Balance wars.
Posted: Wed Jun 23, 2010 2:45 pm
We all know there is something wrong in there. I think we should brainstorm about it.
I joined wars today after my leveling, We fought with a little % of yllse army. After a long time, we finally clean yllse army. Yet they all revive on ress pot and run away. After working so hard to get a kill, seeing them running away with ress pot is pretty bs IMO. It finish in: Nation with the most priest win.
Disable SS on level 100 + char. I know SS got changed and many people cryed about it, this is why this is a BRAINSTORM and idea. The point is, with 200 AC, a good priest take AGES to kill. If you ever kill is entire team, he will put ss on him and ress all his team. Now don't tell me about piercing skill, you can't pierce a d1-d2's 200 ac priest.
Any other idea that would make war more entertaining? Of course with the instant DF and ress option that we spoke about on other topic.
I joined wars today after my leveling, We fought with a little % of yllse army. After a long time, we finally clean yllse army. Yet they all revive on ress pot and run away. After working so hard to get a kill, seeing them running away with ress pot is pretty bs IMO. It finish in: Nation with the most priest win.
Disable SS on level 100 + char. I know SS got changed and many people cryed about it, this is why this is a BRAINSTORM and idea. The point is, with 200 AC, a good priest take AGES to kill. If you ever kill is entire team, he will put ss on him and ress all his team. Now don't tell me about piercing skill, you can't pierce a d1-d2's 200 ac priest.
Any other idea that would make war more entertaining? Of course with the instant DF and ress option that we spoke about on other topic.