Cool-down for Revival during castle war

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proeel
Posts: 390
Joined: Sun Nov 04, 2012 9:00 am

Cool-down for Revival during castle war

Postby proeel » Tue Nov 03, 2015 10:29 pm

Check: https://www.youtube.com/watch?v=iU3-UyoISAI
(I saw this guy every 3 sec after he is dead, lie on the floor waiting to become ghost is even longer than that! )
:hmpf: :hmpf: :hmpf: :hmpf: :hmpf: :hmpf:

Needs to have some kind of cooldown for /Revival in Castle war
Either is is like how you click the right upper corner when you die (couldn't remember is it 5sec or 7sec)
Happy Gaming xD

mofomaycry
Posts: 1513
Joined: Thu Oct 14, 2010 9:27 am

Re: Cool-down for Revival during castle war

Postby mofomaycry » Wed Nov 04, 2015 1:21 am

well it is still too early to judge that

for me I think it is really unfair to attack side since defend side can revival so soon and go to protection stone in short period

however, with all the nerf on protection stones (eg, can't be healed, lower ac etc)

I think it is essential for defend side to be able to revive in short time especially in last protection stone, otherwise once the defend side is wiped out, the war becomes easy for attack side
of course it does need some "cooldown time", but wait till the character is ghost-ed is just too much ;s
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I don't have the ability to communicate with retards ;s

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proeel
Posts: 390
Joined: Sun Nov 04, 2012 9:00 am

Re: Cool-down for Revival during castle war

Postby proeel » Wed Nov 04, 2015 1:29 am

mofomaycry wrote:well it is still too early to judge that

for me I think it is really unfair to attack side since defend side can revival so soon and go to protection stone in short period

however, with all the nerf on protection stones (eg, can't be healed, lower ac etc)

I think it is essential for defend side to be able to revive in short time especially in last protection stone, otherwise once the defend side is wiped out, the war becomes easy for attack side
of course it does need some "cooldown time", but wait till the character is ghost-ed is just too much ;s


Didn't he already increased the hp of the stones for the "cant be healed" part?
Attack revival point needs at least 30 secs of running to the gate and the stones
You literally come back to battle 3 secs after you got killed.
Happy Gaming xD

Karvinen
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Re: Cool-down for Revival during castle war

Postby Karvinen » Wed Nov 04, 2015 1:48 am

mofomaycry wrote:well it is still too early to judge that

for me I think it is really unfair to attack side since defend side can revival so soon and go to protection stone in short period

however, with all the nerf on protection stones (eg, can't be healed, lower ac etc)

I think it is essential for defend side to be able to revive in short time especially in last protection stone, otherwise once the defend side is wiped out, the war becomes easy for attack side
of course it does need some "cooldown time", but wait till the character is ghost-ed is just too much ;s


should definitely not be usable until ghosted lol

mofomaycry
Posts: 1513
Joined: Thu Oct 14, 2010 9:27 am

Re: Cool-down for Revival during castle war

Postby mofomaycry » Wed Nov 04, 2015 2:28 am

proeel wrote:Didn't he already increased the hp of the stones for the "cant be healed" part?
Attack revival point needs at least 30 secs of running to the gate and the stones
You literally come back to battle 3 secs after you got killed.


if u watch the video, u'll find out that how much HP last stone have lost after, and Cong is the only 1 who attacking it while it is defendless
well, we will see how it goes :hmpf:
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I don't have the ability to communicate with retards ;s


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