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Re: New Schedule

Posted: Thu Jan 17, 2019 3:17 pm
by Big
KBS wrote:2000 is not for asian at all as everyone in Asia is sleeping(4am for China,TW, Malaysia).
I dont understand why Big still saying its for asian timezone lmfao

btw 1400 is my 1am RIP



You moron complaining just about 1 time. and just 20st are 04am for you. PLEASE. Rethink your shit.

Re: New Schedule

Posted: Thu Jan 17, 2019 3:19 pm
by Big
anyways this game will be empty as usual in 1 month.

Re: New Schedule

Posted: Thu Jan 17, 2019 3:39 pm
by 491c0099
Better remain current timetable

Re: New Schedule

Posted: Thu Jan 17, 2019 6:14 pm
by GMTybern
Currently we have 12 Local Wars, adding 6 more wont hurt I guess?
Reason I added more Castle Wars is because we are going to active two more warfields so players could play them more often.
Regarding Sunday ST14 BM, I personally think thats a good spot for all time zoned players(except NA West), make it one hour early simply uncomfort NA East, since its 9AM for ST14 already. Same goes for ST2 maze change to ST1.

Re: New Schedule

Posted: Thu Jan 17, 2019 7:56 pm
by bminickw
You will never make everyone happy, due to timezone differences. A solution I see, could be to randomize schedule for Abyss/Undead/BigMaze on a weekly basis. This is not something the GM does manually. This is something that could be done automatically (random RNG).There used to be a war screen in-game (z hotkey) that would show times. All you would need to do is add that back, and have the server update times every week. Jill could come up with some IF/THEN statements to make sure these mazes are never back to back.

The main goal should be to think of ways to force players to login, be active, and stay active. Catering to a specific timezone will only attract those players, and the rest of us will be forced to quit. The goals should consists of content for both PVP players and PVE players, and try to eliminate the scheduled in-game events. Players should be able to login, and find something to do to keep them engaged. We find it all to often, that people login, and go AFK immediately, because there is nothing to do. We need to change that!

Re: New Schedule

Posted: Thu Jan 17, 2019 8:23 pm
by TheBlackMarket
I agree with Popsicle to a certain extent. Randomizing the three main quest would be a good solution. But do not randomize everything. Still keep two of each quest and possibly randomize the third.

A better solution which is what Popsicle said as well is to simply create content. Content is what drives an active server to keep going. New content keeps players engaged and gives them something to login for especially end game players. As stated earlier with GMSP having more time to devote to the server, we should be seeing new content and not some temporary fix to a bleeding situation.

Almost 3 weeks into the new year and we are looking at Mazes, LW, CW all being reworked and almost ready to release.

The future is bright for the server. Lets just stay optimistic xD


- TheBlackMarket

Re: New Schedule

Posted: Thu Jan 17, 2019 9:21 pm
by Gaz
Just do a rotation of different times every week throughout each month.

Re: New Schedule

Posted: Thu Jan 17, 2019 10:25 pm
by TheBlackMarket
You still play this server gaz? :?

Re: New Schedule

Posted: Tue Feb 05, 2019 8:37 pm
by firaun
and the image of its dont have anymore