people would still have to get full priest support pills and Talking Pet Dog/Cat/whatever summoning potions to fully replace a fellow priest/wizard.
Antisocial people wouldn't need the chat replacement.

I don't think that would hinder the party aspect that much. Might actually be a good thing.
Wizard and priest parties would probably see slightly less "z plox" gibberish coming their way, and you'd probably see slightly more caster parties.
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LadyPhoenix
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Re: Enchant weapon or Power pray pills

Postby LadyPhoenix » Wed Feb 24, 2010 8:36 am

So what happens to PvP where 1 person can be their own army? Instead of PvP being team-saved, one person can just pop all of these pills and get the buffs of an entire party.

If you're anti-social, go play a 1 play game. Why are you playing a MMO if you're just going to play alone?
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Sakuya Izayoi
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Re: Enchant weapon or Power pray pills

Postby Sakuya Izayoi » Wed Feb 24, 2010 9:38 am

LadyPhoenix wrote:Why are you playing a MMO if you're just going to play alone?

Perfectly valid point. Priest support pills and chat replacement were intended to be obvious sarcasm to show that you can't replace other players that easily.

The suggestion is about allowing players to spend additional real money for a party replacement if they can't rely on a party at that time to grind, simply because other people have a social life outside of the game and there is no zerker available.

What do you do when this happens ? You'll most likely send a call over nation notice and mail friends. Or you could choose to eat the zerk pill right away and solo until somebody joins you.

Even better, if GMs make it a party zerk pill, this will significantly increase the opportunity of making friends and large parties, while still leaving priests with their roles at team support (protection, healing, resurrection). Even though they're paid items, people tend to go for partywise items for that reason. As for wizards, they don't really need to rely on their ability to EW others to join parties.

And just like XP pill, attack cape and shiny weapons, this is in no way necessary to enjoy the game.

LadyPhoenix wrote:So what happens to PvP where 1 person can be their own army?

PvP play will remain unchanged because you cannot be your own army, unless you have seven brains in your head and the ability to multi-task with all of them.

Even with a full set of godly pills.
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LadyPhoenix
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Re: Enchant weapon or Power pray pills

Postby LadyPhoenix » Wed Feb 24, 2010 9:58 am

the point of "support" spells is because they support the main damage dealer/tank. When you're in a party, you get LESS exp per monster but in exchange there is more than 1 person killing or there are support classes that make it easier for you to kill faster. By eliminating the need to be in a party, you give people the ability to get this faster exp while still obtaining the max exp from the monster. This will lead to people wanting to ONLY solo. If you can get 100% of the exp without needing someone else to be there to z/sfd you, why would anyone want to party and share this exp?

The main point is, making a pill like this only increases the gap between RE buyers and non-RE buyers.
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Sakuya Izayoi
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Re: Enchant weapon or Power pray pills

Postby Sakuya Izayoi » Wed Feb 24, 2010 10:29 am

LadyPhoenix wrote:When you're in a party, you get LESS exp per monster

Unless the system was changed, you should always get 100% of your own experience, plus some (20%?) of the experience of every other party member, which goes in the selected pool (XP/weapon/spell).

If that is still true, offensive classes are always going to level faster in a party than alone, thus, they will party support classes. Worst case situation, support classes take the kill, and offensive classes only get around 20% of it. Definitely not something to worry about.

You could however argue that offensive classes with a pill in effect may then exclusively party other offensive classes and leave support classes behind, just to get optimal experience. Support classes have other uses than PoP/EW, so they'll still be in need. Besides, why wouldn't you party them if you still have party slots waiting to be used ?

LadyPhoenix wrote:The main point is, making a pill like this only increases the gap between RE buyers and non-RE buyers.

If by gap, you mean game balance, then yes.

