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Server update

Posted: Sat Feb 04, 2012 10:11 pm
by Thomas
viewtopic.php?f=2&t=17635

Nice :W:

But isnt giving warrior also AC drop and stun making them severely unbalanced even more`?... i mean now warrior can stun, pepsi ,slow ,drop ac AND have incredible survival rate - 220ac 74k hp???
Same side archer got only ac negate... cant ignore the feeling that warrior got candy handed to them and archer got the wrapper.

The shield negating AC drop is a great idea.
Well done :)

Re: Server update

Posted: Sat Feb 04, 2012 10:34 pm
by lemonbone
Feel like warrior stun will be really annoying

Re: Server update

Posted: Sat Feb 04, 2012 10:44 pm
by SimpleStupid
Well, those two skills are not common used at all.
But i want to know if it works on players with sfd/pro?

Re: Server update

Posted: Sat Feb 04, 2012 11:21 pm
by GMSignPainter
Yes since it will be a "physical" stun and not a "magic" stun.
Also they can't use both the Earth area stun and the lightning AC drop, they have to make a choice ;)

Re: Server update

Posted: Sat Feb 04, 2012 11:44 pm
by Titus
+1 to Thomas. Now warriors have much more power, including damage increase and AC drop. Archers will continue useless.
-1 to this " new balance"
+1 if u fix many bugs, including critical rares that are not working.

Re: Server update

Posted: Sun Feb 05, 2012 3:00 am
by Gaz
jesus christ let the patch go live before you start crying even more about the game FFS T_T

Re: Server update

Posted: Sun Feb 05, 2012 3:02 am
by jesse
Titus wrote:+1 if u fix many bugs, including critical rares that are not working.


critical rare was disabled due to its over powered effect,not only in this server,other servers did the same.

Anyway, thats lots of work to get this patch made, nice work GM.

Re: Server update

Posted: Sun Feb 05, 2012 3:21 am
by täisdibla
What if I attack someone with a different skill other than Converting Armor? Lets say one of my flame arrows from ex fire hits another player. Will the debuff still be removed from the one I used Converting Armor on?

Why did you give warriors such a powerful skill in the Lightning tree? There is still not much reason to go for the Earth tree... the Lightning tree still beats it hands down, even with this stun skill.

Also, did you fix the bug with charge flinging you in different directions across the screen?

How much does converting armor reduce AC per stack on level 3 when the target has no buffs?

The biggest question of all, why is there no general rebalancing of the game? Nerfs in some places and buffs in other places, like changing certain skill damage ratios and item bonuses in ways that won't force players to make new sets of rares or consider a new character. Rebalances and tweaks in smaller patches would be nice.

Hopefully one of the GMs can answer some of these questions. Overall it seems like a nice update though. :)

Re: Server update

Posted: Sun Feb 05, 2012 5:19 am
by GMSignPainter
The stacks won't be removed if you hit with another skill than converting armor/Lightning shock. However, if you change skill type (like switching from fire to ice), the stacks will be removed, I've forgotten to mention that.

As for the charging skills, there are still some minor bugs with it which I'm still trying to fix at the moment.

The AC decrease will be for 2, 3, 5 for level 1, 2 and 3 per stack.

Regarding balancing, after this buff for warrior/archer, we want see the impact on the game and buff/nerf the classes from the feedback we'll get of it.

Re: Server update

Posted: Sun Feb 05, 2012 6:10 am
by Marryland
i just wonder could you fix the extreme ice and extreme fire ? there said lv1 ex ice/fire additional 20% dmg and so with lv 2/ lv 3. now i got lv 3 extreme ice but it doesnt add 1% of dmg.