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Hungry/Starving Skill no long works? Why?

Posted: Thu Aug 06, 2015 8:45 pm
by Iupi
Hello.

I want to request this skill to be reactive. That skill is the only skill a Low level can have a real chance against High lvs. Now, my unique chance is in 5 months, when i get lvl and items. x.x

First was stealing skill, then archers stealing skill and now that Hungry skill. Why to remove so many features from the game? I never knew a game where Thieves can really steal players, only DR, but now, no more.
And the HUngry skill too? Only because many players used it? C'mon, get food on shop.

i dont understand why to disable that skill. I've spent 2 points on it, because at my lv is the best way to help my team (supposed to be)

Well, what can be done?

Now the game is: Get high level and Get items.
I doubt even if archers can install traps yet.

Re: Hungry/Starving Skill no long works? Why?

Posted: Fri Aug 07, 2015 5:19 pm
by bminickw
Iupi wrote:Hello.

I want to request this skill to be reactive. That skill is the only skill a Low level can have a real chance against High lvs. Now, my unique chance is in 5 months, when i get lvl and items. x.x

First was stealing skill, then archers stealing skill and now that Hungry skill. Why to remove so many features from the game? I never knew a game where Thieves can really steal players, only DR, but now, no more.
And the HUngry skill too? Only because many players used it? C'mon, get food on shop.

i dont understand why to disable that skill. I've spent 2 points on it, because at my lv is the best way to help my team (supposed to be)

Well, what can be done?

Now the game is: Get high level and Get items.
I doubt even if archers can install traps yet.


Stealing skill will prevent "AFK" people more often, but I think should still not work towards players. I do believe that they should allow the stealing to work on monsters, and raise the chance of rewards.

The food skill... was pretty overpowered. It could be reactivated, but the effectiveness should be lowered.

Re: Hungry/Starving Skill no long works? Why?

Posted: Fri Aug 07, 2015 6:32 pm
by Iupi
bminickw wrote:
Iupi wrote:Hello.

I want to request this skill to be reactive. That skill is the only skill a Low level can have a real chance against High lvs. Now, my unique chance is in 5 months, when i get lvl and items. x.x

First was stealing skill, then archers stealing skill and now that Hungry skill. Why to remove so many features from the game? I never knew a game where Thieves can really steal players, only DR, but now, no more.
And the HUngry skill too? Only because many players used it? C'mon, get food on shop.

i dont understand why to disable that skill. I've spent 2 points on it, because at my lv is the best way to help my team (supposed to be)

Well, what can be done?

Now the game is: Get high level and Get items.
I doubt even if archers can install traps yet.


Stealing skill will prevent "AFK" people more often, but I think should still not work towards players. I do believe that they should allow the stealing to work on monsters, and raise the chance of rewards.

The food skill... was pretty overpowered. It could be reactivated, but the effectiveness should be lowered.




Yes, Stealing can make people to think twice before go AFK. While GM dont punish every AFKs we posted on forum, we could be able to steal them.
And if noone wants to get Rare stolen, well, use only one set and walk with inventory clear. Its OP too to have 3 Sets on inventory without weight limitation.
The most overpowered stuff in this game is the fact the "Weight" system never worked. I doubt a wizard with low CON could carry 2~3 sets and alot of items on inventory, if there had Weight limits. Same for archers, thieves and priests.

In the event GM made yesterday i questioned him: How a lv 90 can kill a lv 120? A thief.
He just didnt know to answer. With a wizard you have a better chance, because you can: Blind, Confuse, Hungry, Paralyze, Stone... but as a thief?
In the same event he just did the "Last Man Standing", and obvious a lv 90 havent a chance against D4s. If i had Hungry skill, perhaps with luck, i could get someone starving.

Re: Hungry/Starving Skill no long works? Why?

Posted: Fri Aug 07, 2015 11:18 pm
by Karvinen
I don't think its intended for a 90 with 100 tactics to kill a level 120 with 160 tactics in any game...

Re: Hungry/Starving Skill no long works? Why?

Posted: Sat Aug 08, 2015 12:23 am
by Iupi
Karvinen wrote:I don't think its intended for a 90 with 100 tactics to kill a level 120 with 160 tactics in any game...


I saw a duel in the past between a D3 and lv 86, arena, 2 teams with 3. Guess what happened? lv 86 and D3 left, and lv 86 won with that skill. Of course was luck, but he still had a chance.
I don't agree with the though "Lv 90 cant beat lv 120", because there must to have a chance, if not, why should new players join this server filled with Dual Class 4? I mean, if they will never get a single chance to beat someone higher level than him, why should a new player come to the server where basicly everyone is level cap?

Dragon Raja havent any new features for years. None expansion pack, none new maps, monsters, skills, classes, etc... nothing. And Admin keep removing contents that already exists.

Re: Hungry/Starving Skill no long works? Why?

Posted: Sat Aug 08, 2015 4:18 pm
by GMSignPainter
What's the point of leveling if a level 90 can kill a level 120 easily?

And I think we have added much more than we've removed...

Re: Hungry/Starving Skill no long works? Why?

Posted: Sat Aug 08, 2015 5:18 pm
by Karvinen
A level 90 should never be able to contend with a level 120. It takes less than a week to achieve level 90 while the level 120 has probably spent a whole lot more on levels and rare than that. Its a grind based MMO where the person who puts significantly more time into their characters should have the advantage over someone that has put minimal effort into theirs

Re: Hungry/Starving Skill no long works? Why?

Posted: Sat Aug 08, 2015 5:41 pm
by Iupi
GMSignPainter wrote:What's the point of leveling if a level 90 can kill a level 120 easily?

And I think we have added much more than we've removed...


Look, i dont say "Easily", i just say that should have a chance. The only skill that would make it possible, and with luck, is that defood one. I know that that its not easy and will never be.



Karvinen wrote:A level 90 should never be able to contend with a level 120. It takes less than a week to achieve level 90 while the level 120 has probably spent a whole lot more on levels and rare than that. Its a grind based MMO where the person who puts significantly more time into their characters should have the advantage over someone that has put minimal effort into theirs



Karvinen, if that defood skill was able to use, dont you agree that a low level could let a high level starving and win? Of course this probability is very very low, because it's very common to carry food on our inventories. The fact is: If one time the high level player do not carry any food on inv, he can lose. Perhaps the chance to happens is around 1% or less, but there had a small chance. That small chance, we do not have anymore.
I agree, a player lv 120 sure spent many time on the game, sure he is stronger than any lv 100 below.

Re: Hungry/Starving Skill no long works? Why?

Posted: Tue Sep 01, 2015 10:20 am
by amaroassad
if you're a lvl 120 and u cant handle a lvl 90 with defood , just go play barbie adventures

Re: Hungry/Starving Skill no long works? Why?

Posted: Tue Sep 01, 2015 5:00 pm
by GMGeek
Everyone knows this isnt really about a lv 90 using defood on a lv 120.
Its about a lv 120 using defood on a lv 120. This skill is unfair in a wide variety of ways.