Amurtart feedback

Give us your feedbacks on what you've played on the Test Server.
Please give feedbacks only regarding features you've tested on Test Server that are not present yet on the Main Server.
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SimpleStupid
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Joined: Wed Feb 23, 2011 5:17 am

Amurtart feedback

Postby SimpleStupid » Sun Mar 19, 2017 4:56 pm

1. A little too many summons, kinda running short on time
2. G8 resist LG does not work on her, the damage is fixed?
3. CF could be less often, too many pots consuming, even running around dodging it
4. Like the massive fire bird at last, damage could be lower a bit, make it more often.

Overall great buff to this boss.
Last edited by SimpleStupid on Sun Mar 19, 2017 5:50 pm, edited 1 time in total.
顺风速上可装逼,逆风回城可挂机 8-)

dboylu
Posts: 98
Joined: Fri Oct 22, 2010 8:13 am

Re: Amurtart feedback

Postby dboylu » Sun Mar 19, 2017 5:18 pm

+1 to FB

dboylu
Posts: 98
Joined: Fri Oct 22, 2010 8:13 am

Re: Amurtart feedback

Postby dboylu » Sun Mar 19, 2017 5:20 pm

like the boss give some script a few sec before she use massive spell. for exemple" die dragon rajas!"

dboylu
Posts: 98
Joined: Fri Oct 22, 2010 8:13 am

Re: Amurtart feedback

Postby dboylu » Sun Mar 19, 2017 5:28 pm

too many summons are annoying coz they are weak and high hp only. killed the boss in 1st try is a bit disappointing. give us more surprise like FB, create more tricks.
not just add more hp/ac and dmg to the spells

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GMSignPainter
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Re: Amurtart feedback

Postby GMSignPainter » Sun Mar 19, 2017 5:39 pm

dboylu wrote:too many summons are annoying coz they are weak and high hp only. killed the boss in 1st try is a bit disappointing. give us more surprise like FB, create more tricks.
not just add more hp/ac and dmg to the spells

The Balrogs weren't supposed to be summoned, that was me forgetting to transfer DB Data from my Local Server to the Test Server.
Regarding killing her on "1st try", remember that in real conditions, you've got limited time to defeat her :). (You have 1 hour to both win the Monster War and defeat her)
In any case, we will look into adding more variety to the fight, thanks for your feedback.

dboylu
Posts: 98
Joined: Fri Oct 22, 2010 8:13 am

Re: Amurtart feedback

Postby dboylu » Sun Mar 19, 2017 6:14 pm

Nice. One more thing I want to add is make armutArt drop rings and lg even mantle with blue or red rare. Make her ride a dragon that breath fire if possible.

dboylu
Posts: 98
Joined: Fri Oct 22, 2010 8:13 am

Re: Amurtart feedback

Postby dboylu » Sun Mar 19, 2017 6:31 pm

There are afkers who just wait until others kill all the stone. Set up a point system or something, u can't teleport to last boss if not get enough points. Also ,wiz is useless for boss fight,that might need to be considered .

dboylu
Posts: 98
Joined: Fri Oct 22, 2010 8:13 am

Re: Amurtart feedback

Postby dboylu » Sun Mar 19, 2017 6:36 pm

Most Maze are at least 3-4 hrs.but this one just for 1 hr is too short. I suggest if u die 7times during boss fight,u auto teleport out

e8180kimo
Posts: 150
Joined: Sun May 12, 2013 8:41 pm

Re: Amurtart feedback

Postby e8180kimo » Sun Mar 19, 2017 7:35 pm

dboylu wrote:There are afkers who just wait until others kill all the stone. Set up a point system or something, u can't teleport to last boss if not get enough points. Also ,wiz is useless for boss fight,that might need to be considered .


This is true. We need some solutions about it (Y)
If you want to be a jerk in-game, fine...let's be a jerk

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SimpleStupid
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Joined: Wed Feb 23, 2011 5:17 am

Re: Amurtart feedback

Postby SimpleStupid » Sun Mar 19, 2017 8:06 pm

dboylu wrote:There are afkers who just wait until others kill all the stone. Set up a point system or something, u can't teleport to last boss if not get enough points. Also ,wiz is useless for boss fight,that might need to be considered .


+1
Free looter sucks, really anti game, thats why i dont want to do current MW.
顺风速上可装逼,逆风回城可挂机 8-)


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