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About archers

Posted: Mon Apr 16, 2012 1:33 am
by hanmydiu
what about change the Fleet Missle skill to something that give a shield? like Fire Amor or something like this, and also block from pepsi and give magic resist..
Also about the fire bow, this bow should give the ac like the 2 hand weapons give.. (fencing fire, dbl axe laser, shining double sword and etc..) I think it will be more fair no? also up a bit the dmg of Coverning Armor because it is very sucks now, dont need be a super dmg, but put it like Critical Hunding dmgs, it would be good! :go: :go:

Re: About archers

Posted: Mon Apr 16, 2012 5:53 am
by Smarf

Re: About archers

Posted: Mon Apr 16, 2012 5:59 am
by mofomaycry
i don't ask for much,i just wish they will add additional 3000-4000 hp for archer at each dual will do ;s

Re: About archers

Posted: Mon Apr 16, 2012 6:40 am
by hanmydiu
well, thats good also, we can see at bbkill.. i hit 10k on him with z also full ex he still alive with smart, hp also help.. but anyways, the archers who need to use the clothe to pk, (like me) 1 ex always die. sometimes 1 hit die also :s and the shield to block pepsi give magic resist wont be bad, gm can try do something with this, bcz i never saw a archer using Fleet Missle ;s only a noob archer testing new skill ;s
change fleet missle to fire armor or something like that ^_^

Re: About archers

Posted: Mon Apr 16, 2012 9:56 am
by Toni
It's "DAMAGE" you need, not "DEFENSE" neither more hp.
When a new Player is in the Character menu, and he want's to create a Character and he see's Thief and Archer he must think this.

Archer->"Dat fuker has no Shield, so he must have low defense, but he should have more Damage"
Thief->"Dat fuker has a Shield, so he must have high defense, but since he has Shield, he should have less Damage"

So, no matter what the guy picks, he will gain a benefit out of it, currently you can't say this for both classes.

Re: About archers

Posted: Mon Apr 16, 2012 11:21 am
by mofomaycry
not all character with shield in every online game are designated to have High def ;s

also,when a new player is in the character creation page,they will see mage with bare hands summoning lightning and priest with staff,not with sword and shield

this post had nothing to do with anything,just trolling ;E

Re: About archers

Posted: Mon Apr 16, 2012 1:41 pm
by hanmydiu
mofomaycry wrote:not all character with shield in every online game are designated to have High def ;s

also,when a new player is in the character creation page,they will see mage with bare hands summoning lightning and priest with staff,not with sword and shield

this post had nothing to do with anything,just trolling ;E

^_^

Re: About archers

Posted: Mon Apr 16, 2012 2:14 pm
by SoulTaker
Toni wrote:It's "DAMAGE" you need, not "DEFENSE" neither more hp.
When a new Player is in the Character menu, and he want's to create a Character and he see's Thief and Archer he must think this.

Archer->"Dat fuker has no Shield, so he must have low defense, but he should have more Damage"
Thief->"Dat fuker has a Shield, so he must have high defense, but since he has Shield, he should have less Damage"

So, no matter what the guy picks, he will gain a benefit out of it, currently you can't say this for both classes.



funny way for explain:)

+1 hahaha :W:

Re: About archers

Posted: Mon Apr 16, 2012 3:43 pm
by Thomas
Damage is OK, just need drop more AC , 25 is a fking joke, esp vs Warrior.

All this should be possible to do with smaller tweaks.
1) More ac drop for example to entire shield, will have more effect vs Warrior and less effect vs wizard.
2) Ranged attack skill - buff fleet missile, it misses alot and has only 3charges, would be natural if it did 200-300% dmg.
3) Nerf pepsi - either duration time, cp cost/charges or inability to use when under SFD.

Some more difficult ideas:
Small rare bonus to D1-D3 bow - like G1-3 Accurate, Smart, Desire or Evasion - Could be done as a not exactly easy repeatable quest that gives you a Random rare bow with fixed grade of effect.

Making a new combat skill:
1)In lightning tree for example, that gives archer possibility to utilize lightning shield.
2)Self damage buff, like a enchant weapon that has a bit less effect than z and doesent stack with z/can not be casted z on, would mean alot when archer is alone and would also change archer to more competitive class in 1v1 Arena bracket where all other classes have self defence buff but archer has none.

This way it still need skill to win with archer and archer doesent become Noob OP class like priest.
And wizard can just 1 FB GG archer who is using other bow than fire bow, thats the counter vs long range skills bcz to hit large damage, you need to use LG bow.

Re: About archers

Posted: Mon Apr 16, 2012 3:46 pm
by Ipwn_
Thomas wrote:Making a new combat skill:
In lightning tree for example, that gives archer possibility to utilize lightning shield.
Self damage buff, like a enchant weapon that has a bit less effect than z and doesent stack with z/can not be casted z on, would mean alot when archer is alone and would also change archer to more competitive class in 1v1 Arena bracket where all other classes have self defence buff but archer has none.

This way it still need skill to win with archer and archer doesent become Noob OP class like priest.
And wizard can just 1 FB GG archer who is using other bow than fire bow, thats the counter vs long range skills bcz to hit large damage, you need to use LG bow.


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