SimpleStupid wrote:The reason I quoted my last posts is no one really answered it, instead of making pointless posts over and over. Im willing to discuss the gaming balance in terms of both class and nation, long as its health for the server, and fun to play.
About how to counter curses, like Ed said many times and no one really give much discuss on it. They are really basic counter plays, why dont do it? The new updates for warrior and archer stun is true nightmare, which piercing shieldings. Support mage is not new, I been playing this way for a long time, and its an effective way to help my team to compete. Killing no longer is a priority on my list, buff>curse>kill. Even many people saying curse is OP, but the majority of team fight is still based on warrior and priest, what a sad game.
I will answer then. It's not feasible to carry 20 speed potions, 20 languid potions, 20 enlight potions, when curses get reapplied almost instantly. Healing potions are more valuable in these situations. (Hence why most players bring 2-3 potion characters) This really means, something is wrong. If these potions had a cooldown before curses could get reapplied, it would be beneficial to carry these.
I don't carry speed potions. There is always a dedicated pepsier. It's near impossible for me to get away without getting pepsi reapplied instantly.
I don't carry enlight potions. (I'm a priest) but if I were another class, I still wouldn't carry them. Healing potions are more valuable.
I do carry languid potions. These are the most valuable for me as a priest, so I can cast reflect again. As another class, I would not bother carrying more than a couple. Healing potions are more valuable.
If they had a cooldown, these potions would potentially be more valuable to carry. Requires more awareness, whether you should use them at a given time or not.
Moral of the story: These potions could be utilized more instead of nerfing curses. If knowing that I had these potions, would you bother casting it on me? I think this would be an indirect nerf to curses. My opinion only....