What should we do about solo TT Cap?

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Elmy
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Re: What should we do about solo TT Cap?

Postby Elmy » Sun Mar 07, 2010 1:46 am

ArabianArrow wrote:I'd also like to know their reasons.


+2.
Why should I fear Death? If Death is,
I am not, if I am, Death is not. So why
should I fear that which can only exist if
I do not?

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Tensu
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Re: What should we do about solo TT Cap?

Postby Tensu » Sun Mar 07, 2010 1:51 am

GMSignPainter wrote:
Tensu wrote:
GMSignPainter wrote:I'd also like to understand why you people want so much to stay at lvl 105.

If we put better exp after VD, what is the use of staying lvl 105?
Let's say erm, it takes you 2 month with old system to get 180 TT and keeping lvl 105.
Let's say we remove TT Cap but -% as well.
You play 2 months, you get 180 TT cause it's same amount of time (even more cause monsters after VD give more exp)
But also, you will be around lvl 120-130.
So really, what is the best?
Playing 2 months and ending lvl 105 with 180TT? Or playing 2 months and ending lvl 120+ with 180+ TT?


does this mean for leeching tt cap aswell?


Leeching TT Cap won't be removed. Well, I didn't really get your question ;s


doesnt matter lol ... voted this new suggestion now
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Atlantis
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Re: What should we do about solo TT Cap?

Postby Atlantis » Sun Mar 07, 2010 1:54 am

hell with it i'll vote to keep it orig for you guys. I dont see the point but i guess if your stupid enough to stay at 105 when you could just lvl on the new higher exp mobs then so be it. Marry X-mas
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ArabianArrow
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Re: What should we do about solo TT Cap?

Postby ArabianArrow » Sun Mar 07, 2010 1:54 am

Tbh I don't like these kind of polls. I'd rather come up with a decision as a group using logic.

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GMSignPainter
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Re: What should we do about solo TT Cap?

Postby GMSignPainter » Sun Mar 07, 2010 1:57 am

ArabianArrow wrote:Tbh I don't like these kind of polls. I'd rather come up with a decision as a group using logic.


You're right but well, I don't want to do stuff players won't like ;)

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Atlantis
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Re: What should we do about solo TT Cap?

Postby Atlantis » Sun Mar 07, 2010 1:59 am

GMSignPainter wrote:
ArabianArrow wrote:Tbh I don't like these kind of polls. I'd rather come up with a decision as a group using logic.


You're right but well, I don't want to do stuff players won't like ;)


Spoken like a Fair and just GM ...
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GMSignPainter
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Re: What should we do about solo TT Cap?

Postby GMSignPainter » Sun Mar 07, 2010 2:07 am

Atlantis wrote:
GMSignPainter wrote:
ArabianArrow wrote:Tbh I don't like these kind of polls. I'd rather come up with a decision as a group using logic.


You're right but well, I don't want to do stuff players won't like ;)


Spoken like a Fair and just GM ...


Lol xD
Well mostly if I defend a lot of point of view it's mostly cause I'd like to understand why some are against, why some are for, etc... to find the best solution ;p

Silencer
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Re: What should we do about solo TT Cap?

Postby Silencer » Sun Mar 07, 2010 2:23 am

Atlantis wrote:hell with it i'll vote to keep it orig for you guys. I dont see the point but i guess if your stupid enough to stay at 105 when you could just lvl on the new higher exp mobs then so be it. Marry X-mas


Yes, let's attack people for choosing how they wish to play the game. Have you ever thought that there might be other reasons for staying low level? Perhaps you're waiting for your friends to catch up and you still want to level your tactic while staying low? Etc etc? Yes, I'm stupid to stay at 105, but I sure as hell know how to make my case and argue my point rather than attack people to get my point across. And you guys are still missing the main point of my counter argument. I'm not going to reiterate it just for you guys to finally understand the main point. I'm sure Elmy knows what it is, but he sure as hell don't want to point it out either because it undermines the whole point of tactic caps. If the GMs are hell bent on putting a tactic cap on, then nothing I say will change it. If they want to find reasons for taking out the tactic cap, then they'll be able to understand what I'm saying. The more you go on about how "stupid it is" to stay at 105 when it's better to level and get tactics at higher levels, the more it means means you still haven't understood what I meant by people wanting to have choice rather than go from one extreme to the other extreme.

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Atlantis
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Re: What should we do about solo TT Cap?

