bminickw wrote:Iupi wrote:Hello.
I want to request this skill to be reactive. That skill is the only skill a Low level can have a real chance against High lvs. Now, my unique chance is in 5 months, when i get lvl and items. x.x
First was stealing skill, then archers stealing skill and now that Hungry skill. Why to remove so many features from the game? I never knew a game where Thieves can really steal players, only DR, but now, no more.
And the HUngry skill too? Only because many players used it? C'mon, get food on shop.
i dont understand why to disable that skill. I've spent 2 points on it, because at my lv is the best way to help my team (supposed to be)
Well, what can be done?
Now the game is: Get high level and Get items.
I doubt even if archers can install traps yet.
Stealing skill will prevent "AFK" people more often, but I think should still not work towards players. I do believe that they should allow the stealing to work on monsters, and raise the chance of rewards.
The food skill... was pretty overpowered. It could be reactivated, but the effectiveness should be lowered.
Yes, Stealing can make people to think twice before go AFK. While GM dont punish every AFKs we posted on forum, we could be able to steal them.
And if noone wants to get Rare stolen, well, use only one set and walk with inventory clear. Its OP too to have 3 Sets on inventory without weight limitation.
The most overpowered stuff in this game is the fact the "Weight" system never worked. I doubt a wizard with low CON could carry 2~3 sets and alot of items on inventory, if there had Weight limits. Same for archers, thieves and priests.
In the event GM made yesterday i questioned him: How a lv 90 can kill a lv 120? A thief.
He just didnt know to answer. With a wizard you have a better chance, because you can: Blind, Confuse, Hungry, Paralyze, Stone... but as a thief?
In the same event he just did the "Last Man Standing", and obvious a lv 90 havent a chance against D4s. If i had Hungry skill, perhaps with luck, i could get someone starving.