New Event GM.

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Toni
Posts: 984
Joined: Tue Dec 08, 2009 11:16 am

New Event GM.

Postby Toni » Sun May 05, 2013 2:03 am

Hello there,

with this Topic I like to welcome you into our community.
I wish you good luck with your work and I hope you will last much longer then the previous GM's (eventho I don't know why the last Event-GM's didn't last so long).
I must say that I realy like your Events, they are a funny mix and I'm sure they will turn out very good, as long as everyone will follow the rules.
For the future I wish that many more Events will follow up... afterall, its your job to entertain us, and we are a difficult community ;).
But I don't wanna shoo you away, so yeah...good luck with your job and we'll support you for a good cooperation. :D
Zero Tolerance
Fayen

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Thomas
Posts: 1190
Joined: Wed Jul 14, 2010 11:27 am

Re: New Event GM.

Postby Thomas » Sun May 05, 2013 3:38 pm

Toni wrote:Hello there,
I wish you good luck


And also that i will become more active now :)

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Blitz
Posts: 38
Joined: Sun Jan 22, 2012 4:46 pm

Re: New Event GM.

Postby Blitz » Sun May 05, 2013 4:37 pm

Greetings from me too!
Quite nice event description!

Still though one question arose when I read the following line:
"b) Any item effects that will prevent magic damage including Life Drain".
Is there such an item effect?
I suppose instead of "item" you wanted to say "spell".
Is that right?

You're welcome!
Blitz
Playing chars:
Revival & Neutrino
Blitz belongs to other player now

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Thomas
Posts: 1190
Joined: Wed Jul 14, 2010 11:27 am

Re: New Event GM.

Postby Thomas » Sun May 05, 2013 4:59 pm

From the last LMS i had some issues.

-buff npc is bugged
-all curses were disabled including "slow" aswell the combat skill that gave the slow effect(dark blade), if its like this i suggest also pepsi gets disabled.


To Blitz
Anti curse potions prevent life drain, banning them is a bit retarded as potions have only one charge and are part of the game.
Same time high grade candles have 15+charges and are allowed, they should be disabled in this case aswell, especially when there is no counter for "agility" candles.
In my opinnion this gives priest significant advantage, but hey, i could play priest too.

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GMInspire
Posts: 23
Joined: Sat May 04, 2013 7:31 pm

Re: New Event GM.

Postby GMInspire » Sun May 05, 2013 6:15 pm

Toni wrote:Hello there,

with this Topic I like to welcome you into our community.
I wish you good luck with your work and I hope you will last much longer then the previous GM's (eventho I don't know why the last Event-GM's didn't last so long).
I must say that I realy like your Events, they are a funny mix and I'm sure they will turn out very good, as long as everyone will follow the rules.
For the future I wish that many more Events will follow up... afterall, its your job to entertain us, and we are a difficult community ;).
But I don't wanna shoo you away, so yeah...good luck with your job and we'll support you for a good cooperation. :D

Hi Toni,
First of all, thank you for the greetings and luck !
I'd definitely like to hear more suggestions of the events, so we can have more fun !
Please feel free to send me some via PM or make a thread in the Suggestion Section
Of course, your great support will be undoubtedly my motivation !

Blitz wrote:Greetings from me too!
Quite nice event description!

Still though one question arose when I read the following line:
"b) Any item effects that will prevent magic damage including Life Drain".
Is there such an item effect?
I suppose instead of "item" you wanted to say "spell".
Is that right?

You're welcome!
Blitz

Hi Blitz,
Thank you for your greetings as well !
As for your question, Thomas has already answered
I hope his reply could take away your doubt :P

Thomas wrote:From the last LMS i had some issues.

-buff npc is bugged
-all curses were disabled including "slow" aswell the combat skill that gave the slow effect(dark blade), if its like this i suggest also pepsi gets disabled.


To Blitz
Anti curse potions prevent life drain, banning them is a bit retarded as potions have only one charge and are part of the game.
Same time high grade candles have 15+charges and are allowed, they should be disabled in this case aswell, especially when there is no counter for "agility" candles.
In my opinnion this gives priest significant advantage, but hey, i could play priest too.

Hi Thomas,
A few days ago, I tested several times with the buffing NPC in the LMS Arena,it worked perfectly for me
As for the second bug, I'd do some testings lateron
Lastly, for the candles banning, I shall take it into the consideration
Thank you for the suggestion ;)

User avatar
Thomas
Posts: 1190
Joined: Wed Jul 14, 2010 11:27 am

Re: New Event GM.

Postby Thomas » Sun May 05, 2013 7:44 pm

Does the npc give buff only once?
When we were fighting, the problem occured after the battle had ensued for some time and he was only talking about giving buff but not giving the actual buff. (if im not completely mistaken)

Could test this when we have some 10+ active people willing to help.

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GMInspire
Posts: 23
Joined: Sat May 04, 2013 7:31 pm

Re: New Event GM.

Postby GMInspire » Sun May 05, 2013 7:58 pm

Thomas wrote:Does the npc give buff only once?
When we were fighting, the problem occured after the battle had ensued for some time and he was only talking about giving buff but not giving the actual buff. (if im not completely mistaken)

Could test this when we have some 10+ active people willing to help.

In this case, I've never encountered
I was still able to get the buff from the NPC without any problem
Also, you could get as many buff as you want as long as you click the NPC

As for the voluntary participation for testing, much appreciated :D
I'll try to arrange it before the events starting
May I ask which nation you're in and your ingame character name?

LegendPro
Posts: 632
Joined: Sun Nov 20, 2011 5:31 am

Re: New Event GM.

Postby LegendPro » Sun May 05, 2013 8:54 pm

damn many he have..

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Blitz
Posts: 38
Joined: Sun Jan 22, 2012 4:46 pm

Re: New Event GM.

Postby Blitz » Sun May 05, 2013 10:44 pm

Oh, I totally forgot about those invalid curse and magic potions. My bad :)
Playing chars:
Revival & Neutrino
Blitz belongs to other player now

mofomaycry
Posts: 1513
Joined: Thu Oct 14, 2010 9:27 am

Re: New Event GM.

Postby mofomaycry » Mon May 06, 2013 6:25 am

can archer/thief/warrior use reflect on themselves ?
Image
I don't have the ability to communicate with retards ;s


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