Postby Atlantis » Sun Mar 07, 2010 2:27 am

Silencer wrote:
Atlantis wrote:hell with it i'll vote to keep it orig for you guys. I dont see the point but i guess if your stupid enough to stay at 105 when you could just lvl on the new higher exp mobs then so be it. Marry X-mas


Yes, let's attack people for choosing how they wish to play the game. Have you ever thought that there might be other reasons for staying low level? Perhaps you're waiting for your friends to catch up and you still want to level your tactic while staying low? Etc etc? Yes, I'm stupid to stay at 105, but I sure as hell know how to make my case and argue my point rather than attack people to get my point across. And you guys are still missing the main point of my counter argument. I'm not going to reiterate it just for you guys to finally understand the main point. I'm sure Elmy knows what it is, but he sure as hell don't want to point it out either because it undermines the whole point of tactic caps. If the GMs are hell bent on putting a tactic cap on, then nothing I say will change it. If they want to find reasons for taking out the tactic cap, then they'll be able to understand what I'm saying. The more you go on about how "stupid it is" to stay at 105 when it's better to level and get tactics at higher levels, then that means you still haven't understood what I meant by people wanting to have choice rather than go from one extreme to the other extreme.


Yeah i get why you want it the way you want it. But "let's attack people for choosing how they wish to play the game" Arent you guys some what ignoring the way some want to play by only looking at your side of it and trying to ignore the numbers on the poll? If most wish to play with a cap shouldnt you guys just accept that?
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Silencer
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Re: What should we do about solo TT Cap?

Postby Silencer » Sun Mar 07, 2010 2:30 am

Atlantis wrote:
Silencer wrote:
Atlantis wrote:hell with it i'll vote to keep it orig for you guys. I dont see the point but i guess if your stupid enough to stay at 105 when you could just lvl on the new higher exp mobs then so be it. Marry X-mas


Yes, let's attack people for choosing how they wish to play the game. Have you ever thought that there might be other reasons for staying low level? Perhaps you're waiting for your friends to catch up and you still want to level your tactic while staying low? Etc etc? Yes, I'm stupid to stay at 105, but I sure as hell know how to make my case and argue my point rather than attack people to get my point across. And you guys are still missing the main point of my counter argument. I'm not going to reiterate it just for you guys to finally understand the main point. I'm sure Elmy knows what it is, but he sure as hell don't want to point it out either because it undermines the whole point of tactic caps. If the GMs are hell bent on putting a tactic cap on, then nothing I say will change it. If they want to find reasons for taking out the tactic cap, then they'll be able to understand what I'm saying. The more you go on about how "stupid it is" to stay at 105 when it's better to level and get tactics at higher levels, then that means you still haven't understood what I meant by people wanting to have choice rather than go from one extreme to the other extreme.


Yeah i get why you want it the way you want it. But "let's attack people for choosing how they wish to play the game" Arent you guys some what ignoring the way some want to play by only looking at your side of it and trying to ignore the numbers on the poll? If most wish to play with a cap shouldnt you guys just accept that?


You're STILL missing my point. LOL please take a close look at what I'm saying and realize that you're undermining your own argument rather than mine. And look at the polls again, it's flipping to my side rather than yours.

I changed my mind, I'm going to settle my main point once and for all. Please read this carefully.

Tactics training will be viable, at least at the same rate at 105.

That is the central point. I am not against this particular change. If anything, I wholeheartedly welcome it. Now here's my main point.

The old system: If you wanted to gain good tactics, you had to stay at 105 or lower for DB/VD1.

Now, you can level and still gain good tactics.

If there's a good incentive to level, why do we need a penalty for WANTING to stay at a lower level? Look at the OLD system (where you HAD to stay at 105). You HAD to stay at 105 for good tactics. Now we don't HAVE to stay at 105 for good tactics. We can level and gain good tactics. So people will probably level instead of staying at 105. Then why do you need to go through the unnecessary step of punishing those who wish to stay at 105?

Tactics caps are exclusive. No tactic cap is INCLUSIVE. You have a CHOICE with no tactic cap. You DON'T have a choice if you implement a tactic cap.

So tell me Atlantis, which side is trying to "ignore" which side's way of wanting to play? If there's no tactic cap, people who wish to stay at a lower level may choose to do so. People who wish to level may choose to do so. If you implement tactic caps, people who wish to level may do so. People who wish to stay at a lower level will be punished.

I HOPE people finally understand my main point.
Last edited by Silencer on Sun Mar 07, 2010 2:46 am, edited 2 times in total.


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