Though the only issue I see is PvP balance if you have it affect the whole party.
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elvawien
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Re: Enchant weapon or Power pray pills

Postby elvawien » Wed Feb 24, 2010 10:58 am

my arguments :
1. power of pray/enchant weapon spell wasnt intended for soloing archer/thief/warrior
2. enchant pills are only for archer/thief/warrior(and what about wizard /priest o.0?)...where archer and thief are already good at soloing... and warrior is supposed like in most of MMO play his role in a party(but in fact he can solo pretty well too [thanks to lightning boom new damage, although they should change something about earth skills too :P])...
3. Increase magic spell IS A PART OF WIZARD in fact without it his spell damage would be nothing..... ENCHANT WEAPON IS NOT A PART OF archer/thief/warrior and they can handle without it...
4. MMORPG= Massively Multiplayer Online Role Playing Game.... each character plays his own role -.-... if you want solo only go create your own private server, give urself all the best rares and kill all the bosses by yourself and say ... boy i am so good !
5.
Why in the world would wizards get one that doesn't stack with magic increase? If the pill acts as a Z - obviously it wouldn't stack with Z. So it wouldn't make sense that wizards get a standalone one. I don't care if they get one that DOESN'T stack with magic increase. You could avoid having to cast increase... I guess.


I said if it was only for beta ...because it would make a big chaos in pvp it wouldnt be so balanced... it would be .. for example archer(enchanted) vs wizz(as ever...fly that has problems killing you even without enchant weapon - see viewtopic.php?f=10&t=1642)...other pvp would be unbalanced too archer/thief(enchanted, AC means something but not as much as for warrior cause they attack from distance) vs warrior(enchanted but remember his AC doesnt change?)
6.
If I had to choose between EXP pill and a zerk pill, obviously I'll pick the EXP pill lol? Zerk pill won't double my exp gain. It might be close, but not quite. For it to be the same it would have to double my damage since exp gain is based on damage.

I still think exp pill > enchant pill in leveling... imagine those LB from boss :)... solo<party .. it was always like this and it is supposed to be like this... when its gonna be official i wanna see you solo at lower and even more at later lvls with exp x2 if i rember.. like one eye... VD...and others lol... not like its gonna take only a bit of time to get required lvl for it :D..
7.
So what if it's not for all? Since when have CP pots been for all? Is anyone complaining about those? Attack capes? Combat skill books? Really, pick your arguments better.


capes - yes all classes use them ;] cause there isnt only an atack cape lol
combat skills - its normal lol as warrior/archer/thief use skills and priest/wiz use spells... wizz/priest need tt,lvl,stats to learn spell....so warrior/archer/thief need lvl,cs book
CP pots - it doeasnt affect in any way the game play style in a wrong terms lol ...CP regenerates pretty slow by itself(unless u add stats to CHA and use CP regenerating skill) imagine for other classes that they have no CP for their skills...it would be like priest/wizz with no "mana" using only whirling lol...

8.
It doesn't make priests and wiz useless in a party in any way whatsoever, yet another worthless point. Obviously you won't be using something that costs RE if someone in your party can just cast it on you, damn.


You just said that i am right here lol ...

9.
Candles and food are a pain in the ass to make, and nowhere near as beneficial as a Z. And yes, they stack with Z as well. Have you ever actually seen these used outside of PvP tournaments or something equally important?


well as for this ... didnt say anything about it... but to be even there are a bunch of rare items and they are for all classes (for example potions/food) !

10.Its not like i will play a wizz/priest when server gets live .. i am gonna play warrior ... but in beta i try various classes right now D3 warrior/D3 wizzard/making archer now)... so have a nice day and oh yes ...
Really, pick your arguments better
.

P.S.
Only a suggestion but it seems there are many different opinions on this case so maybe a poll and knowledge of what GMs think would be good for all of us :P ??
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Tensu
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Re: Enchant weapon or Power pray pills

Postby Tensu » Wed Feb 24, 2010 12:39 pm

i do see the advantage of enchant pot to Z a solo lvling player however it's just plain BS... this is an mmorpg and there's enough players wanting to z u if u pt with them. And why would ppl wanne make stuff better for ppl to solo in an mmorpg (doesnt make sence?)
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Noeyesee
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Re: Enchant weapon or Power pray pills

Postby Noeyesee » Wed Feb 24, 2010 12:51 pm

elvawien you will need more experience in this game before making any kind of statement.

Fact are: Warrior (if not strike/counter build), archer, thief will ALWAYS need Z if they want to have any chance vs priest and mage. Even with a z, archer, thief and warrior have a bad time to kill these class. Z only make thing fair, so yeah, they could easly had a z pills on mall.
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