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New Motivation

Posted: Mon May 07, 2012 3:01 pm
by Dragonrajashop
Everyday lately, it seems players are not as active. I honestly believe it's because there is nothing to do for higher levels and of course, the same problem with new players playing, hard to find other lower levels to level with.

Did we lose our GMs hardwork to "Indie Studio" (Assuming this is part of the Mistralis Company)

Are we going to see the bugs being fixed any time soon, or are we going to keep piling them up? Is there any motivation for Dual 4s with 200 TT and max rare players to continue playing? Should we just wipe and start over?

What are we waiting for? '-_-

Re: New Motivation

Posted: Mon May 07, 2012 3:42 pm
by csguarezi
I think mazes should have diferent monsters... and drop things while u do mazes like coins, more sards, secrets, etc. This ill motivate people to join and hunt.

Re: New Motivation

Posted: Mon May 07, 2012 3:53 pm
by Marryland
seriously from the server start i wish there something like killing MVP, a boss that really need a team to kill, like amurtart, spawn in random map with 4 hours every respawn, so people will spend their time to find that MVP and kill, get the goods. it just sound like other online game, but this DragonRaja don have this feature

Re: New Motivation

Posted: Mon May 07, 2012 4:05 pm
by yoorin
Marryland wrote:seriously from the server start i wish there something like killing MVP, a boss that really need a team to kill, like amurtart, spawn in random map with 4 hours every respawn, so people will spend their time to find that MVP and kill, get the goods. it just sound like other online game, but this DragonRaja don have this feature



100+++

Re: New Motivation

Posted: Mon May 07, 2012 4:10 pm
by Dragonrajashop
Just simply more content right?

Something that players can work together for.

Harder makes the game have more content...

I wish GM was motivated to code and make the players happy. It just seems they are sliding by to keep the server open to fund their Indie Studio?

Re: New Motivation

Posted: Mon May 07, 2012 4:13 pm
by yoorin
knight online got boss spawn every 4hour and drop unique item.

Re: New Motivation

Posted: Mon May 07, 2012 4:40 pm
by Dragonrajashop
I personally think GMs are worrying too much about User Interfaces when nobody really uses them to be perfectly honest. I think it could be a future project but I think players are more focused on more and better content.

We need something for lower levels as well to motivate them to continue playing even when higher levels are raping them hard everywhere.

Re: New Motivation

Posted: Mon May 07, 2012 5:02 pm
by kit8989
Dragonrajashop wrote:I personally think GMs are worrying too much about User Interfaces when nobody really uses them to be perfectly honest. I think it could be a future project but I think players are more focused on more and better content.

We need something for lower levels as well to motivate them to continue playing even when higher levels are raping them hard everywhere.


+ 1

more content like some monster event which really can make ppl join together

it may add some element to dr, not just a pvp game'

players can have a same goal, not just beat other nation, but for kill a super boss maybe

and low level char can participate in those too and i think for pvp system

low lv char can go there pvp and get some exp maybe a possible suggestion..

Re: New Motivation

Posted: Mon May 07, 2012 5:03 pm
by kit8989
Marryland wrote:seriously from the server start i wish there something like killing MVP, a boss that really need a team to kill, like amurtart, spawn in random map with 4 hours every respawn, so people will spend their time to find that MVP and kill, get the goods. it just sound like other online game, but this DragonRaja don have this feature


nice suggestion

Re: New Motivation

Posted: Mon May 07, 2012 5:32 pm
by kylej
New monsters new maps new quests a raid system ect